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GunDOS

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Posts posted by GunDOS

  1. Heya! That sounds like they either had napalm in there body, and or were covered in fuel. Or else that... genetics ability. Anyways! Cool idea, although in my opinion it should be specific items that are already fire-retardant, such as the fire suit and so on. We don't want to make it too easy to put out fires. They are too much fun!

  2. 3 hours ago, Rurik said:

    I know a couple tests of a faster version of linda have been done here and there on the server. I don't know if it has any fundamental issues, or if its ever going to permanently implemented. If it were however, it alone would probably double the amount of action a atmos tech gets.

     

    EEP! You shouldn't know about that, it's a secret!

  3. 33 minutes ago, Birdtalon said:

    As I was discussing on Discord, my belief is not that SOP itself is flawed or inadequate and that it does not require a complete overhaul as some people are proposing. The real "problem", if you can call it that is the lack of action which is taken on breaching SOP. I think this is the main area which needs to be cleared up across the board. Such as, at what point does breaching SOP equal job loss and what procedure is to be followed to carry out the demotion. Right now it seems to vary from the Head telebatoning the person repeatedly and stealing their ID to the person being full-on arrested by Security. This needs to be clarified in my mind.

    On this, I think we should put in place @Anticept's teired SOP. That way, we can much more clearly define what the punishment for a breech of certain aspects of SOP. 

    @Shadeykins let us please move on, if you want to talk about this further. Contact me on the discord. At this point we are just killing this thread.

  4. 14 minutes ago, Shadeykins said:

    That's not an attack on you. You were positing that something should be changed based off the fact that's the way you play the job. Your entire argument is predicated based off the fact that you want to manage the IAA's and that you're capable of doing so. I'm aware you're capable of doing so - but most people who play Rep aren't and don't choose the role to run a department.

    The basis of your argument was based off your personal experience with the position and doesn't take broader considerations into account, pointing out the flaws in that form of argumentation is not a personal attack on you in any way, shape, or form. Opinions can be wrong, me challenging your opinion does not equate to me personally attacking you.

    As stated earlier your idea fails to take into account the knock-on effects, complications, and power-creep your suggestion entails.

    To start, you made a comment to my play time here. This looks very much like you were trying to invalidate my argument via making me look bad. That is, by definition a personal attack. But this is besides the point, and we should drop this line of argument.

    Secondly I was adding weight to another's argument with my personal experience. Also I do not believe that it was stated that if this came to pass the NT Rep would run the IAA "department", but only use them as an added resource. Though I may be wrong on that.

    Lastly, in my opinion NT Reps have in fact too little power. Sometimes it's just you and your fax machine, sending faxes that sometimes are not even read. And to repeat this thread is not about the NT Rep. It is about updates to SOP. Let us move back to the topic at hand.

  5. Quote

    You could, but we shouldn't make design decisions based off of one player who may not be around for a long time.

     
     

    Firstly, I was just expressing my opinion using the noun "I". The point of this thread is to express opinions please refrain from attacking myself and not my arguments.

    Quote

    I think most of you need to legitimately take a step back and think about the implications of what an NT Rep who is hovering over the entirety of the crew is doing. They've got their fingers in way too many damn pies, and it comes off as power tripping (which an NT Rep should certainly not be doing). Not only that but they're going to be blind to any actual issues in Command when they're busy sitting in their office (which too many reps do already) listening to a low-level complaint about how "george melons griffed me!" (because let's be honest, that's 100% of the low-level SoP violations).

    2

    The Nanotrasen Representative is in fact, a Representative primarily. That is stated in the name. What many NT Rep's have figured out is that if the crew are happy with you, they are much more willing to tell you if their boss is not doing the best job. It's a fallacy to assume that they will report it instantly. There is a trick to balancing your, to use borrowed phrasing "pro bono" work with the main job of making sure command is doing a good job. A NT Rep cannot investigate on a lack of evidence. 

    To finish, this thread is not about the NT Rep and their role. It is about SoP and its need to be updated.

    • Like 1
  6. On 4/17/2017 at 8:54 AM, Shadeykins said:

    This is the same damn thing as the Captain not being allowed to micromanage departments and there being a barrier/separation between the Captain and the regular crew. The NT Rep isn't on the station to deal with the chemist's pissing match with the Coroner, that's what IAA's are for. Honestly if the NT Rep is caught up in stupid little complaints instead of making sure Command is following SoP, they should probably be bwoinked for taking a job and then faffing around and not doing it. By not making this important distinction you give the NT Rep carte blanche over the entirety of the station, a person who can't be fired without admin assistance to boot.

     
     
     
     
    3

    I would like to say, that in reality, you have two types of IAA. One that does little to nothing and cryo's, and the often rare bird nowadays that does something. In my experience, if you want something done about someone, you go to the NT Rep, not the IAA. Though this argument has no place here.

    As another note, you are the "Nanotrasen Representative" not "Commands IAA" you represent NT. You do your best to make sure NT's Interests are secure, that is why you are there. 

    As a final note. I have said before that if I had access to IAA's I could handle more than one case at once. Trust me, on very busy shifts you have three or four to handle. Having one to two guys and a good pAI to help you gives you a team. Making life significantly easier for the NT Rep. You can start to feel quite alone when you can only trust you and your fax machine.

  7. On 4/17/2017 at 8:54 AM, Shadeykins said:

    This isn't even to get into the absolute nonsense that is karma-gating someone who runs a department or having "joint departments". You do realize the NT Rep is subordinate to the HoP, yes? And by allowing the NT Rep control over the IAA's you by extension grant the HoP de facto control over them as well? This isn't even to get into the fact that IAA's will suddenly be able to tell both the HoS, Magistrate, and NT Rep to fuck themselves because they've got three bosses - none of which are ever going to all agree together to do something about a problem IAA.

    1

    To clear this up, nada. NT Rep's are separate from the chain of command. The only people they report to is CC. If you're talking about the pop-up, that is I believe either a bug or the default setting for it. I would have to do a little code diving to make sure. But from my understanding that is the case.

  8. @Deanthelis as somebody who plays NT Rep every shift. I can tell you that is not feasible. Even if you copy-paste your paperwork like I do. From my own experience, it takes 1-3 minutes for me to write a fax to central. If we used your message formatting I could see it takeing upwards of ten minutes.

    Quote

    Written messages must include the current date in an appropriate format, i.e. DD-MMM-YYYY

    Sadly, this is impossible in the game at this minute. As we do not have anything to reference what day it is. (E.G, is each shift a day? Or is it just one shift in a day)

  9. Quote

    My personal thoughts on SOP:

    First, there should be tiers of SOP. Mandatory SOP are portions which MUST be followed, or punishable by demotion/brig time. These are items with VERY serious implications if not followed. Production of combat mechs, for example, which are not turned into the armory, creating dual+ engines in engineering, or use of contraband. These would be things that require the relevant head of staff's/captain's WRITTEN APPROVAL to make an exception for, if it were even allowed. They would get their own crime and punishments written right there in the mandatory SOP (brig time, demotion, community service would be examples), and make an entry in space law that mandatory SOP may have their own penalties.

    NOTE: Mandatory SOP would essentially be like space law. These are only a few things which, if not followed, present a MAJOR hazard to the station and crew. Mandatory SOP should be kept to a reasonable minimum and only apply in such extreme cases.

    Then, there's SOP which is *recommended*. Engineering backup power generation methods, for example, are *recommended*. Example: solars and turbine are backup when the engine is running ('backup' could be anything the CE decides, like if it's a solars only station and turbine is brought online). However, I do not believe these should be enforceable, UNLESS events occur in which demonstrated incompetence occur (meaning, after the fact). For example, I don't bother with solars and turbines when I have an engine running. They actually make it more difficult for me to respond to power grid problems of way the grid works. I end up having to take extra steps to detect where the failure is as a result, instead of just following the discharging APCs along the station's grid backbone. I don't stop any engineers that volunteer, but I never do them myself as I can reroute power pretty damn fast and I don't like it when captains tell me to do them and don't listen to my reasoning when I recommend against it.

    Then there's actually optional SOP. This SOP is standardized suggestions for organizing departments. A head can ask their subordinate to reference it, instead of typing out a big long list of what they want done. But, the department could choose to deviate too. Delegating tasks to the medical front desk, for example, for minor injuries, while major ones are sent back to more specialized doctors, would be an example of optional SOP.

    The head of staff needs to be trusted to do the work too. Captain should not be micromanaging. I admit, the captain can still get involved, but it's *recommended* that they follow the proper channels (note that *recommended!*).

    Also, we need to change the SOP books that are in game. They need to reference the wiki. I think science robotics has some books that are a little out of date.

    Finally, fucks sake we need to address paperwork. People are inventing giant long forms which are becoming an increasing pain in the ass just because they can. That needs to stop. I'd like standardized paperwork forms and that's it.

     

    *cough*

    Let me try this again.

    This should be added yesterday, please please please please please x9999

  10. 1 hour ago, AzraelKnightquest said:

    1. When you Grab and then Reinforce, you grab them Aggressively. Reinforce one or two times seems to throw them down on the ground, with you still grabbing them. If the person hits "resist" enough times, this can be a harder to do than most think. Why not make it to where if you throw them down from Grab Intent, it knocks the wind out of them and leaves them stunned for a pit? Or make the "Disarm" shove do far less, as most times when I got shoved, I was able to scramble back to my feet almost immediately.

     

    I like this, but I can see a situation where you say... have a greytide taking out a security officer in full gear because he had a higher ping than the sec officer and hit first. It also reinforces the stun-based combat we have already. Which is something I kinda disagree with. But that is only my personal opinion.

    1 hour ago, AzraelKnightquest said:

    2. When on the ground, if you reinforce, it seems to go STRAIGHT to strangling. Rather than make it go STRAIGHT to choking the opponent, why not make it to where it first pins them so you can detain them without harming them? THEN, if you reinforce Grab after that, THEN it starts choking. It'd work for stopping someone without the risk of eventually killing them or harming them.

     

    I actually quite like this, it certainly makes it easier to detain people without running off. But I really would only like to see this implemented on one condition, that the person doing the restraining cannot do anything else the person at the same time (E.G cuffing). That way, we don't perpetuate the stun-based combat I talked about in the first section. (Which doesn't need any more buffs I might add)

    1 hour ago, AzraelKnightquest said:

    3. The LEAST likely to get approved and of SMALLEST importance, but I thought it would be neat if, say, like when you Harm and your focus is on the head, your strikes or weapon is geared towards the head, focus is on the arm it's geared towards the arm, etc. Why not make it so that if your focus is on the arm from Grab, if you go on the ground, instead of CHOKING, have it TWIST his arm in a jointlock that damages the arm the same as if you had cut his hand or something, prevents him from using it so well, Focus on the LEG and it makes him limp or slow him down?

    1

    I deeply like this, it adds more subtlety to combat which is something a player with skill could take advantage of.  

     

    Overall, I really like your ideas. Thanks for posting them. It's something I would really like to see in-game.

    • Like 2
  11. Quote

    A frequent issue I see with engineering is their ability to creep into science and medical's domain using

     

    Just today I saw a full medical setup being produced in front of the bridge. I very much like that.

    Quote

    I'm in favor of making the IAA under the joint responsibility of the Magistrate and NTR, considering the amount of overlap that the IAA has.

    I made a suggestion about something similar a while ago, it was shot down fairly hard. But I love this idea,

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