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Showing content with the highest reputation on 09/12/2020 in all areas

  1. Wanted to try a couple of different perspectives. Basically I wanted to have one sketch of Cecilia at a high angle and another from a low angle. My idea was to make it look like she was being reflected in something like a pond or a window, but I'm not quite sure I got the angle right for that. It turns out you can gank one of the deadliest megafauna in the game by just swarming it with killer tomatoes. I admit I've sort of shelved Kirsten as a character (as it so happens, she shares a name with a server regular who's been around for longer so I prefer to avoid confusion), though I still like her design. Edit: Since this, I've elected to compromise with a name change. During a particularly slow round, the librarian swapped out the 'Space Law' book in the brig lobby with a satirically awful Star Wars fanfiction that had been retitled as 'Space Law'. Again, it was a very dull shift up to that point so everyone in security had a good laugh about it. Slaughterdemon. Laughterdemon. I sort of messed up with the blood splash pattern. Initially I'd drawn the bright-red puddle, but then added the darker tone which I thought looked a bit more convincingly like blood splatters, but I couldn't be bothered to blend the two together. Something interesting I've noticed is that antag roles and security both manage to feel like an uphill battle to the person playing them. I think it's because as an antag, the player only needs to consider success or failure in terms of their own individual experience while players in security tend to view 'success' and 'failure' as something that's measured across the entire department and shift. And some miscellaneous tabletop stuff:
    5 points
  2. This is where I dump my art, I try to do the best in my work. Either way I like to improve, all criticism no matter how blunt or soft is welcomed, but I will always prefer the truth then a white lie. Stay tuned for more work folks. Tokorizo the Vicious Vox The Mission
    1 point
  3. Just wanna say that it's exciting to see you getting into digital art more.
    1 point
  4. I've put a bit of work into this as of late since I'm getting back into the game.
    1 point
  5. Yes! This battle will be legendary! Four the Honk!
    1 point
  6. Resetting to... wait... I can contribute now. One may rise, but TWO have fallen to the admin's hammers, for metacomms.
    1 point
  7. I still draw, I just haven't played SS13 in a long time because it's the only game that makes me rage game and I don't want to be upset playing a game when it's supposed to be fun. Here's some of my most recent commissions.
    1 point
  8. I cant remember if this was paradise or yogstation, but peacekeeper Borgs HUMAN HARM
    1 point
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