NT Script

From Paradise Station Wiki
Jump to navigation Jump to search
This article features obsolete content.
This article contains content which is no longer in the Paradise Codebase, this page has been kept for archiving purposes.

The NT Scripting Language(NT Script, or NTSL) is a new piece of technology being pushed by NT Tech Department to standardize programming and communication of all Nanotrasen-grade electronic devices. Its syntax is a mixture of PHP, C++, and JavaScript. Most implementations of NT Script are not object-oriented and do not allow the definition of classes, instead, rely on ROBUST(tm) memory management system to store entities in a dynamic data tree. NT Script does allow the in-line definition of functions, however.

It is important to note that NT Scripting should not be treated as BYOND coding. NT Scripting handles some things differently than BYOND does.

Syntax Guide

NT Script follows a simple-to-use syntax designed for users of all levels of programming expertise. Whitespace is ignored, semicolon break points are required, and curly brackets are required.


Variables

Variables are used to temporarily store any form of data that can be accessed somewhere else in the code. For simplicity, we'll ignore the fact that you can only use variables in children scope. Here is how you create a variable:

myVariable = 5;

You can alternatively assign the same variable a text value, or a string.

myVariable = "Hello world!";


Functions

Functions can be used and defined dynamically. There are different pre-defined functions for each NTSL implementation, however the basic ones will remain the same. Here is how you use a function:


myVariable = getNumber();

In this example, myVariable is assigned whatever value getNumber() returns. Each function returns a value, even if a value return is explicitly not defined. Here are some more examples of how to use functions:

print(myVariable);
print("Hello world!");
print("Griffing assistants in T-minus " + myVariable + " seconds.");


You can also define your own functions, using the def keyword.

def getNumber() {
    return 5;
}


Code Blocks

Blocks of code are called when a specific piece of code signals that it is a representation of a block of code. Variables defined in one code block cannot be applied or changed in other nonrelated code blocks; this is known as scope. For example:

myGlobalVariable = getNumber();

while(myGlobalVariable != 0) {
    
   myLocalVariable = 0;
   myGlobalVariable = myLocalVariable;
}

myLocalVariable = 50; // this is invalid; myLocalVariable does not exist in this scope

Once the interpreter reads the closing bracket, it destroys all variable definitions within the scope, therefore you cannot use any of the variables that existed in that particular block of code.


Conditionals

The while() loop in the previous example is considered a conditional because it only continues executing when the condition between the parentheses is true. The != is known as a relational operator which returns true to the interpreter if myGlobalVariable does not equal 0. It can be read as "while myGlobalVariable does not equal 0, execute the following block of code".

Here is a list of all relational operators:


== : Equals
!=  : Does not equal
<  : Less than
>  : Greater than
<= : Less than or equal to
>= : Greater than or equal to


Relational operators can be used in if() statements, which are used the following way:

if(myVariableNumber == 50) {
   // code block
}
else {   // the relational operator was not met
   // code block
}


NT Deluxe Namespaces

Nanotrasen will constantly add new universal functions and features to NTSL, here are a few of them:


Vector Namespace

Vectors are resizeable data containers for storing any form of entities inside. They are very useful for serving as lists; their members can be instantly accessed provided you have an appropriate position.

vector()

vector(entry1, entry2, ...)

Returns a vector with a given number of entities. You can add an infinite number of entries, or no entries at all.

at()

at(vector, position, value)

The NTSL-equivalent of array[index]. A NTSL vector starts at index 1. As the language develops, this will most likely be offloaded to the [] operator.

copy()

copy(vector, start, end)

Returns a new vector with only the contents of the specified vector at the start position and end position.

push_back()

push_back(vector, entry1, entry2, ...)

Adds specified entries to the specified vector. Note: the +=operator overloads this function, and can be used as so:

vector += myName;

remove()

remove(vector, entry1, entry2, ...)

Removes specified entries from the specified vector.

cut()

cut(vector, start, end)

Cuts out entries from start to end in the specified vector.

swap()

swap(vector, index1, index2)

Swaps the entities at index1 and index2 in the specified vector.

insert()

insert(vector, index, entry)

Inserts an entry into the specified position.

Strings

Strings are one of the variables you'll use the most when manipulating messages, them being the content of what you desire to alter. They take the form of series of characters, like "Hello there!"

explode()

explode(string, separator)

Returns the string broken down into a vector of strings, split at each "separator" character. If "separator" is null, instead breaks the string down into characters.

Miscellaneous Definitions

pick()

pick(entry1, entry2, entry3, ...)

Returns a randomly-selected entry from the parameters. Note: vector parameters will add their entries into the "raffle". The function will never return a vector.

find()

find(container, element)

Searches a vector or string for this element or substring. Returns nonzero if found.

prob()

prob(chance)

Returns nonzero is the probability succeeded. Returns zero if the probability failed.

length()

length(container)

Finds the length of a string or vector.

substr()

substr(string, start, end)

Returns a string/text copied from the specified string, from start to end.


Prefab Variables

PI = 3.141592653;
E = 2.718281828;
SQURT2 = 1.414213562;
FALSE = 0; // true/false are just Boolean shortcuts to 0 and 1
TRUE = 1;
NORTH/SOUTH/EAST/WEST = direction; // can be any cardinal direction



(UNDER CONSTRUCTION)

Traffic Control Systems Implementation

The Telecommunications system is directly tied to the TCS scripting implementation. It comes with the following functions and features.


Realtime signal modification

If the code is set to execute automatically, signals will first execute stored server code. Signal information is stored in the following variables:

$source  // the source of the signal. Feel free to use HTML here to format it.
$content // the content of the signal. Feel free to use HTML here to format it.
$freq    // the frequency of the signal
$pass    // determines if the signal will be broadcasted
$job     // the job (only for radio messages) of the orator

Constants

The following constants refer to the frequencies of various channels: $common, $science, $command, $medical, $engineering, $security, $supply, $service


Functions

TCS also comes with the following functions (parameters may be ignored for automatic assignment):


broadcast()

broadcast(message, frequency, source, job)

Sends a radio signal to neighbouring subspace broadcasters to broadcast with the following parameters.

message: The radio message. Feel free to use HTML here to format it.
frequency: The frequency to broadcast to
source: The name of the broadcaster. Feel free to use HTML here to format it. job
job: The job of the orator.

Examples:

broadcast("Hello world!");

defaults:
frequency: 1459
source: the server name
job: None


broadcast("HELP GRIEFF", 1459, "Burer", "Security Officer");

mem()

mem(address, value)

Either returns a value if value is not specified, or sets the value of the memory address

address: The memory address to search or apply to
value: The value to apply to the address. Can be any form of data

Examples:

mem($source + "'s Mom");


mem($source + "'s Mom", "Lindsay Donk");
Archived Obsolete Content