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Daylight

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Daylight last won the day on December 9 2023

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About Daylight

  • Birthday July 13

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    mastergamer2

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  1. That's a good point, actually - it's unlikely that sec will escalate that far, and prisoners must be removed from the manifest before getting executed, but as a crewsimov AI it would be a reasonable fear. I'll incorporate this into my crewsimov games from now on. You're right - I don't know what admins bwoink people on, and what they choose to let slide. I'd just assumed that when the wiki page (and consequently, rule 5) said "The AI has to obey its laws.", it meant that the AI has to obey its laws.
  2. Thing is, there is no common sense interpretation of laws that would justify the AI refusing to open the captain's office under crewsimov: You're either refusing to open the door, in which case you're breaking your laws and risk getting bwoinked, as there is nothing in the captain's room that would harm the clown, and the clown having additional access and/or the NAD without the codes does not cause anyone to come to physical harm (Advanced rules: Harm is assumed to mean physical harm. Stunning and flashing is not harm.) OR You let the clown in, possibly stating over general comms that you are doing so (As I did when this scenario happened a few months back) and risk getting bwoinked for not using common sense to break your laws. It's a lose lose situation, and one of the reasons crewsimov is my least liked lawset to play.
  3. I started off strongly against this, before I thought over what "huge" weapons the crew and crew antags have access to, which would be the fire axe, chainsaw, and combat shotgun (The combat shotgun being huge whilst the bulldog shotgun is normal sized seems to violate physics somehow, but whatever). Being able to store and hide those items can be very useful and help people avoid murderboning (Good luck avoiding nasty encounters with secuurity when you've got a chainsaw in your hands), but the loss wouldn't be very strongly felt in a wide majority of rounds. I'd still advocate for making huge items take up more space instead of removing them from the BoH entirely, but I could accept the loss.
  4. I feel like a lot of players just ignore crewsimov and act as normal people instead. If the clown asks you to open the captain's office (With spare ID and NAD inside) and noone immediately contradicts him, you are compelled to open the office, instead of delaying, asking for a second opinion or outright refusing him. In general, AIs and borgs should play around following their laws, instead of trying to defeat all evil and be the hero of the day.
  5. The forum rank system is outdated now
  6. Mouse round - over 10 people joined as a mouse and memed around the station. This is the remnants of the cheese crusade, who died squeaking to be let into the bridge and join their comrades.
  7. The power of having cargo to yourself as an traitor Note that Slimz-Get-Here was an agent with the die a glorious death objective Also, super surplus crate was a dissapointment that shift I ordered around 25 null creates that shift. By the end, I had 3 deswords, revolver, ebow, agent ID, AI upload, ebow, 3 minibombs, E20, 4 of every implant, and some various traitor items I can't recall anymore
  8. I hope people find my AI announcements humerus.
  9. So, i got a new forum signature today Was a part of an IPC changeling event, and accidentally got shuttled to CC, where a mercenary squad was gearing up. Now, story wise, I hated the mercenaries, so i shot them, got killed, revived, shot them again. Repeat until dead.
  10. Was Araneus that round. Had fun terrorizing the CMO, but unfortunately had to leave mid shift
  11. It's quite inconvenient to transmit OOC messages as a team antag. You either use ((double brackets)) over comms, which admins made a fuss about a few years ago, or use LOOC, which often dosn't catch everyone. Could also be used to communicate event antag stuff, for example to relay behavior guidlines to other team members, or to ask for clarification from admins in a forum in which all the antags can see. If this gets abused, I'm sure other antags will report it, and admins can always keep an eye on it. Another option would be to give admins a 'toggle AOOC' button, which would allow antags to ooc communicate, or to enable AOOC for everyone when an admin first uses it. A related suggestion would be to give ghosts the ability to hear AOOC, if the admins really are worried about people abusing it, as ghosts have little to no incentive not to ahelp abuse of metacomms, and it would give them a greater ability to observe the antags.
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