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Lolzyking

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Everything posted by Lolzyking

  1. I'd be fine with Two emp's killing and one EMP being a 1-2 minute stun/sleep, with a minute of deaf/mute/blind afterwords.
  2. Exactly, a balance patch to solve some of their issues in a new crit vs old crit survivability sense, slimes and diona changes should be considered too, currently slimes can throw themselves into and out of crit with limb fuck ups.
  3. What I mean is in Old crit you just go unconscious, in new crit you stay up in shock and have time to treat yourself or seek treatment or call for help. So many things currently 1 hit ipc into old crit, cause them to bleed from -EVERY- limb causing rapid oil loss, often just lose their head denying any chance to seek or call for aid. Just so you know I'm not for space proof, I'm for IPC, Slime, and Diona changes that bring their durability more in line with new crit durability.
  4. As a mainly IPC player I have two issues with this. A cheap karma race becoming space proof will be abused by grey tide. This could be solved by giving IPC new crit, and fixing it so CONSCIOUS mobs on the floor can still use items. Meaning in crit ipc's on the ground could attempt to patch themselves up before their oil leak kills them.
  5. perhaps Wooden darts that you could craft from wood and then dip in beakers to get 1-5 units of a chem on them and then throw or fire them through a blow gun.
  6. xenos can melt the RND server, so its not like they are the only antag that can
  7. give them a reliable way to convert the AI, only requiring them to invade the satellite. Make an AI converted to them only repairable by carding, also an AI enslaved to the yin could be upgraded with yin technology maybe?
  8. let them wear cardborg suits and not burn?
  9. If we can agree to allow hiding in a locker to hide you from their psuedo thermals I think it would be okay also If I understand this right. anything outside their vision range shows up as a blank human mob, or blank dog mob, blank robot mob ect.
  10. maybe include a battery pack that as long as they keep it in a pocket, exosuit, belt, or jacket pocket keeps their implant powered, if they get hit by an emp, it drops the battery unit to 10% and they need to get a new battery asap?
  11. the thing is, these headslugs, even they become full changelings, are bound to their master. Security is not their master (usually) so they should be bwoinked that they have no reason to become organocop unless their master tells them to do something, they should just netflix and chill in a place where they can help their master if need be. I'd hate to see this removed as it gives tator xenobiologists a decent chance at the hijack objective.
  12. simpler reason most touch based chems won't affect the cold race, they freeze on contact and go inert on the skin.
  13. the large grenade casing can contain more esoteric things, like slime cores, and plants
  14. isn't the Aac that junk cannon made from atmos parts?
  15. humans can only contain 300 units aka 6 drinks at any time though.
  16. Maybe if during an emergency the Ai or someone with captain/hos access could turn off lock boxes.
  17. the only sprites needed are leg moving a bit during movement, for immershunz
  18. False is the new fun police, Fox is now a nice guy
  19. they should be emaggable Like E-N and Drones Petting an emagged mouser gets your hand bitten off, being emagged removes your humanoid safety parameters letting you bite crew without the wrath of admins, It would also make your bites stronger but eat energy faster ( safeties off)
  20. edit well I wasn't insulting them just leaving an open question as to why they were listed
  21. as a miner If find a metric shit ton of diamonds I will make diamond doors, science is not entitled to my hoard of wealth.
  22. how about a high cost blob node that Reflects all lasers that come within 2 tiles of its square. you could just blame evolution.
  23. you'd have to find a good spot to add such a dock. perhaps it could be a damaged dock that you'd need to repair first.
  24. I was thinking the chemical would affect different races in different ways ( which is possible) Kidan/skrell Oxyloss since insects breathe via osmosis ( this is how the chemical kills bugs/amphibians/slugs) Slime Bloodloss since the chemical is h20 absorbent. On tile (like lube) applies chemical to mobs, damages borers/spiders/spiderlings that traverse tile. on plants, like pest spray. I'm suggesting debuffs that make sense, so that in turn kidan can receive buffs, like wearing glasses.
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