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Dumbdumn5

Retired Admins
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Everything posted by Dumbdumn5

  1. Ahaha nope. Not only would that not fix the issue, it would destroy one of the best things about paradise. Forced "RP" is awful. Scripted "RP" is awful. I don't want every shift to be a game of "the thing." This. We are not going to give up antag knowledge any time soon, no worries about that. Also, allow me to post my rant from the admin section. I am the rant God, although Fox does some ranting too.
  2. At least you used that deceased pizza delivery boy's pizza... and then Hannah exploded...
  3. Just imagining this panning out to a breached, burning station with charred and burned corpses, and over the intercom you just hear
  4. Still trying to get that talk between Jayson and Slade... will happen at release of HL3...
  5. What about the title "Master of Stealth"?
  6. Time for me to recreate Slade with pacifism included for the fifth time in a fallout game. Then utterly fail at pacifism and become a power armored killing machine.
  7. This is the exact reason it's so incredibly hard to make a rule that's fair. Not only do we have to restrict the non-antags and security, but we also have to restrict the antagonists. The main crew is simple to deal with when a rule is changed, but sec and antags are a whole different story with a whole different set of mechanics and ideas. Antag players already have to skirt around fifty thousand different things and worry about getting killed because they looked at the HoS, but if we add more restrictions, it may get a lot harder, or a lot easier. Hard to tell what will happen, and the second server would be hard to judge because usually the people on the forums go there, and, in my personal opinion, the forum players are the more RP oriented and respectable crowd. To be honest, if we're striving for medium RP, we need to make sure you can at the very least get a word in with your murderer before he slices a hole in your neck. We're not doing Bay levels of RP, nor are we doing Goon levels of RP or antag freedom either. We're trying to strike middle ground, which is the hardest place to strike because there's so little of it. For middle ground to work, we need the rules, mechanics, balancing, and community to support it. We need people to look down on and discourage this behavior, rather than look at it as a reasonable reaction. The thing is, that needs an opinion, and we can't change thoughts with rules, we can only enforce them and hope the remaining players respect them. Rules are nothing without something to enforce them. The enforcers are nothing without a community to protect and enforce the rules within. What we say is not what goes into the rules, and this is an excellent discussion. We need as many people as possible to get in here and talk about their feelings on this delicate subject, and that is because we don't know what's best, because we see from a different standpoint. We need people who care about this server to talk about the future of the server, because without that valuable input, we can't do anything meaningful. Antagonists will be hard to deal with due to their nature and their behaviors as well. Not only is validhunting an issue, but so is murderboning and violation of rule 0 (Rule 0: Don't be a Dick) in all antags. A changeling or a vampire can kill anybody they like due to the nature of their abilities, this is the same for shadowlings, ordering people to run to their death. This is a problem because it is allowed without restraint because of their abilities and the danger they face from sec or otherwise. Hard to catch murderboning, like rev rounds, cult (when it gets going), and mutiny are issues with the playerbase. Potentially inexperienced players take it as an excuse to murder everything because antag somehow has that permission, and a lot of the time, people don't report the grief they experience. Speaking from experience, I've been on as a lone admin on multiple occasions. People were rambling on in deadchat about how sec and the HoS were being "shitcurity", yet not a single one of them had reported anything the entire round even after being asked to report it. A lot of the reason we catch people is due to the fact that people report it to us. Our attack logs are so common we overlook them often, and we don't monitor chat constantly. Most of the mins either end up AFK, playing, or occupied otherwise by the time people end up needing assistance, and by then there's so few people to answer and so many people to answer to that it's incredibly difficult to manage. In short: This is a problem on all sides, we need your support, not just our words. Antags are most of the reason as to why this is so difficult due to rule balancing and gameplay mechanics and we need to know where to draw a line before we set anything in stone. Thank you for your time. ~Dumb
  8. I find that It could be something relating to hostile acts. If a wizard can give you guys a huge boon in a number of places, and you murder him, NT won't be happy about the waste of bullets or potential loss in productivity. Nukies, no excuse there, nor does blob or a shadowling have one. Cultists? Maybe. Lings? See if you can't get them to work with you. Vampires? You can get some use out of them. A lot of potential that never sees the light of day due to validhunters. Basically, talk first, shoot later sort of deal. As long as they don't fire on you, harm people, or otherwise, they should be protected by the law as anybody else would, aside from the nukies,blob,etc.
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