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Showing content with the highest reputation on 07/05/2022 in all areas

  1. Don't know if Letov put it here, but I noticed I still had it from the Discord. IIRC, Letov was a Umbrae Vampire.
    3 points
  2. Posting this while people are asleep >w> Some doodles. Aaand now that it is art fight season, here's some of my attacks so far!
    2 points
  3. Brushing off this thread, oop. I've been drawing a lot these past few months, but it's Art Fight season once again, so... let's share a few of those attacks
    1 point
  4. Mime created a theatre at the library and hired ad hoc actors for it. It was a superhero story betwen Griffonman and Owlman. At the end of the play, I got their autographs. 8) (And they gave me the signed version of the script as well!)
    1 point
  5. Look, I've seen the announcement in development news stating that we would be "updating" our sprite-set to TG, so I've known this was coming for a long time. However, I also happen to know that my opinion is not alone in preferring the present sprites over the TG sprites. So I'd really like to know what's the cause of this shift in sprite direction to the 3/4's perspective - and what the opinion of other community members is. Because I gotta be honest: Some of these sprites are questionable. Some of our old isometric-y sprites seemed to fit these a lot better. But maybe it's just me.
    1 point
  6. I played for a bit on other servers with this sprite set. For me it's not really a matter of adjustment; I'm just not a fan of them to begin with. I don't really see why we have to change our sprites, they really looked fine as is.
    1 point
  7. C-can we talk about the human sized fork ?
    1 point
  8. The problem here is isometric view and 3/4ths view are totally incompatible. When you have both one is gonna look really strange. With 3/4ths you shouldn't see sides of things head on, and sideways are handled by additional direction sprites. Since we are moving to 3/4ths perspective, we can't use our old isometric sprites. And good luck getting someone to re-sprite everything with para-unique sprites. Taking TG sprites is the most efficient and logical approach to switching to 3/4ths.
    1 point
  9. Maybe excessive playing has clouded my judge the past 8 years but man these sprites suck major time for our art style. Everything is out of place, super awkwardly 2.5d(worse so than our old sprites), and all the size immersions are just completely in wack.
    1 point
  10. I second this question. Don't really know why changing to tg sprites is a priority when—while still good sprites—they aren't necessarily an upgrade. In many ways they look quite strange, and the sprites we have currently are fine. The real question I have is just—why?
    1 point
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