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Sanpd

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Everything posted by Sanpd

  1. Name: Peter Holst Age: 25 Gender: Male Race: Human Blood Type: A- General Occupational Role(s): Roboticist - Speciality: Biomechanical Engineer Scientist - Speciality: Research and Development Biography: Qualifications: Graduated from Mars Institute of Technology with a bachelor's degree in Biomechanical Engineering on September 15th, 2572 Employment Records: September 1st, 2576 to present - Roboticist w/speciality in Biomechanical Engineering. January 1st, 2573 to June 31, 2576 - Senior Biomechanical Engineer at Ward-Takahashi. Security Records: No listed offences currently on the station. Medical Records: Allergy to Pineapple. Cybernetic Enhancement surgery on April 8th, 2575, both arms replaced with prosthetic arms, brand: Ward-Takahashi - Carbon Black. Personnel Photo (Appearance text): Commendations [only to be added by admin]: Reprimands [only to be added by admin]: Other Notes:
  2. Amazing work Shazbot, keep up the good work.
  3. These are extremely well done. Amazing work.
  4. I've had a read over the race, it definitely needs more balancing as it seems to have quite a lot more strengths than weaknesses. They have almost the same resistances as IPC's though they lacks the vulnerabilities to make up for it.
  5. I quite like the gritty and noir feeling to the comic.
  6. Very detailed background, finally had the time to read through it all and I have to say it is very well written.
  7. These are hilarious, keep up the good work.
  8. A few of my pet peeves are: 1. People who write their name instead of using the [sign] tag on paperwork in the signature field. 2. Not allowing the Chaplain to perform a proper burial after the corpse has been examined by the Coroner. 3. Using welder bombs as a practical solution to deal with blobs.
  9. What can be done to increase the level of roleplay experience presented to the community? What would you like to see as an improvement within the next 6 months? If you could implement any feature from any codebase what would it be and why? Do you have any ideas or suggestions on how to increase community involvement? For atmospherics systems do you prefer Linda, Z.A.S. or Fastmos? As a Game Admin what is the number one thing you believe players should be aware of?
  10. Glad to see the gamemode concept was liked, I do like coming up with new mini-event like this and hopefully we'll smooth out any issues they have.
  11. A good way to add more power to the IAA would be to add a printer to their office, increase the amount of paperwork they can output. On a serious note I do believe the IAA role needs to be reviewed and see if it can be improved on further, there are a lot of good suggestions in this thread.
  12. I can honestly say it would be a relief if the weapons were lock boxed, simply due to the nature of being able to produce weapons and especially such powerful weapons.
  13. Breaking Tully's mental state is quite the accomplishment, I am quite impressed.
  14. I stated it before but I support Kluys' suggestion, while it is true the AI can be a validhunter I believe this is true for most jobs. In the end it's making one of the hardest jobs even harder.
  15. I do say! The art is fantastic as always but I'd say the drawing of Earthdivine is very well done.
  16. You definitely have my support on this suggestion.
  17. You can already crowbar the toilet seat and hide small items in it, then crowbar it once more to close it.
  18. Amazing art as always, kudos on keeping it up.
  19. I say Gentlemen, I do appear to have stopped the count. Do you wish to join for a cup of tea while we wait for the next lad to show up?
  20. This would be super useful. Also instead of having the exam room I'd suggest it be reduced in size and become an autopsy room as FJ45 suggested.
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