Difference between revisions of "Animal"

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(Created page with "{{stub}} {{JobPageHeader |colour = 5589C5 |hcolour = white |stafftype = ANIMAL |img = MiceBrown.png |jobtitle = Animal |access = None |difficulty = N/A, Roleplay Based |superi...")
 
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{{stub}}
{{JobPageHeader
{{JobPageHeader
|colour = 5589C5
|colour = 777777
|hcolour = white
|hcolour = white
|stafftype = ANIMAL
|stafftype = CRITTER
|img = MiceBrown.png
|img = MiceBrown.png
|jobtitle = Animal
|jobtitle = Station Animal
|access = None
|access = Depends on animal
|difficulty = N/A, Roleplay Based
|difficulty = N/A, Roleplay Based
|superior = [[Station Pets|Ian]]
|superior = Depends on animal
|duties = Get on a a magical quest, wander around, get killed by assistants, janitors, and other sadistic fucks.
|duties = Embark on a magical quest for your own desire!
|guides = No external guides.}}
|guides = [[Pets]]}}{{JobCivilian}}
{{JobCivilian}}
Animals are NPC creatures that can be taken control of by ghosts. They are found on the station at the start of a round or created through scientific means. They have limited ability to interact with the environment, usually can only speak to other animals, and are unable to hurt objects or people, with the exception being sentient animals spawned by a [[Random Events#Sentience|random event.]]


== Animal ==
== The Animal ==
If you're a [[Ghost]], either from dying or being an observer and your 'Repsawnability' is on, you can choose to become an '''Animal'''.
If you're a [[Ghost]], either from dying or being an observer and your 'Repsawnability' is on, you can choose to become an animal anywhere on the station, such as a [[pets|pet]] or random animals like mice by using the '''Respawn as NPC''' verb in the '''Ghost''' menu.


Unfortunately, there is not much to do, as you can't interact with anything in most cases. Still, you can communicate with other animals, crawl through vents if you're small enough, and go on a grand quest!
Unfortunately, there is not much to do, as you can't interact with anything in most cases. Still, you can communicate with other animals, wander around the station, and go on a grand quest!


You'll usually spawn near a random vent, in Xenobiology, or in someone's office. If you can crawl through vents, they provide a useful means of escape from any pursuer.
Pets will spawn in the offices of the department they're assigned to. For the case of mice however, you'll usually spawn near a random vent, in Xenobiology, or in someone's office. This can be sometimes result in your death if you spawn on a vent in an airless room. Tiny animals can vent crawl, which is achieved by Alt+Clicking a vent. Small creatures are also able to use the '''Hide''' verb in the '''Animal''' menu to crawl under tables and object, allowing them to get out of sight or more easily escape attackers.


== Properly RP ==
== Properly RP ==
 
Remember that you are in fact, an animal. But you can still play around with the crew and hopefully not be run over by mindless greytiders who appear very often! Go explore the station, meet up with the other pets, <s>plot against</s> play with your owner, or try to undertake a task that'd be difficult for an animal to achieve.
Remember, you are just an animal (at least, humans think so). <strike>You must plan your grand overtake of the whole station! The humans will pay for their insolence, bad jokes, and big stompy feet!</strike>


== Dangers ==
== Dangers ==
You can be instantly killed by pretty much anything. The life of a mouse is full of dangers!
You can be instantly killed by pretty much anything. Animals have very low health, no means of fighting attackers, and can only run to avoid danger. Being unable to call for help also means you'll likely have no one to defend you. The life of an animal is full of dangers!


Hiding somewhere or behind someone else is your best friend!
If attacked, try your best to get away. You're able to walk over tables unimpeded, and tiny animals can use vent crawling. (Just don't use scrubbers to vent crawl. They have no air.) If you're one of the station pets, running to your owner may get them to come to your defence.


== Return To The Dead ==
== Return To The Dead ==
It's possible to return to ghost form if you happen to get bored or if you're killed.
It's possible to return to ghost form if you happen to get bored or if you're killed. Be aware that using the '''Ghost''' verb may have your ''Repsawnability'' disabled.
 
== Notable Features ==
Parrots can talk, both normally and over the Common radio channel. Don't abuse this- the parrot isn't your original character, but a domesticated animal.
 


{{JobsTable}}
{{JobsTable}}


[[Category: Jobs]]
[[Category:Jobs]]

Latest revision as of 17:01, 12 May 2024

CRITTER

MiceBrown.png
Station Animal

Superiors: Depends on animal
Difficulty: N/A, Roleplay Based
Guides: Pets
Access: Depends on animal
Duties: Embark on a magical quest for your own desire!

Assistant/Misc.
CivilianHeader.png

Departmental Head
N/A

Civilian/Misc. Roles
Civilian/Misc. Guides


Animals are NPC creatures that can be taken control of by ghosts. They are found on the station at the start of a round or created through scientific means. They have limited ability to interact with the environment, usually can only speak to other animals, and are unable to hurt objects or people, with the exception being sentient animals spawned by a random event.

The Animal

If you're a Ghost, either from dying or being an observer and your 'Repsawnability' is on, you can choose to become an animal anywhere on the station, such as a pet or random animals like mice by using the Respawn as NPC verb in the Ghost menu.

Unfortunately, there is not much to do, as you can't interact with anything in most cases. Still, you can communicate with other animals, wander around the station, and go on a grand quest!

Pets will spawn in the offices of the department they're assigned to. For the case of mice however, you'll usually spawn near a random vent, in Xenobiology, or in someone's office. This can be sometimes result in your death if you spawn on a vent in an airless room. Tiny animals can vent crawl, which is achieved by Alt+Clicking a vent. Small creatures are also able to use the Hide verb in the Animal menu to crawl under tables and object, allowing them to get out of sight or more easily escape attackers.

Properly RP

Remember that you are in fact, an animal. But you can still play around with the crew and hopefully not be run over by mindless greytiders who appear very often! Go explore the station, meet up with the other pets, plot against play with your owner, or try to undertake a task that'd be difficult for an animal to achieve.

Dangers

You can be instantly killed by pretty much anything. Animals have very low health, no means of fighting attackers, and can only run to avoid danger. Being unable to call for help also means you'll likely have no one to defend you. The life of an animal is full of dangers!

If attacked, try your best to get away. You're able to walk over tables unimpeded, and tiny animals can use vent crawling. (Just don't use scrubbers to vent crawl. They have no air.) If you're one of the station pets, running to your owner may get them to come to your defence.

Return To The Dead

It's possible to return to ghost form if you happen to get bored or if you're killed. Be aware that using the Ghost verb may have your Repsawnability disabled.

Notable Features

Parrots can talk, both normally and over the Common radio channel. Don't abuse this- the parrot isn't your original character, but a domesticated animal.


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