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BryanR last won the day on April 4

BryanR had the most liked content!

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About BryanR

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    Tastes Like Admin Abuse
  • Birthday 12/29/1987

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  1. Saline Glucose does a good job of replenishing blood and healing minor burns and bruises. Salt, Sugar, and Water I believe are all things that can readily be made in Botany, I don't think we need to add iron to Blood Tomatoes... yet. Maybe when a rebalancing of the Department is undergone it can be slid in there but for now its best to wait until we actually do rebalance it before deciding to add anything.
  2. As long as he followed current Security SoP and can be identified via ID as Security, it could be Oleg in his chicken suit for all I care.
  3. You have not a romantic bone in your body and I oppose this sentiment sir!
  4. As long as I'm on staff it ain't ever getting in rotation unless some poor idiot decides to fix the major issues we have with it.
  5. Slight hyperbole, high risk missions average 6-8 extra TC for the potential of over 40 extra TC if you've got above average luck. For the most part I agree with your statement that making contractor+hijacker mutually exclusive is treating a symptom of the greater problem. The issue is with hijacker but not in hijackers ending the round prematurely. After all they're allowed to kill to their heart's content. However the caveat is that it is for the direct goal of having the shuttle called. That is the issue that is the heart of the problem. Players don't enjoy sitting in dead chat aft
  6. I assume you mean adminbus that has violence. Funny enough most of my events are story driven. (Democracy comes to Cyberiad, Windle the dementia suffering wizard) where inevitably I get tickets submitted asking if some form of violence or aggression is alright. Quite a few sometimes. Its unreasonable for you to believe that in extended its the admins who are bloodthirsty with our events when its quite equally balanced if not more in favor from the player base. In fact how I run my senate events, I get a handful of players whinging and going to cryo because they don't want to particip
  7. BryanR

    Death Note

    I'm against because it doesn't seem at all fun for really anyone. Need to assassinate a few targets? Buy the Death Note, jot their names down, easy peasy. Heart attacks are easily treated if medical personnel know what they're doing and the individual is actually in Medbay, if they're say out in lavaland then they're pretty much screwed. There's also really no risk involved in using this item along with it being a near guaranteed kill as heart attacks are surprisingly lethal and for good reason. So yeah, agreeing with Spark. This isn't interesting, only serves to be an anime reference, an
  8. Hahaha, no. I'd come out of retirement just to shoot this idea down if anyone even took it seriously. Before I turned grey I had an event with my Syndicate Intern in which a crew botanist with 100+ Killer Tomatoes made it a literal headache for me to do anything and that was using everything at my disposal short of a mass delete command. They're stupidly overpowered in numbers and can easily take out any mech (especially since they took out two dark gygax) if the poor thing gets surrounded.
  9. Antags already have it hard enough. This just makes the entire idea of being one completely unfun. Between Security and a Station out for blood, they'd be screwed 9/10 times by the auto-last message feature you're proposing. While it does make a little sense and is kinda interesting, gotta ask in what way would this be fun?
  10. My vote is on sneezing a lot. A little more deadly than vomiting as Neca suggestd since you're got a chance of dropping whatever is in your hands but not as deadly as having an outright seizure or damage to all organs. Its definitely something you don't want happening in a fight.
  11. Hope you're silver tongued then. It isn't impossible for someone to code it for you but, I'd place better odds on winning the lottery if that tells you anything.
  12. Right so... I've got good news and bad news for you. The good news is that this sounds very interesting and I wouldn't mind seeing it myself, if only as a test run. The bad news, what you think would be simple is actually a pain in the ass code/mapping wise and unless you're volunteering to do it yourself I doubt we'll ever see it come to fruition. Advice: Learn to code and to map.
  13. Its not about metagaming and more about there should be no guarantee or favoritism. The opposite could be said about someone who is new to the game and finds this role and wants to play the ghost role. They're new and won't be as quick to click on the prompt as more veteran players, regardless if either observed from the beginning or if they died, the newbie gets the short end of the stick all the time since they won't nearly be as fast as the veteran. If someone is sore because of this, they're playing the game with the wrong reason in mind. Joining with the expectation of gett
  14. As someone who observed a hell of a lot of rounds before I even became an administrator, you shouldn't go in with the mindset of 'I'll get that special role' when you do. I used observation when I didn't feel like playing but I wanted to watch and see what was going on, chat with other observers, and just have a good ol' time commentating on what went down. When I became a mentor, I'd frequently use it so that I could dedicate myself to answering questions and I wouldn't have to divide my time between playing and the job I had attained, which carried over when I became an admin. The
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