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RogueYun

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    Realrogueyun

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  1. I just think it would be a nice added touch. Maybe have Ian or some other pets start with a squeaky toy around. I'm not familiar with all the objects in the game but I'm sure there are one or two more that a pet could interact with. Just had a whole round where I was a puppy dragging around a rubber ducky. The only thing that lacked in how adorable I was was the fact that I couldn't' squeak the rubber duck.
  2. I think you can make one out of a metal sheet, IIRC.
  3. One of the highlights from the pet world of the game.
  4. Phoenix Station 13: (Stolen from the idea of the book/movie "Flight of the Phoenix") A passenger/mining refinery ship crash lands on a large monster infested roid. Bombarded by fleshroids and space carpe the survivors must repurpose the wreckage and work together to bloom where they have been planted. They must build a new life from the dust and the ashes... The general purpose behind this idea is to create a game mode that encourages the more creative sandbox/construction nature of the game. Give a minimal start to the players encouraging work and cooperation. Let players create and design and build (and gather resources for) their own work environment instead of having it precreated for them. Most/All players/survivors should start with Space Suits on or available. (If possible I think it would be great if a large portion of the players started with varying wounds). Players should have goals for constructing and getting rooms functional (medbay, hydroponics, communications, etc.) A lot of players will find they must fill temporary roles. Ex. A surgeon might need to be a miner for a while, a botanist might need to be an engineer, etc. Perhaps there is some greater ancient evil lurking deep within the core of the Asteroid? Maybe I borrowed a little of this idea from dwarf fortress? As an RP side note, I think new players that join mid game should be "Found among the wreckage" or mysteriously/purposefully "Cloned" into existence (if there is a cloning bay available). I'm not a good finisher. I have ideas but my mind doesn't really let me complete them. If this seems like a good idea, please refine it and make it better. I like the feel of the idea, even if I can't explain it well I also lack the power and capacity to bring it into existence on my own. :/
  5. Hello! My name is RogueYun, my BYOND username is RealRogueYun, and I play as Matt Pratt, the average new guy on the station (though he is getting more experienced thanks to the help of some very helpful players. Namely those who work in Engineering and Clemantine Walsh who plays the Psychologist a lot.) I really, really, enjoy this game. It has a great balance of helping each other, planning, roleplay, conflict, etc. I would ask that players try to be a little more patient and kinder to me as I learn the game mechanics. I'm not that smart and I have to ask a lot of questions before I get something.
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