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FPK

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Posts posted by FPK

  1. I would love to see the kitchen get a lot of hygiene checks. Things like working with dirty hands, leaving food out on the ground, working on dirty floors, and keeping perishables out too long should affect the chef's cooking. Food served from a dirty kitchen would have a chance to give food poisoning, toxins damage, or vomiting.

    This is an idea that's come up in discussion before; a minor antagonist that either feeds off of, or creates, filth and trash. My idea for them is an unidentified lifeform that works to build a nest in maintenance, then goes out and feed on trash and filth while leaving slime behind. The slime is toxic, and will give small amounts of toxins damage to people that walk over it. Using the nutriments from the trash and filth, the lifeforms would upgrade their nest, corrupt the surrounding area, and create more lifeforms. The crew and the janitor will be pressed to keep the floors clean, or risk a full blown infestation of toxic slimeballs.

    • Like 1
  2. A huge problem with drones, among many others, is how susceptible they are to antagonist sympathizing. Players observing the round can identify a traitor, join the round as a ghost drone, then intentionally allow themselves to be emagged. This behavior can be hard to identify without constant monitoring, and even then drones can easily feign innocence or claim they were just messing around with the crew. Drones are not permitted to interact with the crew by law, but drones are protected by a "cuteness factor". It's socially acceptable for a drone to beep and ping its way onto someone's head as a hat, then hang around the bar like a robotic cat.

    Furthermore, drones have a huge incentive to get emagged. Emagged drones have a very wide variety of tools, and are capable of bringing the station to its knees from the amount of harass and direct damage they're capable of. Getting emagged as a drone is like being given the keys to the antagonist candy store. This is highly appealing to many players, for self evident reasons.

    In order to combat antagonist sympathizing with drones, I suggest that emagging a drone should kick the player out of the drone shell, and replace it with an observer. Traitors still get their overpowered murder robot, but drones would avoid suspicious players in fear of getting emagged. We shouldn't reward drones that allow themselves to be emagged.

    • Like 7
  3. Botanists shouldn't be doing any experimenting with deadly chemicals, that's science's job. There is zero reason for botany to possess dangerous chemicals that can only be used to cause harm. Botany even has a guideline in SOP regarding dangerous chemicals:

    Quote

    5. Botanists are not permitted to harvest Amanitin or other such plant/fungi-derived poisons, unless specifically requested by the Head of Security and/or Captain

    This guideline will probably have to be expanded to include a few things:

    Harvesting illegal, harmful drugs in their raw form (grinding up plants) is illegal

    Plants that produce illegal, harmful drugs and provide no other services are illegal

    Injecting bees with these drugs is illegal (no more CLF3 bees).

  4. Saw you a few times in security today. I play Maya Stewart, you can usually see her either in the brig or the IA office. 

    Welcome to the forums, don't be afraid to ask stupid questions or make stupid posts. It's always refreshing to get a noob's point of view.

  5. @Sikroth I like it, random ships just crashing into the cyberiad filled with crazy shit.

    I would add in different shuttles as well, for variety. A blob goo-ball with a blob core inside of it, a meteor filled with mining asteroid mobs, a tiny clown shuttle filled with a few clown bombs, ect.

  6. A few things I would want changed with the bartender's SOP:

    • It should be stated somewhere that the shotgun is licensed to the bartender and the bartender only. They're not allowed to trade it away or give it to someone else, and anyone else possessing the bartender's shotgun is guilty of theft.
    • It should be obvious, but the bartender is not permitted to use their shotgun outside of the bar. Any bartender who uses their weapon outside of the bar should be arrested and demoted, and their shotgun confiscated. Additional charges apply if the bartender actually shot at someone/caused property damage.
    • Science can produce stun shells, which are much less lethal than beanbag slugs. With permission from the HoS/Warden, they should be allowed to load their shotgun with stun shells.
    • If the bartender's shotgun is missing/stolen, i.e. the last bartender ran away with it, the bartender should be allowed to seek a replacement, with authorization from the HoS/Warden.
    • Remove the exception from guideline 4. This is Standard Operating Procedure, Nukies and Blobs are not standard.
    • I'm not sure what should be done, if anything, about the bartender possessing drugs to make drinks like the Gin and Sonic or Hippie's Delight. ICly, spiking drinks with drugs is illegal, even if you're only doing it for the flavor. OOCly, meth is a powerful stimulant, and letting the bartender possess it freely seems like a bad idea. I'm in favor of making drugged drinks illegal, though we would have to decide which drinks are illegal. (Suicider has epinephrine in it, does that count as drugged?).
    • The bartender should always call security if unruly patrons keep coming back. Also, the bartender is already allowed to maintain a de facto ban list, so why not add banning people from the bar to SOP?
    • Getting people hammered, then forcefeeding them even more, is NSFL: Not Safe For Liver. 
  7. 17 hours ago, bryanayalalugo said:

    Chef:

    * "The chef must make and provide any requested dishes. Exception if the chef lacks the ingredients, the required equipment is unavailable ((e.g. dirty or broken)), or if the requested dish proves to be dangerous ((e.g. Brain burgers, Robo burgers))."

    In my opinion, the chef shouldn't be required to comply with every request he gets from every assistant. Part of the fun of being a chef is that you get to pick what you want to make, within reason.

    17 hours ago, bryanayalalugo said:

    Bartender: 

    * "The bartender must ensure that their gun remains on their person and in the bar, or secured in their office. Failure to do so are grounds of confiscation on part is the Security Department. Exceptions if there is a huge emergency ((Such as Blob or Nuke Ops.)) or full permission is given by the Head of Security.

    I like this, the bartender should always keep their shotgun on them or secured in the bar. Point 1 of Bartender SOP partially covers this, but it could be expanded.

    17 hours ago, bryanayalalugo said:

    Botanist:

    * "The Botanist must ensure that all grown plants remains in botany. Exceptions include during a emergency ((such as Shadowlings)) or authorization is given by the Head of Personnel, if so, said plants MUST NOT prove to be harmful.

    * " The Botanist are not to grow any plant whose harvest gives a weaponized product. Exceptions are if authorization is given by the Head of Security.

    * "Any plants that's its product have a harmful property ((e.g. poison)) MUST remain secured in botany, and may only be used for research or for the biogenerator."

    The real problem with botany is weaponized plants. It's possible for botany to mass produce exploding plants that stun, burn, and shock someone all at the same time. Botany can even grow .357 revolvers, if RnD helps. While ICly botany really shouldn't be making weapons, OOCly the new botany system encourages botanists to create wacky weaponized wheat and such. I'm okay with botany making weaponized plants, but they should never leave botany unless security is picking some up, they're experimenting with them in research, or if it's a dire emergency.

    17 hours ago, bryanayalalugo said:

    Chaplain:

    * "The Chaplain may not be involved in any Security matter. Exceptions are if the Head of Security provides authorization ((e.g. cult or vampires)), in which the Chaplain must follow the procedures of Space Law."

    * "If the Chaplain takes part of any vigilante action, any actions done that breaks Space Law are grounds of brigging, confiscation of equipment, and demotion."

    I like this, deputizing the chaplain has become so standard that Holy Warrior ought to be an alternative job title. Chaplains who want to enlist in security should be treated like security.

    17 hours ago, bryanayalalugo said:

    Janitor:

    * "When cleaning a area with high traffic, the janitor must ensure that the traffic is low and before cleaning and to use their spray cleaner or their backpack spray."

    Janitor SOP already covers this with point two, though it only applies during emergencies. I don't know about forcing janitors to use space cleaner, as the janitor's work (slippery tiles) should be treated as a natural environmental hazard of the station. Short of completely blocking off the hallway, busy hallways tend to stay busy too.

  8.  

    I'll start off with the chef's SOP.

    Quote

    1. The Chef is not permitted to use the corpses of deceased personnel for meat unless given specific permission from the Chief Medical Officer. Exception is made for changelings and any other executed personnel not slated for Borgifications.

    The chef should only be getting their bodies from the morgue, which is implied here, but not specifically stated.

    We have a coroner job now, maybe the chef can only use bodies once the coroner is done analyzing them. Bodies that can still be cloned or borged should always be off-limits.

    If security wants someone borged after executing them, the body is usually delivered directly to robotics, not the morgue.

    I would rewrite point one like this:

    Quote

    1. The Chef is not permitted to recycle deceased personnel for meat unless given specific permission from the Chief Medical Officer. The body must be processed by a coroner or qualified doctor before being approved by the Chief Medical Officer for recycling. Out of respect, a body bag must be used while transporting the deceased to the meat locker. The deceased must be unclothed before recycling.

    This way, the body has to be completely un-clonable or marked as DNR, stripped of gear and ID, analyzed by the coroner and recorded in an autopsy report, and approved by the CMO. I changed "used for meat" with recycling, because it sounds friendlier. If security needs to gib a changeling, they can do so freely, as changelings are not personnel.

                                                                                                                                                                                                                                                                                  

    Quote

    3. The Chef must produce at least three (3) dishes of any food within twenty (20) minutes. Failure to do so is to be considered a breach of Standard Operating Procedure;

    4. The Chef is not permitted to leave the kitchen unattended for longer than fifteen (15) minutes if there is no food available for consumption. Exception is made if there are no ingredients, or if the Kitchen is unusable/a hazard zone

    Three dishes every 20 minutes and 15 minutes without food at all is painfully slow.

    This is incredibly redundant: "Failure to do so is to be considered a breach of Standard Operating Procedure".

    If the point of point 3 is to make sure the chef is always producing new food, then it's negated by point 4, whose point is to make sure the chef always has food.

    I say that we just remove point 3, and reduce the timer on point 4 to ten minutes. Fifteen minutes is an eighth of the round, while ten minutes is a twelfth.

                                                                                                                                                                                                                                                                                  

    I would like to add two more points to the chef's SOP:

    Quote

    The Chef must maintain a sanitary workplace. Animals must be butchered in the meat locker, and the meat stored in a fridge or freezer. The chef must wash their hands to keep them free of blood and possible contaminants. The janitor is to be contacted ASAP to clean any messes in the kitchen. Burnt and contaminated food must be disposed of; serving it is grounds for demotion.

    Quote

    The Chef must provide a variety of food for all diets, specifically carnivores and herbivores.

    Both of these additions are IC. The chef should be expected to keep a clean kitchen, to serve food that won't make the crew addicted to meth or puke green goo, and to provide a little variety for alien diets.

  9. Gooood morning/afternoon/evening legalese nerds. This thread is a follow-up to Tully's SOP Update thread, if you haven't already read it I highly suggest taking the time to do so. To repeat what Tully has already said, SOP is has become somewhat outdated, and is in need of some general maintenance. We've already highlighted some problems with SOP, but now we need to work on actually fixing them.

    In this thread, we'll focus on Service SOP. I chose to start here because Service is probably the easiest to work with, but will still provide a challenge in the form of dealing with the new botany changes. 

    Identified issues from the previous thread:

    A reminder, this isn't an official SOP rework thread. I just want to get the ball rolling with reworking SOP. @Anticept just made a good point in the last thread that I would like to have preface this one:

    https://nanotrasen.se/forum/topic/10010-standard-operating-procedure-update/?page=5#comment-90263

    Quote

    Tully has mentioned before in mentor chat that he's open to SoP proposals, so if there's suggestions for changes, do provide quality examples! The thing is, writing SoP and taking everyone's opinion in mind is extremely difficult.

    In addition, it's never fun to shoot down someone else's hard work, but the fact is: you have to remember that just because you put in a lot of effort, it doesn't mean anyone is obligated to accept any of it. That's the disclaimer that I think that needs to be remembered.

    Still, anything worth doing often isn't easy. Let's see what comes of it!

    As always, remain civil and respectful of other's opinions, and avoid ridiculing opinions you think are ridiculous. There's always a nicer way to go about things.

  10. Tully's been busy recently, and the thread has been dead for a month. I was thinking of starting an unofficial Service SOP rework thread, which would at least get the ball rolling. It wouldn't be to actually update SOP, as that's Tully's dominion, but instead to propound and discuss changes to SOP.

     

    EDIT: There, it's up.

     

  11. Bumping the thread because it's about time we got started on revising SOP in a separate thread. Asking anyone with any input on the matter to contribute now. Remember, this thread is about highlighting problems with SOP, not fixing them. Fixes will be done in individual threads for each SOP document.

  12. Maya Stewart goes running and plays basketball for a local team, just to keep in shape for security work. She frequently misses games and practice.

    Derth Guri goes bowling and plays darts, because he can do both of them while hammered and no one will blink an eye.

    MENTAT competes in synthetica sports, such as the millisecond derivative calculation, or organic hunting wildlife tracking.

  13. 7 hours ago, SomeGuy9283 said:

    a_mess.PNG.0c7e421871e72d644e706a507a35499d.PNG

    Quinton twitches his mustache and surveys the articles strewn about the hall by a mime-masked Alissa. Spoken almost as a sigh, he states the obvious: "I did not marry a normal person."

    What are you saying, you and Alissa are made for each other. You're both weirdos.

  14. Do your job as IAA while I'm a magistrate.

    Be a clown and make real jokes and pranks that make people laugh.

    Spend some time with the bartender when no one else will.

    Don't be a hardass, but be a fair hardass if you have to be one. 

    • Like 2
  15. What a lot of regular players don't realize is that their presence on station adds a lot to the atmosphere of the station. There's a lot of players that I don't directly interact with, who I appreciate for doing their own thing and breathing life into the station. It really adds to the immersion, and makes me feel like a part of a community. While we might have not met much in game, (though I do recall a few interactions in processing,) I'll still miss your presence, nerd. Best of luck in the future, I hope to see you return.

  16. While I approve having a slowdown effect while dragging someone who has harm intent on or is incapacitated, I don't think it should be walking speed. Walking speed is unbearably slow, so much that walking serves no purpose other than to prevent slipping or during low chaos RP scenarios (office RP)

  17. Alright, I'm going to make the comparison to goon again. They reverted most of the pulling changes, a move that I don't really agree with but I understand why it was reverted. There's a feedback thread up on their forums discussing the pulling changes, I suggest reading it to get a better understanding of what it's like to have this feature.

    Currently on goon, only pulling people slows you down, but only if they're incapacitated or don't have help intent turned on. Pulling containers with bodies in them also slows you down. In practice, this makes dragging off unconscious and unwilling captives slightly harder, but not impossible. I suppose walking is much faster on goon than it is here (make walking a little faster, please!), but the slowdown effect is hardly game breaking, and instead nerds the "stun+drag away to hell" technique that most players rely on, which can be nearly impossible to combat if the kidnapper has extra movespeed, or additional access like vox (space isn't all access).

    • Like 2
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