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Bxil

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Everything posted by Bxil

  1. Bxil

    IC forum

    I thought about this, but I would rather see this as something official.
  2. Bxil

    IC forum

    Good evening! I am most certain there are some RPers around here who would appreciate the existence of an IC forum area. For example there are several things that happen during the game and would worth becoming canon – thus creating a permanent news feed or something like that. I would also move crew records into it, as they are already mostly written like an IC document. There is a lot of potential in it. Maybe it should bear a name like NanoNet. yes, let’s see how much time it takes to have someone make a wetskrell.nt topic Please discuss.
  3. Vulpkanins are good pets, provided you have a leash and stunbaton.
  4. 3. They don't die from some electric buzz thingy EMP.
  5. Please present anything you are proud of that you've built on the Cyberiad (or anywhere else, really). It does not have to look good, it does not have to be perfect - show us literally anything that fits the category.
  6. Well, that is their whole purpose. They are the only non-antag valids. Should we make cluwnes non-valids - it wouldn't be a cluwne anymore.
  7. That was a wonderful shift, with so much wonderful things going on. Including this:
  8. Unfortunately I have to disagree too.
  9. *cough* Megacorporation *cough* NT is literally a state, just like SolGov. And we also know that NT absolutely loves spending money, just look at all that CC bluespace stuff they use in some shifts.
  10. Maybe make it so that if you are mute or deaf at roundstart then you have sign language - no other way to acquire it though.
  11. Welcome to the station, comrade. Have you died a horrible death yet?
  12. Exactly. Kidnapping is much more fun than killing. Even if I have a kill objective, I just kidnap, RP for the rest of the round in some way then: get caught. OR grant them an epic death.
  13. I find it rather annoying that people don't know the name of things. How many of you reading this know that the t-comms sat is actually NXS Klapaucius? I could not find one person during gameplay acknowledging this. I would like to have some things renamed, so these actually appear ingame. Such as: Instead of Central Command Report - NAS Trurl Report Instead of telecomms teleporter - NXS Klapaucius teleporter Instead of Cargo Shuttle Console - NTV Arion Console Instead of "The escape shuttle has been (re)called." - "NTV Charon has been (re)called." Etc.
  14. It adds to it, yes, but considering what most traitors do; having someone randomly emag into your room and taking your head with an e-sword is not fun. They've done it to me, I did it myself, and I don't think it's something fun. Should we have players more creative, simple kill objectives would be marvelous; but I can't make a suggestion for better players.
  15. As the title says. Remove any and all kill objectives, where the main point of the objective is killing someone. I mean we have objectives which might involve killing someone (for example the CMO for their spray) and those should stay, as it's not important to ensure that the target remains dead. Replace them with the much more fun variants, such as: Torture XY and ensure that they stay alive to send a message. Humiliate XY by stealing all of their equipment including clothes. Acquire X ID cards. Have all mulebots go on a killing spree. These are just examples. Discuss.
  16. HoP has one. I remember D-noticing a channel once from there.
  17. Someone else's also doing that. As a HoP I had him bring his autospies to me each time. He probably didn't know, but I did read them all. I also sorted them, and had them nicely put inside my cabinet.
  18. One of my first rounds I was a psychiatrist, and I had a chance to do couplecounseling. It was hilarious. Nowadays I am also trying to cooperate with the warden to let me in to perma to tend to the prisoners. My more memorable shifts are also as a civilian or a librarian, and most often it had to do something with the chaplain... We should make a HRP clan on the forums... Or a list of HRP characters or something...
  19. And this is why RP roles are good if you know how to play them. So sad I can't give karma to you on the forums.
  20. And that was the point I already tossed this out in my head. Not every syndicate wants to buy an emag or an agent card. And how would a vampire or a cling without already in posession of multiple IDs go through this? I see nothing else in here than making antagonists' job so hard that it becomes impossible to carry out almost anything.
  21. That would've been the NT rep. I was the HoP that round, and when I first tried to carry out the captain's order about demotion the rep came to me yelling about something. We did not see the HoS afterwards for a while, so as a HoP I did not went hunting after him. We tried to call him to the bridge, and he did not come. So the captain got mad, we set him to arrest, and once a beepsky found him I brought him in and took his stuff. Also, considering the agressive clings, the captain was somewhat right. I mean, I got killed 5 minutes into the round while I was SSD... Fun day, and also makes people pretty mad pretty fast. Let's face it, while you did not wrong it seems, the captain was already fed up with everyone, with a good reason.
  22. I've tried fixing up the White Ship - I got it working, I placed a bunch of cameras, and I even got the RD to make an AI! So sad the shift got cut short by a loose tesla, we were so close to make it useful.
  23. I thought I was the only one who got happy from recognizing a name over comms or a stranger running by on the hallway. You were such a person for me until the last few minutes...
  24. My exact thoughts. Paradise is very close to my heart, but I would like to have dangerously heavy RP scenarios, and Para rarely presents them.
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