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CureZen

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Cargo Technician

Cargo Technician (3/37)

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  1. You keep taking everything to the extreme. It'll either "Be abused by everyone cause it'll always happen" or "it'll never be used because it can't happen" I'm not saying it's a reliable method, reliability comes with high risk. Like syndicate weapons. You trade quality for possible anonymity. You can't make decisions like this on whether it will or won't happen. It's just something that CAN happen, with intent or by accident. Which is something this server desperately lacks these days. I'd like to add that Geneticist SE's are a completely different item from syringes. The SE isn't a fluid, you can't extract and slip it into someone's drink for example. It's an item of it's own.
  2. I mean theres only a small choice that it'd work. And as with all throw objects, if you have throw active you can catch it.
  3. Well admittedly the idea first came to me when working in med bay and realizing that to pass syringes to people I was just throwing them at them and I realized in all regard in real life that's a retarded idea. As for public availability, that's kinda the idea. I'm getting real tired of weapons that have a clear point of origin and access. I'd like a round for once where there's at least some QUESTION of what kinda antag you might be facing.
  4. Currently the only items in the game that can inject people from a distance are syringe guns, which from a realistic stand point is just throwing syringes. Why not let us do that by just... y'know throwing syringes to inject people? Now obviously no one throws as well as an automated machine so for balance sake only make it like a 1/7 chance (listed of the top of my head, not to be taken as the exact example), and regardless of success or not the syringe needle will break on impact. And of course the normal events that might stop you from getting injected, such as an exosuit. I think it'd be fun, and it's not like chems are any easier to get. Y/N?
  5. I first ran into you on tumblr rather than the station, so I'd seen most of this, but it was fun to see the development of the Jonah Varloss ship. Great art as always! Keep up the good work!
  6. I'd also like to tack on add cargo access to mining. For some baffling reason they're seperate which means if I get switched over to mining mid-round by the HoP 9/10 times they fuck off and I can't enter the mining area because I have to go through cargo. Or I slip in behind someone and then can't redeem my ores or leave!
  7. I'd settle for the powers not being fuckin alphabetically sorted and the option disappearing when used. I can't count how many times I've blown my cover because instead of mistforming in then out I accidentally summoned bats or some shit.
  8. 35. Learn the art of slight of hand. Know which hands will be visible at which side. Know the handheld sprite size of particular high risk objects. And know how your interactions with them leave notifications. Containers can specifically be operated with even on the ground. I've managed to survive using this several times. Such as being searched despite having agent card in my backpack by pulling off my back pack and handing it to the HoS at the same time pulling out the card from my satchel, which didn't make a noise. I slipped it into my pocket once he was done stripping me.
  9. Mmmm close but what I want is more like
  10. I'll try later. In the mean time, this is getting off topic. Pie launcher?
  11. Ooooohhhh. Okay. See it only ever said "thats incompatible with the wrapper" or whatever.
  12. In my foggy, distant memories of SS13 I remember opening a box and having a banana cream pie thrown in my face. I looked it up again, and apparently it IS a thing! Or at least it's instructions exist on the old SS13 wiki. I even broke into janitor's closet, robotics, and the kitchen to make it. But to my poor unfortunate soul, my quest was in vain. It is not on the paradise servers, and I was forced to leave naught but a box full of active mousetraps in a "SUSPICIOUS BOX" on the HoS's desk. Well I say shenanigans should take priority, let's get it! Unrelated by why can't gift wrap work on boxes?
  13. Seems kinda pointless if I'm being honest. Defibrillators don't work unless the patient's body has enough health to not be dead. And if your in a position to heal a body back to functionality either he shouldn't have died in the first place, he'll rot before you get the supplies, or you're already in the medbay with the defibrillators and cloner. It'd be a neat hail mary, I just can't imagine it being used all too often except by sadists. And there are more important projects the coders can be working on.
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