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BottomQuark

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Everything posted by BottomQuark

  1. We already have 2 gamemodes that end in less than 1h ((Nuke ops + wizzard)) Rev gamemode is not fun to play in my opinion. Revs are not in rotation for a reason. No RP involved Converted people = greytides Shitton of powergaming often ends in 10 minutes, and when it does not, captain and ERT are sitting in bridge for 1h killing everyone on sight station literally becomes hell, nobody is working, everyone is just making stunprods hunting heads and ERT if they ever arrive.
  2. Wait are you that IPC Emily then? Or did you mean other players. I literally don't know any other Emily :^).
  3. Yeah, I know. That was actually preety funny in my opinion :P. ((And yeah, when I ask for Kira Special people often give me 30u. Cuz it's 1 part orange juice, 1 part soda water and 1 part lime juice if I remember correctly.)) PS: I'd also link guide to drinks and food at the end.
  4. He already has wife :^). ((Imagine, someone actually playing BEER's child-IPC))
  5. @Miraviel *summoning to update List of Guides* Oh my, I didn't expect to see that :P. :eyes:
  6. *points to shitton of people tired of station goals* You said anything? Engineering itself involves doing THE SAME things over and over again. Like setting up engine/station goals/etc. That would be REALLY interesting for people that play engineers to actually play as part of the security.
  7. Funny, I actually asked HoS/CE if I could be "Security Engineer" a couple days ago :^). ((CE did not aprove for unknown reason?)) The problem with that would be: Even if brig gets breached from time to time, there is not much hull to fix there. Besides making autolathe,body scanner, surgery table, making back-up SMES and maybe reinforcing floor there is nothing to do. Brig phys has something to do, sec officers or prisonners always get demaged, and brig-engineer? Uh.... I REALLY like the idea. But I'd expand his resposibility to also help security outside the brig. Like, helping them break in certain areas etc. I actually would main that job. I love the idea.
  8. WELCOME WELCOME NERDS AND EVERYONE ELSE. One day I made so bad engineering guide, that I decided to remake it. And here we are. I want every guide to be max 10 minutes long, Oh dear I already know I will fail on that. Guides are for BEGINNERS. Do not expect anything fancy. Guides might be VERY chaotic, sorry! 1. Introduction((will reupload it once I fix a couple of things there)) That's just talking about engineering, locations in engineering. Nothing special. 2. Wires and basic construction((will reupload it once I fix a couple of things there)) Guide where I show how to connect wires, how to build basic things ((like walls)) and how to construct machines/computers 3. Tesla/Singularity engine and solar panels((will reupload it once I fix a couple of things there)) Need power? NO PROBLEM! Here you actually might learn two cool tesla engines design (y). Planned guides: Guide to hacking Guide to "How start the shift correctly in my opinion" :^) Guide to atmospherics Guide to fixing hull and equipment ???Guide to station goals???
  9. 4 greytides breaking in HoP office to teach him a lesson.
  10. Hello there! Welcome on the station. Hope you have fun so far, and that you know the rules (y). See you out there I guess.
  11. And you did not mess up the dates! To everyone that does not know: What means IPC cannot be older than 48. ((If I'm not mistaken))
  12. Well I decided to check it... And yeah it actually works as they told me, the color depends on your body markings color. How about we change it to eye color? Most of Kida have black body markings since bright body markings don't look that good. And Every Kida has different eye color, I for example have green, most of Kida have yellow/white/orange/etc. Having black body markings completely disables biolum light. And if we change it to base on eyes color, people would actually use it.
  13. Yes almost :3 Woah I just posted screenshot, of a screenshot of a post that says "No screenshots from me"
  14. Since I play Kidan: Yeah, I like that idea. In engineering, mesons are not that important, in medbay CMO starts with medical HUD implant, in security, you are basicly garbage if you play Kidan. The only good advantage here is "Kida take 20% less brute damage". I never used that glow ability since it just does not work or is so weak that you cannot even notice that. Claws are not that big deal. And beeing unable to wear glasses is damn annoying. I wouldn't say that Kida are unbalanced or something. By adding special glasses for Kidan race we remove the biggest ((and maybe the only that matter)) disadvantage they have. Adding special goggles/HUD implants to "Racial" section in loadout that only Kida can use would be preety neat tho.
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