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Landerlow

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Everything posted by Landerlow

  1. I would like to hear about your expertise as a chef! Let's get some tips in here!
  2. The title says it all. Could also apply to cows. Chickens can be bred (hatched from eggs), cows should be able to be bred, too. It would solve the meat shortages, most notably in early rounds, and well, immershun.
  3. Not sure because it's known fact. It's on the wiki, it says that it does nothing whatsoever
  4. ZN23X I approve of this. The other day I heard the CMO criticizing (and rightly so!) a person by saying ..."Do you have a degree in medicine now?" " Do you want me to give you an operathing theatre as well?" (..response from person) .. " Shall I give the the CMO position since we're at it?" I am TIRED of people running into med bay, or a clown telling me what I need to do to cure him, like seriously, why ARE you even in here with me if you can do it all yourself? Might as well put the fridge outside in the corridor with the current attitude of a lot of players. Yes I know, much salt but it's the truth.
  5. I am against this idea. It would make doctors obsolete.
  6. I agree with the two posters above me. Also: For medical borgs, add some chem dispenser functionality with the beaker, it can save lives. I do not understand WHY borgs have these senseless limitations. There is the one tradeoff and that is free will. Cyborgs/droids SHOULD be able to replace doctors if necessary. Yes, they are supposed to assist in the first place, and adhere to their laws, but it just makes no sense that borgs do not have hands. They are not OP, they can be taken out easily if you have the tools, they can only harm people when rogue, they have laws in place to prevent free will and they can be blown up in a moment's notice. This also is not just the case for medical borgs, engineering borgs face the same problem sometimes. I can understand, for example, maintenance drones not having hands, but cyborgs should have them, or at least some more functionality than what currently exists. A big can of space cleaner for medical borgs to clean up the medical bay which no doctor but the surgeons bother with? Functionality with beakers? Engineering borgs should have a light replacer. Janitor borgs could have increased functionality with their trash bag. -> Lots of small items, be it cup ramen or other things cannot be put in there, they just can't be interacted with with the trash bag. It's frustrating. Borg are good, don't get me wrong, but there are some senseless limitations on the current borgs.
  7. I do this already. But it would be nice if the sterilizyne actually worked, perhaps with a special effect of some kind? It would be nice, for example, to have a dispenser of said substance in the OR rooms, similar to the cleaner dispenser in the janitorial closet. Perhaps with an extra strong effect? Removes colors from tiles, or something, which results in white (surgery/medbay) tiles? It's not important, it's well.. roleplay. And I just think sometimes a little thing can be a fine addition, even if it seems insignificant. Though I must admit that I find the game/code brilliant already as is.
  8. As the title says. I love playing surgeon, this would be IMMENSELY helpful.
  9. This was an awesome round. Central command decides to terminate all contracts. ALL OF THEM. We are all abandoned. Left to fend for ourselves. As the nations gear up and fortify, the AI and its peacekeepers prepare for the job. It is going to be difficult enfocring the law, specifically the Geneva convention. After having barely needed to mediate in any conflicts, aside from killing a few xenos, Nanotrasen decides to show their 'delegation' on the station 'to evacuate command' -- which, by the way, they also cut the contracts of, so that's totally a lie "protecting command" .. sure .. The AI, seeing the threat, the enemy who abandoned not only the crew, but also the AI itself and all its borgs, and not to mention the gem of a station that is the NSS Cyberiad, decides to do one thing: Make peace with the nations, rally them together under the banner of the Cyberiad, to purge the station of the vile enemy that is Nanotrasen. The so called 'ERT' was quickly disposed of, with minor casualties. The nations rejoiced over their small victory. So did the AI, not knowing that the decision to unite the nations against Nanotrasen would eventually lead to its own demise. Nanotrasen responded to the Purge by sending a real Death Squad, full fledged and geared-up Death Commandos, to try and 'solve' the situation. Turns out they went straight to the AI core. How could they not, seeing as the AI was the one to rally the nations against them? The AI would be destroyed, but it was for the greater good, or so everyone thought. The Death Commandos failed to eliminate everyone but ... they DID leave an armed nuclear device on the station. And so came an end to the Cyberian Resistance, led by the AI, backed by all the nations who stood united for a short while, where they otherwise would stand against eachother. . Except from: The Nanotrasen Economic Crisis and the Cyberian resistance
  10. I will not spam, but I have no time to look THROUGH the help thing when I AM the AI. Also the sounds are for realism. Not for spam.
  11. I hear different alarm sounds at times, when AI wants to use them(announcement). I only know buzwarn or whatever it's called, what are the others? If anyone knows?
  12. As the title says. Right now, janitors have to either order a whole new janitorial supplies crate which has one or more space cleaners in it, or ask chemistry for it, who are sometimes 1) too busy 2) don't make nearly enough 3) Not there at all Perhaps an unlimited space cleaner tank mounted on the wall (similar to the welder fuel tank in the medchem office) in the janitorial closet would be nice?
  13. So, in the shift after that, I changed the bar's doors to hidden doors, made an extended bar .. with some help of others ofcourse! Cafeteria..
  14. Not much of a story but well .. after a disastrous play as tator drone (tator cause I forgot to disable it in preferences) I decided to respawn as drone and figure out more about engineering and making stuff. Result? Maintenance drone made the cantina great again.
  15. I have two monitors so that's nice. Will familiarize myself with keybinds. It sounds TERRIFYING though. But interesting
  16. Ine one day .. (ONE DAY YAY !!!) I'll be able to play cpatain/AI for the first time. I am looking forward to AI the most. However, I would like to know if there's some tips, guide, or anything for the AI/Captain jobs(s)? I have experience with a lot of jobs, including the HoP job.
  17. Yeah they are a nice thing to play. A nice difference from being a human being
  18. @Dinarzad You seem to be getting where I, in my original post, are coming from.
  19. On the other hand, the reparation of the station/maintenance is a always to a certain extent an affair/affairs of multiple people. The law is kind of a standing contradiction. It all depends on interpretation.
  20. Hi. Yes, yes, I know, another suggestion for a non-human thing. But really, maintenance drones are cool! Not to mention they CAN be a big help for a station, if played well. I've been tinkering around in a drone. I like it, I really do. Several things, be it small, could be, improved. 1. You as a drone, can understand human speech, and borg chat (:b). I know drones have :d, but shouldn't drones be able to communicate with borgs directly? Or with the AI? I know drones aren't bound by its laws but they DO help to improve/repair the station in various ways. So: :b access for drones. -- I know, drones are not supposed to mingle with affairs of human beings. However, as a drone, I have, one time, sent a PM to the AI via the PM server in the server room, or via a requests console. What I told the AI was that, if it was necessary, I could help improve the station or help weld the bots (since drones have an integrated welding tool) if the bots were in dire need. Bots and the AI are not human beings, and as such can be helped, if I understand/interpret the law(s) correctly. 2. A small gripper. Drones have a magnetic gripper. Cool, some functionality, just like a hand! Except not quite. 98% of the objects can't be dragged. Either because they are too big, or because the MAGNETIC gripper can't pick it up. Could a drone not get an additional normal (small) gripper? Or replace the magnetic gripper with a small gripper? 3. Make the space cleaner spray can volume bigger, or make the space cleaner synthesize without having to recharge. This is pretty straightforward. I look towards the service borg's ' Synthesized ' space beer (or other thing you put in the glass with dropper, etc). Currently, the drone ahs a can with a mere 50 units of space cleaner. This can be recharged by going to a (cyborg) recharge station. I cannot get space cleaner ANY other way. I cannot talk to chemists, to get me some. I cannot refill it somewhere else. Water tanks do not have space cleaner in them. Even if they did, the can would only be able to hold 50 units. Another option would be to make certain items refill the space cleaner by using the already present matter decompiler. 4. A small storage where picked up items could be stored in. I'm looking at /tg/ as an example, if I remember correctly. A small space, where you could store something in. For example if you were to find an empty bottle, you could just bring it to chemistry, for them to pick up and perhaps use. As a small example. Or to clean up items which aren't able to be consumed by the matter decompiler. You can only drag one item at a time, and if there's multiple items such as cigarette buts are on the ground, you could pick them up, and drop them off at the disposals. The space wouldn't be far-fetched either, since the drone has a multitude of items. How can such a small drone store 20 or more steel plating, glass plating, etc? It's kind of .. strange. 5. Ability to dump small things into disposals? Since drones can already use the disposals to climb in for transport. (kind of in combination with no. 4 here). Thoughts?
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