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Plotron

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Everything posted by Plotron

  1. Well said, Wintermote. No reason NOT to have this feature.
  2. Not always. Most AIs aren't very command-like in nature and aren't responsive enough. But yeah, it's better than nothing.
  3. Stop crying. It was all legit, mkkay? Although that sentence wasn't justified... They found nothing on you. It should've been 5 minutes for not having your modifications authorized. I was the captain. Next time ask me and it will get you out of jail.
  4. Fj45, I see it as a temporal fix for our current bridge. If they want to keep this terrible layout (console fest) - let them, but I want the newly proposed version to replace the current one, since it's a slightly better design.
  5. For now you should play non-antag roles, learn as much as you can and observe some rounds to learn antag tactics. Since people do not mind super knowledgeable antags it's your best bet. And then you gotta find antag role specific tips, like how to use your vampire abilities [and not get lynched] or how to prepare yourself as a nukie [and not get lost in space]. basically the more you play the game and the more antags you fight, the more robust you become. You start seeing useful things (hide in that locker NAO!) and knowing where everything is. I don't play antags myself (just aliens and very rarely vampires), but this is what I could gather from seeing good players in action. Knowledge, tactics, luck.
  6. You can upgrade the microwave with a new laser. So I suppose it is a machine.
  7. It's been said that if you want a second microwave, you go ask people to make one for you. Beg for the circuit and shit in RnD. Frankly I'd like to see the cerealizer moved rather than the deep frier, if you were to make the suggestion happen.
  8. Easy for antags, hard for angry mobs during malf AI rounds.
  9. Yes pliz. Make it happen. In derelict bar.
  10. Kinda solves the problem of a random console-fest. I like your idea, makes the Bridge look cosy. I just don't like these two new windows (conference room, captain's office). Also the holopad is hard to access (what if TComms are down?), the table with paper/paper closet are obsolete and take up precious space and some tiles could be adjusted (blue stripes).
  11. Currently there's no reason to take captain's uniform jacket except for the looks.
  12. Unconscious telepathy = OP.
  13. Mostly the main access corridor (assembly line area). It's very lonely out there and empty. And holopads are always useful.
  14. I love this gametype, especially when I am in command. It's an extraordinary challenge, explosive chaos 'n shit. The feeling when you find out that half of the crew is seeking to kill you AND you are in Medbay because one of your heads died... is priceless. I like the variety, same with quick Blob rounds.
  15. Trolls. Trolls everywhere. Pl0x fix da n4m3.
  16. "Storm"? What was this storm? It'd be nice to know. Greytide came and demolished the station. It was a vamp round, only two vamps, and antags weren't even rampaging.
  17. #suggestion Add some holopads to engineering access corridor (Assembly Line area). It's really lonely.
  18. Holy shit. Twitter. IN SPACE! Loving this idea!
  19. I didn't say it's worthwhile. I just wanted to say that the idea is not totally rubbish. It's certainly not worth the time.
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