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Showing content with the highest reputation on 09/30/2020 in all areas

  1. Name of Event: NanoTrasen Training Day One Sentence Description: Time to teach the Crew how to be a better Crew! Map Changes: No/Maybe? (Admemes spawning certain things may make it easier, see below [mostly Sec/Engi stuff]) Suggested Number of Players: Any, though higher pop could be a tad messier but "train" more people. Full Description of Event: An idea I've been toying with in my head for a while has been a semi-event/semi-changed Extended Roundtype where the Crew has a "Training Day" where assistants, staff members, and other crew cross-train or straight up learn new departments for a Shift. This could be a weekly thing at specified times where new players or experienced players can swap ideas and "training" ICly to try to teach new players or simply interested players how to do certain things in their departments. For example, Atmospherics can have a SM Setup tutorial, Security can do arrest drills with fake "antags" with some Syndie gear to play practically "tag" with, Science can do Toxins, RND, Robotics and such, and medical can just beat the shit out of some humanized monkeys and teach how to fix different races without worrying about SUPER SERIOUS injuries from the crew, Mining can do Megafauna training, and perhaps a SOO or Naval Officer can discuss proper Command behavior or SoP with aspiring future Heads or current ones. This would be something a Captain can decide to do in an Extended round, but you never REALLY know if its Extended or if its just a precursor to an Admeme event anyway. Hence why a CC Announcement of such a "Training Day" would be a big 'OK' that youre not gonna get T-Spider'd or some other spooky midround while teaching how the Turbine works. In a more OOC focus, perhaps allow Mentors or experienced Crew teach in voice comms some of the training as well. While this breaks SOME of the IC immersion, It may be useful to answer some harder or more nuanced questions. While this turns it more into a COMMUNITY event than an IC one, I really do think it would be helpful. Perhaps, if we would want to take it one step further, make it an Announced event on Discord or such, so that people can turn up if they wish to partake. This idea has been bouncing around my head for a bit, so any feedback or suggestions are 100% welcome!
    1 point
  2. The great getaway! A singularity ate the shuttle and WENDY the chad borg is riding on the final remaining scrap of it!
    1 point
  3. I have a suggestion regarding this idea. Perhaps make a way to put a permanent collar device on someone which will gib their head and destroy their brain in the event that it is activated. The device could be a jumpsuit that has the item built into it or just a jump suit accessory if that is something that is capable of being coded while still being able to have interactions with. It will share the same concept as a tracking and chemical implant but will be more secure due to the idea of the person being both containable and can avoid having the item in question removed from their person without more assistance than "Hey can you just take this off of me." that the lockable muzzles have. This is a great thing because of methods like Exile and chemical implants being removable through surgery that almost anyone can do surgery to remove an implant with just standard tools from a toolbox. Perhaps the collar could be removable by another person with an item like a circular saw and could have a tamper mechanism if the proper tools (Some kind of key the warden would have.) weren't used to remove it. The tampering Mechanism could have a self activate function that has a percentage based chance to activate a timer that would cause the device to explode when it reaches zero. This makes it so that the item is not something someone can power game through with knowledge of how it works (like someone stopping a syndi-bomb by having knowledge of how the wiring acts to a multitool prior to seeing the bomb) and wouldn't have a one hundred percent chance of getting off of them such as surgery does with the exile and chemical implants. In the event the device goes off, there could be a message to security communications saying where the device had been triggered and destroyed. This would prompt security to either look for a corpse or the device that is now missing. It's a blessing and a curse for the antag because security knows they are either dead or still at large. I believe this gives security enough of a leash on the person to keep them from doing bad while giving the antag enough lenience to be able to continue their shift rather than sit in a perma cell for an hour because they got random searched while walking down the hall. "Murderer, Tyrant, Traitor, Today you go free. But as you will soon learn, even freedom has a price." "You carry your prison with you, that armor collar will be your new cell."
    1 point
  4. Hello Everyone, My name is Dennis Snow. A few of you have met the guy in a snowman costume yelling "SNOW". That guy would be me. Recently had a breakthrough in my recovery from that horrible wheat thresher accident I was in and am looking to help out on the station. I dont know much but I am eager to learn and be a contributing member of Paradise Station.
    1 point
  5. It's been a while since I've posted here. Let's change that with character art for the other character I play, Haley-p! I had a lot of fun doing this and I feel I learned a few things when doing Haley's face. I also had a blast doing the background of the right side picture . More art will soon follow!
    1 point
  6. Maaaan, i really love how this looks and also kinda miss playing planetside aswell :( BUT this is really really good
    1 point
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