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Bxil

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Everything posted by Bxil

  1. Bxil

    Horror Gamemode

    I would like to have a way to restore power somehow. It's of course not something important to have, just a thought. I guess it would be a good motivation for the crew. Maybe enable antags to remove power from repowered areas? Also, my original two questions are still there: PDA servers and TeleComms?
  2. Thank you! The best part was that I could make the NT rep join my side, haha. Yeah, I did not have an idea about distribution, it's probably a good idea to give it to the clown. Maybe cargo can order more.
  3. So, a little backstory beforehand: I was HoP during a round when misteriously a lot of syndicate balloons appeared. Everyone spent their telecrystals on them I guess. I myself was not an antagonist, but I started collecting them. Soon, the NT rep made an announcement to bring all the balloons to his office, so he can destroy them. He would pay for them, of course. Soon after I also made an announcement to bring them to me instead, as I am collecting them. The NT rep wasn't pleased with this, and told me that CentCom is probably going to be very disappointed that someone in command collects syndicate propaganda. My answer was: "NT should make their own balloons then." Or something like that. The NT rep thought it was a brilliant idea, so he faxed CentCom immediatly regarding the matter. Now, here I am, proposing the brand new, anti-bursting, collectible NanoTrasen balloons. Thoughts?
  4. So, whenever and antagonist finishes their objectives, they just quietly enjoy their victory. They will do everything to finish those objectives, because redtext? BAH, that's ugly and useless. As far as I know it's a problem. For all of us. Antagonists a lot of time actually don't go for fun and rp, but for victory. And that is purposeless and is just not fun. How about we don't actually show the results at the end of a round? No green or red wall of text, just the pure objectives.
  5. Bxil

    Horror Gamemode

    My main issue with poweroutages are the fact that they go away like they've never happened. Even though I very much enjoy them! And yes, this inspired by shadowlings. Even though, shadowling rounds after ascension tend to be rather... Chaotic. And I want fear, not chaos. (Remember that "PREPARE YOUR ANUS" shadowling yesterday? Well, I had that feeling what you are talking about for like one minute after ascension, then I ran into it... Into the shadowling I mean... Heh...)
  6. So, I do not know if such a thing like this have ever existed and got removed or something, but I just found this idea rather interesting so I thought I would share. Also, I am not sure how hard would it be to program this, but I imagine it wouldn't be too easy. Long story: So, first it would start like every normal shift. I am not entirely surely how or why, but about 15 minutes into the round the power would go off. If there are any engines online they would shut down. So no power at all. Mining, engineering, research and labor camp shuttles would also become powerless, therefore unusable. A few randomly selected people (about 5% of the station crew) would get transformed into some zombie-like creatures. They can force airlocks open and they must bite people to transform them also. Their ultimate task is to transform everyone onboard. The crew must survive without getting transformed. Around 2 hours into the round power would return (I don’t know how yet, but the crew maybe can make power return faster), and thus enabling them to call the shuttle. Alternate version is that no power comes back, but a shuttle arrives. Long story short: - No power - Zombie takeover: spread the virus vs protect the crew - Power comes back and/or shuttle arrives Victory conditions: - Crew major victory: all zombies die (nuking the station counts) - Crew minor victory: shuttle leaves with humans and no zombies on board - Stalemate: everybody dies - Zombie minor victory: shuttle leaves with no humans onboard - Zombie major victory: everyone is a zombie People in lockers and on other z-levels of course don’t count. Notes: - Shall the PDA servers go down? - Shall telecoms go down? Feel free to add anything, this is idea is... very experimental.
  7. Bxil

    NT logos

    Thanks for your comment. Emphasis on semifinished. I first wanted to show this, so if the base is not good enough then I wouldn't continue. These obviously don't fit in anywhere, as there is no shading at all, and all walls are darkgray, making pure white on them kind of ugly. Probably HoP office can use the service sign, or the HoP line. Also, will add them to a few screenshots soon then. That's actually a pretty smart idea, I don't know why I didn't think of it before. If anyone has ideas (or critique; positive or otherwise) then don't hold it inside you. (Also, who is Kyet?)
  8. Bxil

    Brothel

    So, the thing is, that we should add a brothel area to service divison, along with a new job which one can unlock with 69 karma. ( ͡° ͜ʖ ͡°) Imagine all the ERP possibilities!
  9. Bxil

    NT logos

    Revel in these Magnificient, Semifinished, Almost Non-Verbal Department Indicator Signs (MSANVDIS for short). Thoughts?
  10. I don't care where or how this gets executed but I absolutely love this idea.
  11. What's with all this programming here? Here, have a foreach cicle. foreach (int number in GetTopicByName("Reach the highest number without an admin posting")) { Console.Write(number); } 2
  12. Curses! Drei. (What's with you and spanish? German rules!)
  13. Oh, Colonial Marines. That's where I started too. Glory to NanoTrasen, Nayser!
  14. Bxil

    NT logos

    Sure, use them as you wish. These ain't copyrighted or anything... Everyone else, thanks, and I will try to turn them into sprites.
  15. Bxil

    NT logos

    Maybe. ¯\_(ツ)_/¯ I probably will if I have too much time. And I guess I will have...
  16. Bxil

    NT logos

    I was rather bored, so inspired by System Shock (where each department has a unique logo, which is just the modified version of the station insignia) I made these. Cargonia: Servants: Station bureaucrats: "Fix this, upgrade that"-team: Those who let people bleed out in their lobby: Things explode™: Shitcurity:
  17. Thank you, I am trying hard. My philosophy is that we shouldn't play to win, but to have fun. So I am really trying. Thanks for your kind words!
  18. Oh my God, I am so sorry for that! I was so clueless that round. I hope it wasn't that bad... That was my first time with a job in the MedBay. Soon after I was a geneticist, and that was similarly catastrophic. Ah, well.
  19. Good morning/day/evening, fellow employees. I am a kind of new player, but I already fell in love with this game. Also, nice server you have here. I will surely stick to this place for a longer peroid of time. Serve NT. (You will often find me on the server as Ryan Xovr. Before you break your tongue it's pronounced Zor.)
  20. Ladies and gentlemen, fortunetelling in the chapel.
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