Difference between revisions of "Honk Squad"
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{{ | {{Obsolete}} | ||
{{JobPageHeader | {{JobPageHeader | ||
|colour = 464489 | |colour = 464489 | ||
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|duties = Honkinate [[Civilian|the]] [[Mime|threat]], as well as [[Captain|anyone]] [[Nanotrasen Representative|else]] on the station. | |duties = Honkinate [[Civilian|the]] [[Mime|threat]], as well as [[Captain|anyone]] [[Nanotrasen Representative|else]] on the station. | ||
|guides = List of hilarious pranks [[Clown#Pranks|here!]] | |guides = List of hilarious pranks [[Clown#Pranks|here!]] | ||
}} | }}{{JobSpecial}} | ||
{{JobSpecial}} | '''Honksquads have since been retired as an option as an ERT similar adminsecret, and have been moved to [[Special Event Roles]] due to this as a gimmick team. This page is set as obsolete for archival reasons.''' | ||
This is a serious ''Honk'' job! [[File:HonkHorn.png|32px]] Honk! Honk! | This is a serious ''Honk'' job! [[File:HonkHorn.png|32px]] Honk! Honk! | ||
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The '''HONKsquad''' is a squad of Honkmmandos under the employ of Central Command's Special Honk division! Unlike the [[Death squad|Call O' Duty Shooty Tooties]] the HONKers honk on the record at all times, and deals with the greatest possible known threat in the Cosmos, ''Boredom''. The crew knows all about their HILARIOUS antics, and some would quite honestly prefer [[Death squad|"The Alternative"]] to these '''''highly trained professionals.''''' | The '''HONKsquad''' is a squad of Honkmmandos under the employ of Central Command's Special Honk division! Unlike the [[Death squad|Call O' Duty Shooty Tooties]] the HONKers honk on the record at all times, and deals with the greatest possible known threat in the Cosmos, ''Boredom''. The crew knows all about their HILARIOUS antics, and some would quite honestly prefer [[Death squad|"The Alternative"]] to these '''''highly trained professionals.''''' | ||
=[[File:HonkHorn.png|64px]] As a Member Of The Honk Squad= | ==[[File:HonkHorn.png|64px]] As a Member Of The Honk Squad== | ||
Your PRIME DUTY is to '''HONK any moving thing that you come across'''. You and other HONK Squadmates have the mission, the vocation, and the prerogative to preach to the crew about your lord HONKMOTHER, or just mess things up. It all depends on your head for honking and robust prankfare. That or if you actually catch the slip on [[Traitor|an]] [[Changeling|actual]] [[Nuclear Agent|threat]] with superior [[Guide to Robotics#HONK MECH|Honk Power]]. | Your PRIME DUTY is to '''HONK any moving thing that you come across'''. You and other HONK Squadmates have the mission, the vocation, and the prerogative to preach to the crew about your lord HONKMOTHER, or just mess things up. It all depends on your head for honking and robust prankfare. That or if you actually catch the slip on [[Traitor|an]] [[Changeling|actual]] [[Nuclear Agent|threat]] with superior [[Guide to Robotics#HONK MECH|Honk Power]]. | ||
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This is why it is the duty of every HONK Squad member to help protect one another, especially those of higher ranks in the squad. | This is why it is the duty of every HONK Squad member to help protect one another, especially those of higher ranks in the squad. | ||
==Starting Off== | ===Starting Off=== | ||
===Gear=== | ====Gear==== | ||
You start in arrivals shuttle with standard [[Clown|''Entertainment Specialist'']] equipment, a survival kit, a unique Clown Helmet, and a single banana. Each HONK Squad Member also receives either a Pie Launcher, or a HONK Rifle firing snap-poppers. You may, however, talk to your Central Command Official (or other superior) for [[Guide to Robotics#HONK MECH|Honkperior]] [[Guide to Chemistry# | You start in arrivals shuttle with standard [[Clown|''Entertainment Specialist'']] equipment, a survival kit, a unique Clown Helmet, and a single banana. Each HONK Squad Member also receives either a Pie Launcher, or a HONK Rifle firing snap-poppers. You may, however, talk to your Central Command Official (or other superior) for [[Guide to Robotics#HONK MECH|Honkperior]] [[Guide to Chemistry#Space Lube|"Tools"]]. | ||
===Affiliations and ''Honkthority''=== | ====Affiliations and ''Honkthority''==== | ||
You only take orders from Central Command or your Squad Leader, and of course The Honkmother herself. Your ID will state your rank among your fellow Clowns as well as your responsibility for their safety. Note, you '''DEFINITELY''' are still upon the same ranks and authority as [[Emergency Response Team|The Untalented Troupe]], and you are permitted to HONK anyone who says otherwise, [[Nanotrasen Representative|despite]] [[Magistrate|all]] [[Captain|objections]] to the contrary! HOOONK! | You only take orders from Central Command or your Squad Leader, and of course The Honkmother herself. Your ID will state your rank among your fellow Clowns as well as your responsibility for their safety. Note, you '''DEFINITELY''' are still upon the same ranks and authority as [[Emergency Response Team|The Untalented Troupe]], and you are permitted to HONK anyone who says otherwise, [[Nanotrasen Representative|despite]] [[Magistrate|all]] [[Captain|objections]] to the contrary! HOOONK! | ||
=Objectives= | ==Objectives== | ||
Objectives depends on how your superiors (a Central Command Official or Squad Leader) determine your approach, or admins assign them for you. These will usually range from entertaining the crew to dealing with [[Nuclear Agent|deadly]] [[Wizard|threats]] you obviously aren't equipped to deal with, either way you must set out to complete them in name of The Honkmother. | Objectives depends on how your superiors (a Central Command Official or Squad Leader) determine your approach, or admins assign them for you. These will usually range from entertaining the crew to dealing with [[Nuclear Agent|deadly]] [[Wizard|threats]] you obviously aren't equipped to deal with, either way you must set out to complete them in name of The Honkmother. | ||
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If no clear objectives are given, then follow the natural Clowning urge to honk and spread joy to the crew in dire need. | If no clear objectives are given, then follow the natural Clowning urge to honk and spread joy to the crew in dire need. | ||
=Tips= | ==Tips== | ||
STAY TOGETHER!!! Your only advantage is numbers and '''HIGHLY LETHAL''' honks. Make sure to do whatever you're intended to do, and if you don't have anything to do, try not to die from a lynch. | STAY TOGETHER!!! Your only advantage is numbers and '''HIGHLY LETHAL''' honks. Make sure to do whatever you're intended to do, and if you don't have anything to do, try not to die from a lynch. | ||
* Your Bike Horn does a ''massive'' three damage when ''thrown'', making it probably the best melee weapon you start with. | * Your Bike Horn does a ''massive'' three damage when ''thrown'', making it probably the best melee weapon you start with. | ||
* Always pray to the Honkmother for a Mega Honk Grenade upon spawning. It's slip'n'slide fun! | * Always pray to the Honkmother for a Mega Honk Grenade upon spawning. It's slip'n'slide fun! | ||
* Should the assigned [[Captain|Comdom]] not recognize your Honkthority, slipping them approximately ''thirty'' times in a row has been shown most effective by HONK Field Operatives. Alternatively requesting a Central Command Announcement to confirm your proper rank and identification may also work. | * Should the assigned [[Captain|Comdom]] not recognize your Honkthority, slipping them approximately ''thirty'' times in a row has been shown most effective by HONK Field Operatives. Alternatively requesting a Central Command Announcement to confirm your proper rank and identification may also work. | ||
<div style="box-shadow: 0 0 .3em #999; border-radius: .2em; margin: margin: 1em 0 1em 0; padding: 1px; margin-top: 2em; background-color:#FFCCCC;"> | |||
<div style="background: #FF9999; border-radius: .2em; color: {{{textcolour|#FFF}}}; padding: .4em .4em .4em; margin-bottom:.2em; font-size: 1.2em; line-height:1.2em;"><center>'''Oldie But Goldie'''</center></div> | |||
<div style="display:flex; flex-direction:row; flex-wrap:wrap; justify-content:space-evenly;"> | |||
| | |||
[[Category: Jobs]] | <div style="width:15em; padding:.2em;"> | ||
<div style="text-align:center; font-weight: bold; background:#1E9E29; color:#FFFFFF; border-radius:.4em;">The Gang</div><br> | |||
* [[Ambassador|Mr. Fancy Pants]] | |||
* [[Barber|Mr. Razor]] | |||
* [[Customs Officer|Glory to Honkstozka!]] | |||
* [[Nanotrasen Recruiter|Cult Wannabe]] | |||
* [[Space Ninja|NANI?!?!?!]] | |||
* [[Mechanic|Hallways Cruiser]] | |||
* [[Security Pod Pilot|Never seen again!]] | |||
* [[Brig Physician|Abuses-the-inmates]] | |||
* [[Honk Squad|The Sons of Honkmother]] | |||
</div> | |||
<div style="width:15em; padding:.2em;"> | |||
<div style="text-align:center; font-weight: bold; background:#E8C000; color:#FFFFFF; border-radius:.4em;">Zzzzz</div><br> | |||
* [[Wryn|BEEEEEE]] | |||
* [[Nucleation|SM Wannabe]] | |||
* [[NSS Exodus|Mimimimimi]] | |||
* [[Epsilon Indi|''Snores Loudly'']] | |||
</div> | |||
<div style="width:15em; padding:.2em;"> | |||
<div style="text-align:center; font-weight: bold; background:#BD9DE5; color:#FFFFFF; border-radius:.4em;">Deal Zones</div><br> | |||
* [[Security Pod Bay|Unused in 0.01 seconds]] | |||
* [[Mechanic Workshop|Free Real Estate]] | |||
<div class="mw-collapsible mw-collapsed"> | |||
'''It's ALWAYS box!''' <br> | |||
<div class="mw-collapsible-content"> | |||
* [[Diona Embassy|Vlad's Salad Bar]] | |||
* [[Grey Embassy|Pool]] | |||
* [[Unathi Embassy|Constant 40℃]] | |||
* [[Vox Embassy|CAN'T! BREATHE!]] | |||
* [[Kidan Embassy|OH SHIT! ANTS!]] | |||
* [[Slime Embassy|EEEWW]] | |||
* [[Skrell Embassy|Shower Noises]] | |||
* [[Tajaran Embassy|Jerry's Nightmare]] | |||
* [[Art Storage|A R T]] | |||
* [[Genetics Maintenance|Hunting Ground]] | |||
* [[Telescience Lab|The Fun Room]] | |||
* [[Containment/OldBoxStation|Speeeeeen]] | |||
* [[Medical Ward|Private Medical]] | |||
</div></div> | |||
<div class="mw-collapsible mw-collapsed"> | |||
'''Spess''' <br> | |||
<div class="mw-collapsible-content"> | |||
* [[Research Outpost|Cult Base #1]] | |||
* [[Engineering Outpost|Cult Base #2]] | |||
* [[Derelict|Blyat]] | |||
* [[Construction Site|Stress-Inducer]] | |||
* [[Abandoned Mining Station|Free Gloves]] | |||
* [[Telecoms Sattelite/Old|World's Biggest Freezer]] | |||
</div></div> | |||
</div> | |||
<div style="width:15em; padding:.2em;"> | |||
<div style="text-align:center; font-weight: bold; background:#C75151; color:#FFFFFF; border-radius:.4em;">Bucket List</div><br> | |||
* [[Mutiny|#505]] | |||
* [[Spider|Sticky]] | |||
* [[Malfunction(Game Mode)|Milf AI]] | |||
* [[Nations|GLORY TO CARGONIA!]] | |||
* [[Vox Raider (Game Mode)|Skrekking Skreks]] | |||
* [[Shadowling|RISE AND... not shine?]] | |||
</div> | |||
<div style="width:15em; padding:.2em;"> | |||
<div style="text-align:center; font-weight: bold; background:#454394; color:#FFFFFF; border-radius:.4em;">Nerdy Stuff</div><br> | |||
* [[Guide to Xenoarchaeology|Guide for NERDS]] | |||
* [[Skill System|TODAY! I AM A GOD!]] | |||
* [[NT Script|How to end the world: Tutorial]] | |||
* [[Contraband/Old|The Good Stuff]] | |||
* [[NSSC Telecom Configuration|BOOORIIING]] | |||
* [[Telecommunications Old|Pigeon Mail]] | |||
* [[Alien Artifacts|D20]] | |||
* [[NanoUI|😖]] | |||
* [[Vampire/Old|BLAH BLAH BLAH!, but OLD]] | |||
* [[Cortical Borer|Meth]] | |||
* [[Swarmer|THEY FUKKIN ATE RND!]] | |||
* [[Karma System|Good Boy Points]] | |||
</div> | |||
</div></div> | |||
[[Category:Jobs]] |
Latest revision as of 17:51, 7 December 2023
This article contains content which is no longer in the Paradise Codebase, this page has been kept for archiving purposes.
Departmental Head
N/A
NT Officer • | ERT Member • | SIT • | Death Commando • | Highlander • | Traders • | Superhero • | Special • | Cluwne |
Hacking • | Space Law • | Combat • | Standard SOP • | Command SOP |
Honksquads have since been retired as an option as an ERT similar adminsecret, and have been moved to Special Event Roles due to this as a gimmick team. This page is set as obsolete for archival reasons.
This is a serious Honk job! Honk! Honk!
The HONKsquad is a squad of Honkmmandos under the employ of Central Command's Special Honk division! Unlike the Call O' Duty Shooty Tooties the HONKers honk on the record at all times, and deals with the greatest possible known threat in the Cosmos, Boredom. The crew knows all about their HILARIOUS antics, and some would quite honestly prefer "The Alternative" to these highly trained professionals.
As a Member Of The Honk Squad
Your PRIME DUTY is to HONK any moving thing that you come across. You and other HONK Squadmates have the mission, the vocation, and the prerogative to preach to the crew about your lord HONKMOTHER, or just mess things up. It all depends on your head for honking and robust prankfare. That or if you actually catch the slip on an actual threat with superior Honk Power.
Yes, the crew will attempt to murder you and/or torture you, because they've been affected by nefarious vile influences, or have just become annoying book worms with a penchant for self-harm which just makes you cringe. If you have been killed anyways 4noraisins despite fulfilling none of the above, please refer then to these provided pictures:
This is why it is the duty of every HONK Squad member to help protect one another, especially those of higher ranks in the squad.
Starting Off
Gear
You start in arrivals shuttle with standard Entertainment Specialist equipment, a survival kit, a unique Clown Helmet, and a single banana. Each HONK Squad Member also receives either a Pie Launcher, or a HONK Rifle firing snap-poppers. You may, however, talk to your Central Command Official (or other superior) for Honkperior "Tools".
Affiliations and Honkthority
You only take orders from Central Command or your Squad Leader, and of course The Honkmother herself. Your ID will state your rank among your fellow Clowns as well as your responsibility for their safety. Note, you DEFINITELY are still upon the same ranks and authority as The Untalented Troupe, and you are permitted to HONK anyone who says otherwise, despite all objections to the contrary! HOOONK!
Objectives
Objectives depends on how your superiors (a Central Command Official or Squad Leader) determine your approach, or admins assign them for you. These will usually range from entertaining the crew to dealing with deadly threats you obviously aren't equipped to deal with, either way you must set out to complete them in name of The Honkmother.
If no clear objectives are given, then follow the natural Clowning urge to honk and spread joy to the crew in dire need.
Tips
STAY TOGETHER!!! Your only advantage is numbers and HIGHLY LETHAL honks. Make sure to do whatever you're intended to do, and if you don't have anything to do, try not to die from a lynch.
- Your Bike Horn does a massive three damage when thrown, making it probably the best melee weapon you start with.
- Always pray to the Honkmother for a Mega Honk Grenade upon spawning. It's slip'n'slide fun!
- Should the assigned Comdom not recognize your Honkthority, slipping them approximately thirty times in a row has been shown most effective by HONK Field Operatives. Alternatively requesting a Central Command Announcement to confirm your proper rank and identification may also work.
It's ALWAYS box!