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SkeletalElite

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Everything posted by SkeletalElite

  1. Its a chaplain only traitor item that costs over 10 TC and is only slightly lethal. It should either be reduced in contraband level or price, not to mention if you use it on someone theyll instantly know and say theyre being wicker dolled.
  2. The only way to acquire said weapon is space loot and its guarded by turrets. Nukies might be able to get it but I'm not sure on that. So really the problem is making it class-s Contraband leads to putting non antags in perma which is not ideal.
  3. Could just make shuttle time boost by 5 minutes when you go from Blue to Red, except in cases where a delay is used, (sling engine destroy and cultist orb). This would be better posted as a suggestion than here though
  4. I would rather the boots looks normal since they're so necessary for anyone who anyone who plans on messing with space in any way with the current state of atmospherics.
  5. Wizards are supposed to be valid hunted If you hate wizards that much suicide bomb the wizard with a maxcap and end the round
  6. Purple and black is kinda of abductory, I think purple and white is better
  7. Chef is basically useless flavor already so it doesn't really matter Just drink some hot chocolate from the vending machines 1 hot chocolate takes you from empty to full anyways
  8. The admins are trying to take control of paradise and its up to us to stop them! 1
  9. Golems being valid would fix most antag golem cheese problems
  10. When the captain does this it triggers me so hard. I was the HoS once and there was a vampire problem (a really bad one, vamps in sec as well because of admin event) and the captain is trying to force me to not holy water test and to take people all the way to the chapel instead, (which would allow them to easily be saved) and I was so mad at this captain. I eventually decided to Ahelp and cryo because captain was being a shit head and I wasn't dealing with it then sec fell apart because a vampire became acting HoS.
  11. TBH that could be an okay explanation for why its slow on not fastmos
  12. Health sensor on a call of the wild strange object For when you want vengeance on the bastard that killed you
  13. It does require they use their own health though so I think this is alright, if its a problem make it trade at a bad rate. Like costs 3 health to give 2 health or something
  14. What about a traitor vox clown that trasnfers into science to be a traitor vox clown scientist then eventually becomes acting RD?
  15. Will still be used 9/10 times because is still less babysitting that singulo
  16. DNA vault is the only one of any use and it takes so long to do that you can usually only reap the benefits for about 10 minutes if at all. Station goals need to take considerably less time or be removed all together as stated above Edit: or be more interesting to do
  17. This is mostly in regards to vampires. Cultist wont be affected much as theres almost never a time when a cultist is fed holy water and theyre not sure whether theyre a cultist is not and thats on the rare occasions cultists are fed holy water because half the time you just valid them becuase you they get teleported away if you dont
  18. Maybe make holy water have a negative affect when drank by someone who isn't a cultist/vampire/chaplain drink it. It doesnt make much sense lore wise but sometimes you gotta look at things from a game balance perspective.
  19. I dont know exactly why but malf AI is basically the exact same thing as tator AI
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