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belarion

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Posts posted by belarion

  1.  

     

    Please describe the issues with the engie outpost.

    I wouldn't call them "issues", but the engie outpost does get a lot of stuff (nothing the science one doesn't get mind but still a lot), materials, atmos thingies, sleepers, that's all expected.

     

    But come on dude they get a fucking microwave that's just OP.

     

  2.  

    If you got ahelped for anything short of a major crime during a non-emergency situation, ahelp it.

     

    I get the syndi balloon all the time and I've never been implanted, because it's not even contraband.

     

    "What? You want to take away my BALLOON!? MAGISTRATE!"

     

    If I'm pretty sure you're an antag, and you've committed an upper offense (that is something deserving of perma) I'm more than happy to implant you, because the alternatives all involve you sitting out for the round.

     

    Grand Sabo and Assaulting a Head of Staff are both perma-able crimes (the latter depending on how bad the assault is), the only scenario you listed where a loyalty implant should never be used is for the syndie balloon (which really isn't even illegal. I mean, come on people, it's a balloon). Terrorist collab is also a perma-able crime (being an antag, more or less), and with that said when working any security role the first thing I always do is figure out what the code words are, so I can verify and figure out for sure who's an antag.

     

    Implants can be ordered as well, so reducing initial availability is just going to make rev rounds impossibly hard to start and end up with a lot more murderboning. While they're a gimmicky game mechanic, they keep people playing when they would otherwise be dead. So, I vote no.

    Ahelping isn't really too useful if its a rev round, as far as I can tell its generally regarded as "team deathmatch" and that's how its usually played.

    Balloons? I've ordered syndie ballons exactly three times, each time I've been ganked by a head of staff/security officer for being an "enemy agent", you've had an easier experience :P

     

    Here's a case for you, round that just ended:

    I was a rev head scientist, went around subtly flashing folks, had a conversation whilst chasing a chaplain around and was shortly afterwards brigged since he'd seen my flash.

    In the mean time I'd hidden it off my person, despite not finding anything incriminating it was still decided I should be implanted, I suspect the only reason I wasn't was because they couldn't actually get access to one (HoS was AWOL).

     

    Yes, it was a rev round and I was a rev, so sec felt wholly justified in implanting me since they knew I was an antag (since someone said they saw the flash), despite them not having actually found anything incriminating on me.

    It was specifically brought up that my "associates" (other scientists) were going to be implanted as well, that's a whole bunch of life sentence punishment based on spess gossip.

    Its shitsec and it wasn't picked up since it was "valid" as we were actually antags, I know the server is light RP and all but in regards to loyalty implants nobody even bothers to pay lip service to SoP (or space law in general sometimes), if you get caught on even flimsy "evidence" its always game over, with them around from round start it just kills any and all possible prisoner RP/interaction/not having your round fucking ruined by an implant because of pseudo-metagaming bullshit.

     

    I you're lucky, there's an IAA/magistrate around, who'll either protest and be ignored or wholly encourage your mind enslavement, exceptionally rarely someone will send a fax to CC/hold a trial while the station explodes and the shuttle arrives.

     

    Its just too easy for sec as it is right now to "lol ur implantd tell us everything" anytime they know OOC someone is probably an antagonist, which is what they do do, every time, light RP and all but still, there's just no way of getting out of it.

     

    I would suggest also that the cost of ordering them should be less than 50 (1!) cargo points as well, since they are essential for rev rounds, but please, something must be done to stop them being thrown around like monkey poop in the chimp enclosure.

    Even if its not reducing their round start availability, other ideas are more than welcome here.

     

  3.  

    Loyalty implants start off in the HoS's locker currently, I think it'd be better if they were only gettable via R&D/cargo/Gamma armoury and not available from round start, they're just dished out waaay too readily IMO, considering the huge use they have, sec should at least have to work to get a hold of them.

     

    Especially since doing anything antaggy will typically have you implanted, I get that they're supposed to be an alternative for perma brig and all, but as it currently stands implants are the first thing every authority figure goes for regardless of legality/SoP (grand sabotage? loyalty implant, attacked head of staff? implant, has syndie balloon? implant, if they think you're an antag they will implant you, every, damn, time).

     

    I just think they're atrociously overused, reducing their initial availability could go a long way to reducing that.

     

  4.  

    Goon station lings sound fun, but with the number of changeling rounds have we'd start seeing a lot more "station rekt'd" scenarios (not necessarily a bad thing).

    I like the look of TG lings better, not too different but with much cooler mechanics.

     

  5.  

    Its actually (mostly) the medbay we had before all those map changes.

    It could be much better (prettier, more symmetrical) but its certainly an improvement to the fugly cryogenics we were stuck with.

     

  6.  

    Why not make this a gamemode, unless that's what you're getting at.

    We need a gamemode based on the other races that isn't mutiny (As fun as that is.).

    I was thinking it could either be a gamemode or something the admins could spawn in, like the honk squad.

    It'd depend though, how many people play IPC? are there enough that it'd be a sustainable mode?

     

  7.  

    no, you're an experienced player making an introduction thread so I thought it would be AMUSING.

    Is that all we experienced players are to you?

    We're EXPERIENCED, not objects!

    Have some respect!

     

  8.  

    hello welcome read the rules if you haven't already, we're a very friendly community please don't grief!!!

    Do you have a quota for telling people that?

    There really should be one.

     

  9.  

    I'm a very inconsiderate player who pisses people off a lot and has someone managed to not be perma banned yet.

    That said, if you see Queeg Ultor Zegax John Quitacre Honkekeke or Ougadouharwhatsit (No I can't spell it either) then it means it me behind that particular sprite.

     

    Been playing SS13 for about a year, heard about it on the Paradox forums, first server I joined was Best RP and I was promptly perma banned for beating myself to death with a crowbar, joined Goon a few times and had no idea what to do, gave up, quit for a while, got bored of Skyrim and reinstalled BYOND, logged into paradise since it was the most populated, and have played here almost exclusively since.

     

    Learned to play by playing captain, was remarkably not a comdom (I remember getting an admin PM from Cian on my second ever round telling me how not useless I was), first actual job I learned off by heart was chemist, followed by R&D, switched to cargo, then back to science, got a tonne of karma after a few rounds as a robust antag, was an IPC for while then a slimebeast, currently mostly a Vox transitioning to Grey.

     

    I'm a young (ish) male adult from the north England, Google apparently knows this so you can too.

    I tend to hoard items a lot, I always go for the yellow gloves, though recently I've been trying to be less of a powergamey asshole.

    I enjoy max cap bombs, napalm grenades, and insulated gauntlets.

    I don't really RP much, I do however always stay IC (apparently I have really good Vox grammar), the only RP I'm usually involved though is when sec arrests me for thermiting into EVA.

    I understand people enjoy the game differently, but if I see any snowflakes being dicks then yes, I will troll them (all IC of course!).

     

    I'm not very robust, which is why I usually play sneaky, I never ever rambo unless I have no choice/have a double esword/am a kidan.

    I've been banned once, for three days for excessive violence, specifically a rage incident involving holo carp.

    Favourite antag role would have to be wizard, who doesn't love jaunting around being weird and giving everyone horseheads?

     

    The thing that annoys me most: BS loyalty implants, yes, its rev and you should be implanting suspicous folks, no, implanting random people in the hallways 4NORAISON is not okay, especially when its isn't actually rev, and that guy was a traitor who didn't do anything to draw suspicion to himself, whose round you just ruined and RAGHH EAT HOLOCARP COMDOM -banned-.

     

  10.  

    Name of Event: IPC Agitation

    One Sentence Description: IPC activists arrive on the station with the aim of causing petty chaos.

     

    Map Changes: No.

    Will this work with the standard NSS Cyberiad map: yep.

    Code Changes: Maybe a little bit.

    Will this work with the standard Paracode base: Yes.

    What type of population level would this be best for? 20+, at least 2 IPC players.

     

    Full Description of Event:

    Similar to the "IPC independence" suggestion.

     

    Oh noes! Members of SLAG (that's "Synthetic Liberation Association Group") have arrived on the station!

    This annoying collection of anarchistic ruffians, whilst not (yet) illegal, have been know to be highly disruptive.

    Whilst devoted to the principles of peace and free toasters, they have been known to:

    Graffiti dissident slogans, burn flags, beat up roboticists, vandalize offices, steal toolboxes, wall off sections of the station as "free communes", hoard electronics, and buzz incessantly.

     

    Basically: 2-5 players who are IPC's with the option enabled start the round/are spawned in by admins (same way that honk squad are summoned) as SLAG activists, since IPC's are barred from certain antag roles now, they should get something that's just for them.

    Not as a replacement for traitor, but more along the lines of Goon's miscreants.

    Possibly have recruitable SLAG sympathizers similar to mutiny? (do you want free the IPCs y/n?).

     

    Obviously some people would inevitably take it overboard and try and take over the station, so it should be made very clear that SLAG is the equivalent of space greenpeace (ie: organization dedicated to a specific goal but whilst being ostensibly non political).

    Maybe give them an uplink/ability of some sort that lets them spawn posters/spray paint/signs?

     

    TL;DR: Space robot college students.

     

  11.  

    Could just make it a local hivemind that's view wide instead of map wide, like telepathy was a short while ago.

    Then you could have a gossip in the bar without anyone hearing, but not meta the lings.

     

  12.  

    I'm slightly unhappy about IPCs being buffed with their health. Part of my smugness when it came to my huge resistances to rads, poisons, changeling stings etc was counterbalanced by knowing that I had to suffer shitty health.

     

    In addition, part of the humour of my constant IPC Supremacy bullshit was that though I was advanced in more ways, I still fell apart when someone brushed against me too hard.

     

    Now I can wander around in depressurised areas without even realising it's depressurised until I see humans dying around me.

    I still think IPC's need a lore change so they're actually made of space paper mache.

     

  13.  

    Not sure about giving the chaplain armaments.

    Would make for interesting traitor items however... The idea of an altar is also very cool.

    Just make the chapel symmetrical, the only reason I never play as the chaplain is because the chapel's shape makes me cry inside.

    So ugly!

     

  14.  

    Race abilities were OP as hell, slimes had a get of jail free card and Vox leap was just ridiculously unbalanced even when nerfed (stopping combat for 5 seconds counts for a lot), it just makes them a beacon for powergamers.

    Little differences like having clawed hands, bursting into flames at 40 degrees and Grey telepathy is enough for "immersion", playing a different race is supposed to be a sidegrade/palette swap, not give you blatant advantages.

     

    I like the new old map though, the updates a while ago were really aesthetically unpleasing IMO, and to areas that didn't really need it (the chapel/library area still needs a rework however, far too unsymmetrical).

     

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