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Landerlow

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Everything posted by Landerlow

  1. I support this idea, just because I think it's a nice touch of realism. I don't particularly care if it ISN'T implemented, it's just nice.
  2. I'm from The Netherlands, too. Don't forget the marijuana and coffeeshops. And Amsterdam, but I wouldn't for the life of me want to live there.
  3. I played HoP twice today. One round was quiet, one was hectic as hell. See my post in general discussion
  4. Thank you good sir! I might do this more often if people actually listen/care/roleplay with it. Were you the HoP I interviewed? Or the Chef?
  5. Hello everyone, As you may have noticed, (or not) I recently have found a love for (harmless) pranks. I had some harmful pranks which I didn't know weren't allowed or were against a rule in one way or another, which I ceased to execute immediately after, so that was all good. Some other things, such as low dosages of space drugs in food, toilet water in food, or a small dose of Lithium (that's non-lethal and all it does is cause short drooling/not walking straight, etc) are all good. And think of a lube bomb with beakers (though that is a pain in the ass if the creator hasn't got galoshes because you'll fuck yourself over with that) or some colorful reagent, or some space drugs smoke cloud, etc, you name it. What I want to suggest, or would like to know, is, how would people look against some new harmless prank items? Fartonium is ridiculously hard to make for example, and it would be nice if you had some harmless things which would cause mild inconveniences. Other than that I miss the fart sound and I recently said in OOC once that we should perhaps have poop in the server, but that apparently was immediately assosciated with fetishism. (ew). We do have green vomit, however. Question: Is there a liquid which we can use to knock someone out for like, 2 seconds as a prank? Any other prank ideas? General opinions?
  6. I was a secborg again myself, yesterday during a round. I was easily disabled. Because I wasn't playing very well that round. It's also the competence of the person playing a character/borg that determines their strength.I'm against removing the secborg, perhaps impose a limit of 3-5 borgs indeed, but removing it would just be ... well, I just don't like removing it.
  7. Oh wow, that is awesome. I did not know that the DROPPER was the key to changing the sythesized drink. As for the food: If I pick up a random piece of food, can I put an other random drink on it? (not in a pile/related to the pile of the other item)????? Some functionality with the dispensers would be nice indeed, this would give more purpose to the shaker in the inventory.
  8. So .. any more opinions about my suggestion? Would it be difficult to code this? I have no coding experience myself, sadly. It would be quite a nice addition though, I think.
  9. I have tested an earlier posted theory here, and can confirm that refilling the space beer can with something else (in this case, water) does NOT make it synthesize water instead. This is why we need these improvements. Actual service! Furthermore, here is an example of the plate problem and glasses.
  10. This is true. However, the Janiborgs have a trash bag already, and you could argue the same point. It is true, however. Let's say we don't give the service borg a trash bag, as long as the items which are dispensed, are also able to be put on a plate (as is currently not the case with the drinking glasses, whether full or empty), the items could just be binned in a regular disposal bin. I would like to hear opinions of coders here (if possible) as to if this would be able to be implemented. I think it would open a lot of possibilities. And it wouldn't harm anyone.
  11. Empty out your beer bottle and refill it with something else; I believe it will start reproducing that reagent, instead. Not sure what I did wrong here ^^ (post quoting) but .. what I wanted to say is: This would be nice if it were possible. The thing is, I could, I think, only fill it with water. I cannot fill it with space cola or anything else, since I do not have access to that, as bots have no arms, or any other way to access the booze/soft drink dispensers. Other than that I find this a tad bit unrealistic and I don't see why we couldn't have a seperate water/soft drink synthesizer item. Other modules have a plethora of items in their storage, so we could get a few more in my opinion. But I am going to try what you said.
  12. This is true, however, the janitorial bot also has a trash bag, and we, as borgs, couldn't do anything harmful on purpose, lest we be blown up. Most we could do is give the ID's to the HoP, original owner, it goes against our laws to harm any human. And, in my book, tampering with an ID in any form is harming the crew member, albeit not physically. Other than that, borgs have all-access, we have no need for an ID. I do however, see your point.
  13. During my playtime so far, I have encountered a few frustrations and limitations, most notably while playing as a cyborg. -> When I am playing as a service cyborg, I cannot pick up glasses (drinking glasses) which I can manufacture, on my tray, but I CAN put things like food on there. Basically I cannot 'serve' drinks or clean up after myself. I suggest it would be made possible to 'tray' drinking glasses. Another thing I'd like to ask to be added is some stuff mainly for roleplaying. The service module could be way more valuable if, in addition to be able to serve beer, it would be able to serve water, and/or perhaps softdrinks, such as space cola because often people do not drink alcohol during work which makes me as servant feel fairly useless at times. Currently we can also serve universal enzyme, but this is fairly useless, except for the chef. Perhaps, some kind of snack bowl or other thing, like crisps or whatever could be servable. This would make the service bot a proper servant. Perhaps a trash bag would be nice, too.I know this is a lot to ask for perhaps one cyborg module, but the service module is severely underplayed, and I myself love playing with it. You may have noticed S.E.R.V.A.N.T or Cyberiad-1 going around with refreshments. Other than that I'd like to point out that the shaker, which is currently in the service module's repertoire of items is kind of useless. It would be nice, perhaps, that in one way or another, the service module would be able to use the alcohol/softdrink dispensers at the bar, so as to be able to tend the bar in a bartender's absence. As you can see, these changes are not making things overpowered in any way. I do not know how hard this would be to code, but it would be nice if it were possible. I Imagine the changes would not be that major/difficult. Please let me know what you think, everyone. Signed, Vladimir Lukowsky
  14. Hello everyone. Perhaps you've seen me at the station, perhaps not. I've decided to join the forums. I wish you all a good day and I hope to see you again at the station.
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