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FPK

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Posts posted by FPK

  1. This would fall under SOP, then, if we want CEs to take inventory on secure storage. However, because of how frequently and quickly secure storage is raided, any inventory check preformed in game would be fruitless, unless the CE rushed to secure storage on round start to take inventory. The false wall into secure storage (which isn't very secure, but that's getting off topic) in the southeast corner of the room is so common that half the time I walk by as an assistant, I can waltz into secure storage by following someone else's backdoor.

    It doesn't seem like that much of a hassle to update a single piece of paper with secure storage's inventory, especially considering how rarely secure storage is updated. 

  2. It's possible to remove the mask by splashing more than (but not exactly!) ten units of fluorosulfuric acid on your target's face. The gloves can be removed by lopping off one of your target's arms, then reattaching it.

    • Like 2
  3. I need to make a longer post to this thread, or even make my own thread on my thoughts about the IAA role, but...

    8 minutes ago, BiberDark said:

    Why not put the IAA in the room north of the hop office, it is almost never used anywa. So he is near the HOP office and has a better line of communication to Command.

    Shoving the IAA into a closet doesn't seem like the best idea.

  4. Vox aren't as shitty as they were awhile ago, back when playing a vox was a free greytide card. While most vox today are just silly crewmembers who go skrek and keyaya from time to time, they do break up the somewhat monotonous crew composition. Of all the alien races, good vox players feel the most alien.

  5. I'll throw in my two bits as a long time IAA player.

    It's weird to think about, but the IAA really is an underling of the HoP. While the IAA is supposed to answer to the magistrate, the IAA also benefits from having solid connections with the NTR, HoP, and Captain. The NTR, because the NTR is meant to focus on SOP and make sure that the station is running according to NT's standards, which falls under the IAA's duties. HoP, because the HoP manages demotions, and it's good to have a connection with the HoP for when someone needs to be demoted. Captain, because the captain can authorize a demotion for anyone, and the captain is typically one of the last people to contact before contacting CC. The connections the IAA should be making with command are usually neutered by the IAA's strong connection with the Magistrate/SL.

    38 minutes ago, Tomar_Brindsbane said:

    If you look in the wiki there is very, very little work having been put into the matters of proper procedures within the departments and there is basically nothing about civil disputes in Space Law. Also since most rounds cover around 2 hours or less - it means that IAAs don't have the time to make as large and comprehensive investigations of disputes of the departments as their job description demands.

    A very large majority of the community underestimates how long it takes to write a solid report, move it through the proper channels, then have it enforced by those in power. Enforcing/seeing an output from a single report can take anywhere from ten minutes to more than half an hour.

    I don't know about suspending IDs. Perhaps if the IAA can cite a reason as to why, then yes, but there's too many shitty IAAs and very little ways to screen for shittiness, aside from reactionary measures like banning IAAs for abusing what very, very little power they have. It's a good idea, and something that could be very powerful in the hands of responsible IAAs, but I would rather have that power be available for the HoP/Captain.

    From an IAA's perspective, I support basic access. Any agents abusing that access to steal shit from departments will very quickly get banned, considering how important the role is from an OOC standpoint (A frequent response to adminhelps is, "It's an IC problem". If the IC channels for solving such a problem are blocked by greytiding IAAs, it completely defeats the point of the system). Having basic access would benefit proactive agents, and would encourage agents to leave the office and actually go looking for work to do. That's not to say that agents should be sticking their noses in every damn department and every minor dispute, but a good agent knows how much effort to put into a case, and when to step back and not bother.

    On the other hand, even security doesn't get basic access for all departments. Security has all the reason to have this access, but it's limited to only the HoS. I personally don't think this makes sense from an IC perspective, but it's the admin's choice, and there's not going to be any change to this unless they come together and agree on the change. It's clear that community opinion makes little difference in this regard. However, giving basic all access always presents an inherent risk, for very obvious reasons. Imagine if the clown had basic all access...

    As for the IAA becoming a direct underling of the HoP... As I said before, the IAA is more like a foster child, who gets bumped around from parent to parent. I used to support having the IAA be under the joint control of the magistrate and NTR, but now I think the IAA really doesn't need an overseer. If there's a concern for the IAA abusing their power, the captain/NTR/HoS could approve their dismissal, depending on the infraction.

    In short, IAA IMBA, volvo rito blizzard admins plz

    • Like 1
  6. Being able to spam any weapon with no delay isn't fun or good game design. The reason any gun has ammo or a recharge delay is to prevent someone from constantly spamming shots, without having to worry about aiming or conserving ammo. Currently, disabler shots do drain a secborg's cell, but so slowly that there is effectively no reason not to constantly zone out a target with disabler shots.

    @Tayswift This won't make borgs useless, it'll just make their disabler in line with almost every single gun in the game. Security borgs currently decimate the average crewmember. When I say average crewmember, I don't mean a member of security or an antagonist. I mean petty criminals, people who engage in crime without antagonistic intent. If we give those people who RP being a criminal little to no chance of surviving a security borg, we eliminate a large part of what makes ss13, ss13. 

  7. https://nanotrasen.se/wiki/index.php/Roles The descriptions here could use an update.

    Merge the two sentences in the captain's description with an "and", and decapitalize "Make".

    Change the second sentence in the HoP's description to: "Issue job transfers and manage the crew manifest."

    Add "Oversee station repairs, construction projects, and the power grid." to the CE's description.

    Remove the "entire" from the RD's description, merge the two sentences with an "and", and change "standards" to "SOP".

    Add "Give advice to command regarding SOP." to the NTR's description, and remove the apostrophe from "it's".

    Change "or" to "and" in the magistrate's description.

    Change "any" to "all" in the BS's description.

    Change the warden's description to: "Oversee the brig and its prisoners, make sure security records are up-to-date, and issue gear from the armory."

    Replace the comma with an "and" in the pod pilot's description. Bump the difficulty up to "Hard" in order to keep it in line with the rest of security.

    Remove "Harass Central Command" from the IAA's description, and replace it with "Get ignored by everyone." Change the second sentence to: "Cooperate with the magistrate and Nanotrasen representative to ensure Space Law and SOP are enforced."

    The brig physician's description says that suicidal prisoners should be brought to the psych, but neither the psych or brig phys page mention suicidal prisoners. Change the first sentence of the description to: "Provide medical aid for security, including prisoners and visitors."

    Replace "Make" with "Construct", and decapitalize "Station" in the mechanic's description.

    I'm not sure what "Turn the borgs into swiss cheese when they get uppity" in the atmos tech's description means. It sounds like it falls under the RD's description, if anything.

    Change the MD's description to: "Attempt to provide medical aid for the crew, then cry as people steal all the medicine from the fridge. Preform surgeries and save lives."

    Change the virologist's description to: "Create beneficial viruses for the crew, cure epidemics, and get lynched for allegedly spreading the common cold. Be a neat-freak."

    Replace "discover ancient treasures" with "synthesize dangerous chemicals" in the scientist's description.

    Change the janitor's description to "Mop up dirt and assistant blood. Have your pimpin' ride stolen by a vox. Get lynched for not using space cleaner."

    Change the assistant's description to "Visit the station. Be an easily disposable greyredshirt. Attempt to provide assistance, get into fights anyways."

     

    Asking for grammar checks, as well as sanity checks on the more humorous descriptions.

    • Like 1
  8. I should be working right now, but I want to give my two cents as a security player. Vampires are very underpowered, but excel in movement. Maybe we could push that aspect even further?

     

    Oh, and make vampires actually burn in space. The burn damage right now is laughable. 

    • Like 1
  9. Welcome to the forums, run while you still can. Don't feel ashamed for writing about your character, everyone has a story to tell about their character's creation. I usually run around as Maya Stewart or Derth Guri, and it's been good to see you on station, even if we haven't directly interacted much. Part of the appeal of Paradise to me is that there's a lot of people on station that I might not directly interact with, but their presence adds to the atmosphere and feel of the station.

  10. Hey, welcome to the forums. If you have any issues with the game, you can ask the mentors or admins for help by pressing F1 in game. Keep the wiki open while you're learning, and don't be afraid to ask questions. This is a very confusing game, until you get the hang of it. Aside from that, I suggest joining the discord server for server announcements, more answers for your questions, and a bot that'll ping you when a new round is starting. Best of luck, I hope you enjoy your stay.

  11. Goonstation implemented this awhile ago. It took some doing and lots of feedback from the community, but now it's a pretty cool mechanic. Kidnapping someone by stunning and dragging away isn't as effective, which nerfs both security and antagonists. Dragging crates and lockers takes ages now, so belt hell and the mail system sees more use. Carts have a lower slow-down than crates, so carts have a mechanical difference from ordinary crates. Packing a bodybag or dragging a rollerbed makes transporting bodies a lot easier.

    In short, +1

    • Like 1
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  12. I would give you the full welcome to the forums, but you probably know the drill. Welcome!

    7 hours ago, ZN23X said:

    I love the "I've been on the forums forever bit here's my intro" posts lol

    I like them, it's like getting initiated to a club after being there for months.

    • Like 1
  13. 2 hours ago, ZN23X said:

    Question regarding this. I've had times where antags who have been caught and sentenced to perma will literally say something along the lines of "Just kill me already" Does this qualify as asking for execution? If not, say I follow up with "Are you requesting an execution?", they repond "Yes", I've now verified they want to be executed. At this point...does the execution still require authorization from the magistrate/captain with a fax to central? Do I need authorization from ANYONE other than the prisoner? Or can I just inform security via comms that the prisoner requested to be executed and proceed with the request? I guess I'm trying to figure out how formal we have to be with the execution if the prisoner requests one.

    Less formal would just hasten the process for all parties involved, but I could see the necessity for the formal process for the sake of a paper trail if nothing else.

    I'm assuming that while prisoners can request an execution, the execution must still be approved by the Captain or Magistrate. If the purpose of this change is to create a paper trail, then there should be no exception to the rule (within reason, of course). The prisoner giving their consent through paperwork would probably speed up the process.

  14. Hello fellow SS13 junkie, welcome to the forums. I hope you enjoy your stay here, and that you're enjoying the server so far. If you haven't already, I suggest joining the discord server for dank spess memes and general announcements that aren't posted to the forums. Don't be afraid to share your opinion, but remember: being wrong isn't bad.

    Stay safe and cause no harm, citizen.

    • Like 2
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