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Reach the highest number without an admin posting
LowTierGod replied to Mrs Dobbins's topic in Civilian's Days
ratio + mald 1 Space Station -
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rawmoddles' poor attempts at photoshop and sprite art
borderlinecrazy replied to borderlinecrazy's topic in Graphics Section
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Reach the highest number without an admin posting
Coolrune206 replied to Mrs Dobbins's topic in Civilian's Days
Trial Admins are real admins Cope and seethe -
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Eligios replied to Mrs Dobbins's topic in Civilian's Days
4 voxs planning to steal some shines -
Thanks! That's exactly what I was going for, as I do love a battle of attrition.
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This sounds really fun. Specifically, shatter and rupture. It forces combatants to retreat or succumb to injuries off the bat instead of harm harm you're dead now.
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Syndicate Combat Training - A particularly lethal martial art taught to elite syndicate operatives, focusing on raw damage. Purchasable by agents for 70 TC. Grants 40% reduced stamina damage. Basic Attacks: Harm - Deals 10 damage. Deals 5 bonus damage to targets that are aggressively grabbed (or floored) and 10 bonus damage to targets that are neck-grabbed. Grab - All grabs start as aggressive. Throwing someone into someone else deals more damage and downs them both for an extended amount of time. Combo Attacks: > > > Shatter - A forceful strike intended to break bone, fracturing the targeted limb. Needs to be executed twice to fully break the head or chest. > > > Rupture - A targeted jab that bursts blood vessels, causing internal bleeding in the targeted body part. Additionally removes 10% of their blood. > > > > Shock - A specialized attack that targets the organs, with different effects based on the targeted body part. Head: Inflicts brain damage, confuses, and blurs vision temporarily. Chest: Damages the heart and lungs, deals oxygen and minor stamina damage (enough to slow down). Lower Body: Damages the liver, forcing the target to vomit blood and dealing significant stamina damage. Arms: Retargets to chest. Legs: Retargets to lower body. > > > > > > > > Obliterate - A finishing move that carries enough force to sever the targeted limb. Has varying effects depending on the target's state. Standing: Knocks the target down and severs their arm/leg, launching it several tiles. Floored: Severs the target's arm/leg and removes 50% of their blood, spraying it on nearby walls. Dead: Severs any limb, breaks bones and inflicts internal bleeding on body parts near the targeted one. (beheading people with your bare hands is awesome)
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Crazyhair replied to Mrs Dobbins's topic in Civilian's Days
Nuh uh -
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LowTierGod replied to Mrs Dobbins's topic in Civilian's Days
this is technically a trial admin therefore we can count it as going back -1 therefore 3 backpacks -
I realized once you got admin really anything is possible im running for president next
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Clover and lore? Never expected this combo!
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Name: Clover Koi Gender: Female Species: Human Age: 26 Background and Qualifications Education: Biography: The following is a segment of a transcript recorded prior to their transition into complete employment at Nanotrasen: Appearance:
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Seen it before a few times, its always awful and not very fun.
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I mean this'll just cause half the crew to suicide or cryo, so there's a lot less people in the round and a lot of salty people in dchat who got tricked into not playing the game
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add a new antagonist that's a coven of witches, it's like a cult but they do hexes and do not summon an Eldrich chaos god but their powers come from chaos and completing quests and they can be five or four witches and each witch will have special abilities and they can communicate via magical letters or messages and they are powerful when together but when separated their powers weakens
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I've noticed each of the facilities seem to have a unique 'tool' while I was playing engineer. Maybe a cool objective for the morph might be to gather these tools? Idk, just a throwaway goal for the morph other than just growing. What's your thoughts on the strength of the morph rn, @lewc?
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new Trial Admins @CodeLyoko @lewc @Komrad822 @oksts2904 @Anteci @Hostail @Pyxis @Vanilor @dearmochi @LetX @Baredolf1 @Englishformula @Erikos @FunnyMan3595 @ColKev1 @Crazyhair and @CornMyCob returning to Server Dev team after a long hiatus
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Komrad822 replied to Mrs Dobbins's topic in Civilian's Days
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Yeah, agreed. I think fo the morph through the lens of being a prop hunt antag, and I think the skitter and encouraging people to interact with them seem like a plus
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AyyJayy replied to Mrs Dobbins's topic in Civilian's Days
3 peace and love -
Something else that could make morph really interesting would be forcing it to utilize the ambush ability way more, in theory something like after the ambush they do the massive ambush damage hit, then the next few hits do good damage, then they lose almost all damage and instead receives a slight speed boost meant for running away. This incentivises hit and run tactics, and ambushing WAY more. Keeps it a bit more of a spooky enemy as well, no?
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Amos Stewart Moses: Here to work for the man... and woman
Amosmoses replied to Amosmoses's topic in Introductions
Thanks for the welcome! I step away for a few days at a time, play a couple nights when the house is asleep. I will probably switch back and forth. In CM I main IO and regularly get eaten, but usually after I get all the loot. -
Amos Stewart Moses: Here to work for the man... and woman
Meow19 replied to Amosmoses's topic in Introductions
Heya! Welcome, have fun on para and keep in mind to take a break any time you stop enjoying it! Cm's amazing, when I play it, I main medic who slug's warriors in spare time, stopped so many caps it's crazy.