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Showing content with the highest reputation on 12/06/2020 in all areas

  1. lazy morning doodles of Kiicheri and a comic about a funny thing that happened during a downhill cult round lol
    4 points
  2. Bout time for mine! NoobOS reporting for duty. Thanks to @Drakeven, as always, for making the amazing art! I love it :)
    2 points
  3. I don't usually use the forums but was told to share some of my ss13 art here! You know what this one is. This one is a simple comic tracing but I still had fun This one is a meme redraw but also I liked it This one is from christmas but it's still art of my vox so it goes here This is also my vox. This is my vox as the detective. Didn't finish, but it's still fun This one was a joke suggested in the server redraw of this Will update with more in a bit! I draw frequently, but I usually only share with friends lol
    1 point
  4. After seeing a fair amount of plasma escaping containment, i decided to dig a little deeper into why windows sometimes are not airtight. Below is a summary of my findings, along with images for the different things tested, and what works/ does not work. TL;DR All tests were made using reinforced plasmaglass along with a canister of plasma gas and some holofans. 1) One window, screwed and fastened the normal way Result = Leak 2) Same as above, just an extra unscrew/screw of the window result = leak 3) Normal fastening again, but this time, i removed and placed down the floortile under the plasmatank, after fastening the window result= no leak! 4) Same window placement as above (note that the window is placed on the left tile), on this one i also replaced the tile under the tank. Result = Airtight, this indicates that it does not really matter if it is the left or the right tile that is pulled up and placed down again for it to become airtight. 5) Experimenting with a fulltile window, this one in particular was not screwed down, and was still airtight. Result = Airtight, but moveable, more on that soon 6) Standard fulltile window, screwed down as usual. Result= Airtight. 7) Now this is where it gets fun, building a fulltile window, then moving the window any number of tiles, makes it no longer airtight. Result = Leaks. 8 ) Large window moved over to a location of choice, then fastened as usual, and floor tile removed and placed again Result = Airtight. So there you have it folks, make sure that your windows are screwed properly in place, and that the floortiles are removed and placed again, that should remove most of the issues you have with atmos leaking. Also, word of warning, if you have plasma on one side of a single panel of glass, and remove the floortile on the clean side, you will draw an amount of plasma gas into the tile you removed, thus causing a contamination of the area you are in. Always remember to keep a scrubber handy when working with dangerous gases(and maybe remove any nearby welding tanks as well). Safety first! Take care, and stay safe. - NULL
    1 point
  5. So I've recently acquired Canilunzt syllable list from @Darkmight9 (thank you!) which composes of "growls, barks, yaps," and Germanic sounding words like 'zwichs, schz, azunein, etc.' and I'm planning to write a Canilunzt song after the melody of the Irish folksong called "Come Out ye Black and Tans". The Lore "Traditionally, Vulpkanin names typically follow the conventions of their spoken language. They tend to sound harsh and guttural, and many a scholar has compared them to the names found in ancient Germanic and Semitic languages." - wikipage on Vulpkanin "The guttural language spoken and utilized by the inhabitants of Vazzend system, composed of growls, barks, yaps, and heavy utilization of ears and tail movements.Vulpkanin speak this language with ease." - wikipage on Language And what I got from the code; This gives me a conclusion that Canilunzt is a language based around canid growls, Germanic, and Semitics, so I might be using some other seemingly appropriate words in the song based on the conclusion too. Problem? Actually, yeah, a few. As an English Major who is heavily into art and literature, I cannot help but try to be extremely on point and precise with lore and whatnot. (and complicate often-looked-over non-important things like this). While writing the songs by combining the given syllables and some likely-to-be-a-Canilunzt-word (like ghurth, an alternative to ghzth) and utilizing German grammar (since I am learning German), I discovered good sounding words like "Schzfaronn" etc, but the thing is, I also made a translation version of the song, and that gave me a little spook for possibly defining Canilunzt word, because Schzfaronn in this case happen to translate to Spacestation, but I have no intention to change, define, or add things to the language and the lore surrounding it. The other problem is that I have a little of idea about the "vibe" of the language, some people said it's mostly composed of rawr and growls, while I might be taking different approach and made it sound too German. Oh and also, another unique trait of the language is that it uses "heavy utilization of ears and tail movements." which might make the language seems weird to be added to a song or be spoke/played on.. radio? unless that doesn't really matter? Why the honk are you writing this short essay on the forum then? Firstly, I'd like to thank you for finishing that part of reading, here's what I'm thinking about: 1) I'm looking for people who can give me feedbacks or recommendations on the linguistic of Canilunzt (and Neo-Russkiya later), I don't know if we have loremasters on the station or not that can clarify the language for me. But still, comment below or contact me on discord @Emilitia Ennehrt#3586 if you are willing to help! 2) If you want to help on instrumental part, since I only play the drums and I'm very sad at guitar, I do have all the guitar chords and references ready (it can also be piano, and tell me if you need fees for those-) (this will be very later I guess because I'm not near finishing yet). 3) What do you think about stuff like this? I do a bunch of artsy stuff and I happened to be a part of ss13 now, so I'm thinking about doing those for this game too. Maybe I can do more projects like this etc. 4) Just for the sake of xenolinguistic, I love fictional languages, Vyeshal from Tooth and Tail, etc., so it'd be a fun project to do while I endlessly listen to "Come Out ye Black and Tans" and "Es ziehen die Söhne los" on loop. In anycase, thank you for dropping by and reading this, feel free to contact me or whatever. - Emilitia Ennehrt (Helka/Scarlet) now I only have 6 hours left to sleep Sorry for spelling mistakes
    1 point
  6. As someone who observed a hell of a lot of rounds before I even became an administrator, you shouldn't go in with the mindset of 'I'll get that special role' when you do. I used observation when I didn't feel like playing but I wanted to watch and see what was going on, chat with other observers, and just have a good ol' time commentating on what went down. When I became a mentor, I'd frequently use it so that I could dedicate myself to answering questions and I wouldn't have to divide my time between playing and the job I had attained, which carried over when I became an admin. The long rambling point is, that observation isn't for special roles and you shouldn't expect one when you do observe. There isn't anything unfair about RNG and people who observe from round start because the mechanic was never intended just for special roles.
    1 point
  7. The most common thing an engineer will say are these Three words. ”IT IS LOOSE!”
    1 point
  8. 1 point
  9. I'm sorry I'm boring :( Maybe I should think of something witty, or draw a picture... here, I made a picture to make it up to you... It's a skrelll...
    1 point
  10. New Custom Card, don't know who they are on forum though.
    1 point
  11. Its been three months since I retired. Time sure does fly.
    1 point
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