Difference between revisions of "Emergency Shuttle"

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(Added a picture of the shuttle)
(Some ideas taken from the WIP Escape Shuttles page which I didn't notice before.)
 
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{{Location
{{stub}}
|headerbgcolor=green
<div style="float: right;">
|headerfontcolor = white
{{JobCivilian}}
|name=Escape Shuttle
{{JobSupply}}
|image=EscapeShuttleBig.png
{{JobCommand}}
|department=General
</div>
|exits=West to the [[Escape Shuttle Hallway]]
|purpose=Transporting the station crew back to [[CentCom]]
|access=Public access to the main seating and medical areas, security access to the shuttle brig, command access to the shuttle bridge
|contents=Two [[Sleeper|sleepers]], emergency and medical supplies
|clearance=Everyone
|description= The escape shuttle: the savior and bane of many players.
|sec_level=Medium
|style=Shuttle
}}


On one hand, it is with this that many players are allowed to [[Backstory#Central Command|supposedly]] continue life after departing Space Station 13. On the other, many players may die waiting for the shuttle to leave, due to either a shuttle brawl or a traitor who happens to want no company with him on his return voyage. The escape shuttle is also the cause of many arguments as to whether or not the situation on the station warrants an evacuation. <strike>(The correct answer is, if anyone is working in toxins, you should call the shuttle, just to be safe).</strike>
The '''Emergency Shuttle''' (also known as '''Escape Shuttle''', or simply '''Shuttle''') is a ship utilized by [[Nanotrasen]] to quickly and securely bring the crew onboard one of their stations to [[Nanotrasen#Trurl|NAS Trurl]], the command centre of [[Nanotrasen Central Command]]. It may only be called once the shift ends or [[Antagonist Portal|hell]] is let loose on station with no [[Emergency Response Team|other]] [[Death Squad|way]] to remedy the situation. It is every crew member's duty to board the shuttle once it docks to the station, as there won't be any pity in leaving them stranded alone in an empty vessel. [[Traitor|Syndicate Agents]] called "Hijackers" are known to have an objective to hijack it while leaving no loyal Nanotrasen employees onboard, often slaughtering everyone inside and causing massive damages.


===Calling the Shuttle===
==Bringing the Shuttle to You==
The shuttle can be called from a Communcations Console by any [[Heads of Staff]], the [[AI]] and its [[Cyborg]]s, or anyone with [[Bridge]] access. The same people, except the AI and its Cyborgs, can recall the shuttle so long as 5 minutes have not passed since it was called. During [[Game Mode#Revolution|Revolution]], [[Game Mode#AI Malfunction|Malfunction]] and [[Game Mode#Blob|Blob]] game modes, the shuttle can be called but it will never arrive.
For the first 23 minutes of the shift, the Emergency Shuttle is undergoing refueling and is unable to be called by any means aside from direct Central Command intervention. After that time has passed, the Emergency Shuttle may be called by the onboard [[AI]] or through a Communications Console by anyone with [[Captain]] level access, including [[Cyborg|Cyborgs]]. Communications Consoles may be found in the center of the bridge and in the Captain's Office.  


Once called, the shuttle takes ten minutes for Central Command to power, program, and supply before arriving at the station, waiting for three minutes (if the Heads or a [[traitor]] with an [[Syndicate_Items#Cryptographic_Sequencer|emag]] don't get too jumpy first), and then leaves the station, taking two minutes to travel in hyperspace. Presumably the supplies are in case in the shuttle ''really fouls up this hyperspace process.''
The time before the Emergency Shuttle docks with the station is dependent on the alert level of the station when it had been called. On Green and Blue alerts it docks after 10 minutes, but on Red alert and above it's 5 only minutes. After docking, everyone will have 3 minutes to board the shuttle before it leaves and enters Central Command in 2 minutes of transit. [[Cryptographic Sequencer|Emag-ing]] the shuttle console forces it to leave the station after 10 seconds.


===Shuttle Bridge===
If all Communications Consoles are broken and the station lacks an AI, the Emergency Shuttle will automatically be called and come in 25 minutes. The Emergency Shuttle is also automatically called after the shift has ended, which is two hours after it starts.


The shuttle bridge at the fore section requires Bridge/Headquarters access and is reserved for the [[Chain of Command|Heads of Staff]], although the general crew gets a boner for occupying restricted areas and will try and slip in.
==Shuttles==


The bridge contains many consoles, the most important one being the Shuttle Console. If at least three Heads of Staff swipe their IDs on it (or if a [[traitor]] emags it), the waiting time for the shuttle gets shortened to 10 seconds.
{|class="wikitable mw-collapsible sortable" width="85%"
|- style="font-weight: bold; color: white; text-align: center;"
! class="unsortable" style="background-color: #777777" width="15%" | Name
! class="unsortable" style="background-color: #777777" width="25%" | Description
! style="background-color: #777777" width="15%" | Cost
! class="unsortable" style="background-color: #777777" width="30%" | Image
|-
| style="text-align: center;" | '''Emergency Shuttle'''
| style="text-align: center;" | The ol' reliable. Default shuttle when none is bought, or if Central Command doesn't mess with it.
| style="text-align: center;" | Free
! [[File:Emergeny Shuttle.png]]
|-
|}


===Shuttle Brig===
==Hijacking 101 [[File:Swordred.gif]]==


The shuttle brig (marked with red flooring) should be used to house criminals long enough to be transferred over to Centcom security for further investigation and possible incarceration. Traitors within the brig when the shuttle arrives at centcom will fail their escape objective. Requires Security access to enter.


An alternative is to escape on an [[Escape Pods|escape pod]].
[[Category:Guides]]
 
[[category:Locations]]
 
 
 
 
 
{{Locations}}

Latest revision as of 17:34, 16 May 2024

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The Emergency Shuttle (also known as Escape Shuttle, or simply Shuttle) is a ship utilized by Nanotrasen to quickly and securely bring the crew onboard one of their stations to NAS Trurl, the command centre of Nanotrasen Central Command. It may only be called once the shift ends or hell is let loose on station with no other way to remedy the situation. It is every crew member's duty to board the shuttle once it docks to the station, as there won't be any pity in leaving them stranded alone in an empty vessel. Syndicate Agents called "Hijackers" are known to have an objective to hijack it while leaving no loyal Nanotrasen employees onboard, often slaughtering everyone inside and causing massive damages.

Bringing the Shuttle to You

For the first 23 minutes of the shift, the Emergency Shuttle is undergoing refueling and is unable to be called by any means aside from direct Central Command intervention. After that time has passed, the Emergency Shuttle may be called by the onboard AI or through a Communications Console by anyone with Captain level access, including Cyborgs. Communications Consoles may be found in the center of the bridge and in the Captain's Office.

The time before the Emergency Shuttle docks with the station is dependent on the alert level of the station when it had been called. On Green and Blue alerts it docks after 10 minutes, but on Red alert and above it's 5 only minutes. After docking, everyone will have 3 minutes to board the shuttle before it leaves and enters Central Command in 2 minutes of transit. Emag-ing the shuttle console forces it to leave the station after 10 seconds.

If all Communications Consoles are broken and the station lacks an AI, the Emergency Shuttle will automatically be called and come in 25 minutes. The Emergency Shuttle is also automatically called after the shift has ended, which is two hours after it starts.

Shuttles

Name Description Cost Image
Emergency Shuttle The ol' reliable. Default shuttle when none is bought, or if Central Command doesn't mess with it. Free Emergeny Shuttle.png

Hijacking 101 Swordred.gif