Difference between revisions of "User:Sirryan2002"

From Paradise Station Wiki
Jump to navigation Jump to search
(→‎The Nuclear Shuttle: added table of stuff on shuttle)
(made tables auto collapsed)
Line 52: Line 52:
Upon starting the round, you and your fellow operatives will find yourself in a Syndicate Hideout. You will only be able to access the small part dedicated to the Nuclear team. It has the main meeting room, a locker room, and a hallway leading to the [[Syndicate Nuclear Shuttle]]. It is important to take a look around the base because it has important items that can assist you with accomplishing your objectives
Upon starting the round, you and your fellow operatives will find yourself in a Syndicate Hideout. You will only be able to access the small part dedicated to the Nuclear team. It has the main meeting room, a locker room, and a hallway leading to the [[Syndicate Nuclear Shuttle]]. It is important to take a look around the base because it has important items that can assist you with accomplishing your objectives


{| class="wikitable sortable mw-collapsible" width="80%" style="text-align: center; background-color: #ff9999;"
{| class="wikitable sortable mw-collapsible mw-collapsed" width="80%" style="text-align: center; background-color: #ff9999;"
|+ '''Items Available From Inside the Base'''  
|+ '''Items Available From Inside the Base'''  
|- style="font-weight: bold; text-align: center; background-color: darkred; color: white;"
|- style="font-weight: bold; text-align: center; background-color: darkred; color: white;"
Line 86: Line 86:
The shuttle comes with rudimentary defense turrets on the outside. However, the best way to keep out intruders is to keep the shutters on the bridge shut and the blast door in the airlock closed.
The shuttle comes with rudimentary defense turrets on the outside. However, the best way to keep out intruders is to keep the shutters on the bridge shut and the blast door in the airlock closed.


{| class="wikitable sortable mw-collapsible" width="80%" style="text-align: center; background-color: #ff9999;"
{| class="wikitable sortable mw-collapsible mw-collapsed" width="80%" style="text-align: center; background-color: #ff9999;"
|+ '''Items Available From Inside the Nuclear Shuttle'''  
|+ '''Items Available From Inside the Nuclear Shuttle'''  
|- style="font-weight: bold; text-align: center; background-color: darkred; color: white;"
|- style="font-weight: bold; text-align: center; background-color: darkred; color: white;"

Revision as of 21:43, 28 March 2021

Wise words at the bottom of this page

Links to my subpages

User:Sirryan2002/WikiGuide
User:Sirryan2002/TemplateTest
User:Sirryan2002/WikiStandards

Links to other important shit I've created

Project:Maintenance Panel



This page is missing content
MISSING:
{{{Missing}}}


Sloth construction.png
Sloth construction.png
This article or section is a Work in Progress.
Assigned to:
None
Please discuss changes with assigned users. If no one is assigned, or if the user is inactive, feel free to edit.
This page needs to be reviewed/updated.
REASON:
{{{reason}}}



ANTAGONIST

Nukies.gif
Nuclear Agent

Superiors: The Syndicate
Difficulty: Very Hard
Guides: This is the guide
Access: Any place an e-mag or a block of C4 will open
Duties: Get the nuclear disk, set the crew up the bomb. Ha ha ha.


Antagonist


You have chosen, or been chosen to be one of the few, the strong, the Elite. Your Mission, whether or not you choose to accept it will be to destroy the most advanced research facility of the dastard Nanotrasen Corporation! That's right, you are going to the NSS Cyberiad.

Your Objectives

  1. Retrieve the Nuclear Authentication Disk
  2. Arm the Nuclear Fission Explosive inside the NSS Cyberiad
  3. Escape alive on the Syndicate Shuttle

Home Base

Upon starting the round, you and your fellow operatives will find yourself in a Syndicate Hideout. You will only be able to access the small part dedicated to the Nuclear team. It has the main meeting room, a locker room, and a hallway leading to the Syndicate Nuclear Shuttle. It is important to take a look around the base because it has important items that can assist you with accomplishing your objectives

Items Available From Inside the Base
Item Description
Military Belt
Militarybelt.png
A belt that can hold Grenades, Weapons, Ammo, etc. A Must-Have Item
Night Vision Goggles
NightVision.png
Goggles that will allow you to see in the dark. Use the darkness to your advantage!
Ion Rifle
File:Ion Rifle.png
Useful against anything electric including IPCs, Borgs, and Energy Weapons. Will EMP anything it hits so be careful where you fire it.
YouTool Vendor
File:YouTool.png
Dispenses any tool you may need. Effect incase explosive or Emags will be too loud for your operation.
PAI
PAImobile.gif
A virtual friend that you can bring along with you on your journey. Alternatively the PAI may be able to share some wisdom with you.
Big Red Button
BigRedButton.png
Not just for show! Pressing this button will immediately detonate any active Syndicate Bomb.
Soap
SyndicateSoap.png
For slipping those pesky crew members.

The Nuclear Shuttle

NuclearShuttle.png

This is your lifeboat for completing your objectives. It is fully stocked with most of the equipment you will need outside of your uplink and home base. In the bottom left of the shuttle is a fully stocked medbay with Syndicate Sleepers and surgery equipment. Additionally there are borg rechargers and an O2 Tank. To the right of that is a basic engineering area with explosives, Assemblies, and some tools. Just above that is the airlock which will let you in and out of the shuttle. And to the left of the airlock is the EVA area with Syndie hardsuits, Internals, and a locker stocked with Bulldog Shotguns. At the very top is the bridge with consoles for placing yourself wherever you need to be.

The shuttle comes with rudimentary defense turrets on the outside. However, the best way to keep out intruders is to keep the shutters on the bridge shut and the blast door in the airlock closed.

Items Available From Inside the Nuclear Shuttle
Item Description
Blood-Red Hardsuit
Militarybelt.png
The signature armor of nuke ops. It protects well against bullets and lasers. It comes with a built-in jetpack allowing you to fly in space using the suit's internals.
Bulldog Shotgun
GunBulldog.png
Bulldog Shotgun - A handy semi-automatic shotgun that comes loaded with slug shells by default, which will deal a whopping 60 damage on hit. However there's no spare ammo for it lying around, so you'll need to buy more magazines through your uplink.
Suspicious Toolbox
SyndicateToolbox.png
It's like a standard blue toolbox, but more sinister looking, lacks an analyzer, but has a multitool and an extra pair of combat gloves instead.
Suspicious Beacon
Tracking beacon.png
Spawns a Syndicate Bomb (makes a big hole), which can be detonated early with the big red button.
Intellicard
IntelliCard.png
Real men not only blow up the entire station, but steal the AI as well.
Military PDA
File:MilitaryPDA.png
Comes with a detomatix cartridge, and can open and close your shuttle's blast doors.
Compact Oxygen Jetpack
Jet Pack.png
Can be used for internals and allows you to freely fly in space rather than float in one single direction.
Various Medical Supplies
Syndikit.png
Medical kits, spare prosphetic limbs, a syndicate sleeper, bone repair kit and various medical kits. Handy for healing injuries both on and off the ship.
Omnizine Donk Pockets
DonksBox.png
Donks filled with meth and stimulants. Eating more than one at a time WILL KILL YOU! Be careful.
Box of Flashbangs
Flashbang.png
Fill up free space on your military belt with one or two of these. Works great against regular crew, but security and some command staff will likely have protection against these.
Box of Tear Gas Grenades
Grenade.png
Useful against people not wearing masks, which is... very few people.
C4
C4.gif
Use it to blow open a wall or an airlock that you can't get past quickly enough otherwise.
Surgery duffelbag
DuffleSyndiMed.png
Fully stocked with surgery equipment, useful if you don't have a mediborg.

The Drop Pod

Preparation

Stealth

Going Loud

Assaulting

Key Targets

Surviving

Arming the Nuclear Warhead

CaptainHead of PersonnelHead of SecurityChief EngineerResearch DirectorChief Medical OfficerQuartermaster
Nanotrasen RepresentativeBlueshield Officer
Internal AffairsMagistrate
WardenSecurity OfficerDetective
Station EngineerAtmospheric Technician
Medical DoctorParamedicChemistGeneticistVirologistPsychologistCoroner
ScientistRoboticist
Cargo TechnicianShaft MinerExplorer
JanitorChefBartenderBotanistClownMimeChaplainLibrarian
AnimalAssistantDerelict ResearcherGhostGolemSyndicate Researcher
AICyborgMaintenance DronePersonal AI
AbductorsAsh WalkerBlobChangelingConstructContractorCultistGuardianLavaland EliteMindflayerMorphNuclear AgentPulse DemonRevenantRevolutionaryShadow DemonSlaughter DemonSITSyndicate ResearcherTerror SpiderTraitorVampireWizardXenomorphZombie
Central Command OfficerDeath CommandoEmergency Response TeamHighlanderTradersSpecial Event RolesSuper HeroesSyndicate Infiltration TeamCluwne