Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 02/17/2018 in all areas

  1. First Name: Klees Last Name: Hoonkins Gender: Male Age/D.O.B: 31, October 17th 2531 with some non-FTL Cryosleep Place Of Birth: Kelune Species: Vulpkanin Blood Type: 0+ Alignment: Chaotic Good Affiliation: The Assembly, NanoTrasen Religious Beliefs: Believes in ghosts Childhood: Gardenkeeper, Cook Assistant Adulthood: Businessman, Medic on a military station guarding terraforming equipment. Detailed Information Appearance: Short trimmed sunset colored fur with white highlight near the snout. The tips of ears, arms, legs and tail fade into black fur. He is well groomed and has a nice cravat. Quite muscular back and broad shoulders. Very facial expressive and overall playful. Character Voice: N/A Personality: very playful and likes to help others Medical Record: In good overall shape - genetic eye enhancement to negate colorblindness Character Biography Family: Father: Reon Hoonkins - Terraforming Technician -retired- Mother: Cloedia Hoonkins - Teacher -retired- Brother: Tonn Hoonkins - Kelebunzt -no contact- History: Brought to diverse stations with his father, he had to help out everywhere he could from low age on. Already been able to care for himself with 17 he stayed on a terraformig station his father was assigned once. Joined the military and learned basic medicine in service. Was stranded for one and a half year on an station after an unexpected backlash from the terrafoming. He had to work together with the few other survivors to survive. He learned a lot during this time. After beeing rescued he took a rather secure job in marketing and design. He was introduced to Shina by his brother at some point during that time. He and Shina grew very close, even if it started as an long-distance relationship. After seeing what absurd wages Nanotrasen was paying for service on a remote mining and research facility, he joined to work on a space station called Cyberiad... Personal Relationships: Shina Hoonkins (Wife) Married on last october, off station Lucretia Aletmagne (Close Friend) Kitchi Ikamura (Close Friend) Joe Major (Friend) David Flufferton (Friend) Brendan Sighn (Friend) Gerhard van Lutz (Friend) Snow (Friend) Shuuko Tamashii (Friend) Isthel Eisenwald (Friend) E.L.O. (Friend) Faction Relations The Assembly - Loyal NanoTrasen - Once supportive, it dosent look so good anymore... Trans-Solar Federation - Supportive
    6 points
  2. Wizard Round - Walking down corridor from arrivals, about 5 mins into the shift. Pop goes the wizzy who walks past me and fireballs me - first casualty of the round. Still alive, but burning and screaming, fading and going into critical. See a sec officer walking up, I think, 'Phew, some help... maybe he can get me to medbay qui... wait, why am I being brought to security...' At this point, I'm unable to talk. Still alive though, and on fire. Get brought to processing while the coms are going mad with 'Wizard attack in cargo! Hurry!" Sec officer buckles me to a chair in processing - still on fire. At this point, I died. Warden comes in, see's the burning corpse strapped to a chair, and after a few seconds of wondering WTF, he puts me out. The other sec officer goes, "O... he's dead." It takes a further 5 minutes for me to get dragged to medical...
    2 points
  3. Currency implies payment or trading. Antag tokens shouldn't be able to do either. That's taking the argument to a point of absurdity. Each issue solved = 1 antag token, unless it's grammer/typo fix. boom. Legislation solved. As for it being gamified, this is a game we're playing. Who cares? I think you are vastly misjudging the effect this will have on the game. Each round is 2ish hours on average. So let's say there's 12 round a day.By the end of the game there's at least 5 antags, but I'd guess the average is closer to about 8. But let's stick with that minimum. There's 60 antags a day. How many antags will realistically get solved each day? I'd say at absolute maximum 3. (In case you want to argue the point of maximum three, look at the other side of things. If you really think more than 3 tokens a day would be redeemed, that means over 3 issues with our server are being solved a day, that's worth some praise!) That means 57/60 antags every day are normal, and 3/60 are from solving coding issues. That comes to about 5%. The question I'd bring you all is, is 5% maximum of antags worth our backlog of issues being fixed? In my opinion, heck yes.
    2 points
  4. Name: Rsik Ugsharki Age: 22 Gender: Male Race: Unathi Blood Type: A- General Occupational Role(s): Mischievous Ninja, Blueshield, Pod Pilot, Shaft Miner, Mechanic Family: Asrair (honorary brother) Biography: *REDACTED* Recent Events: Rsik has recently returned from Moghes, after spending over a month there. He has been very quiet about the reasons for his traveling, although the exact nature of his trip is very personal and only remains known to him and his closest friends. Personality: Rsik is at times a mischievous playful joker. However if undertaking protection details or departmental responsibilities, Rsik has been known to dial back his playful attitude so it doesn't get in the way. While he hates to admit it, he is a soft-hearted endearing lizard who goes out his way to help others, but can be quick to anger if he is crossed and knows how to hold a grudge. Even so, violence doesn't come natural to him, and Rsik only resorts to such measures in self defense. If there is one thing he hates above all else however, is clowns. This fear and loathing stems from an incident in which a clown had slipped him up with a bluespace banana peel, causing Rsik to teleport out in space with no EVA suit. The ordeal nearly killed him, and has left him with a deep loathing for clowns ever since. . Qualifications: Security Pass Protection & Bodyguarding Piloting Sneaking... Employment Records: [Restricted to Security or above] Alleged Former Spider Clan member. Be watchful of resurgence of ninjaritus... Security Records: Notorious rabble rouser and opportunistic when it comes to having a 'go' at Nanotrasen command. Medical Records: Clean bill of health Personnel Photo (Appearance text): Commendations [only to be added by admin]: Reprimands [only to be added by admin]: Other Notes: Tends to speak in the third person and usually when he wants something to go his way, he'll finish a sentence with a 'yes'... "Rsik would like all access please, yes." Abhors violence, and is reserved even in self defense, often trying to do as little harm as possible. He is no pacifist however, and will go all out to protect those he cares about. Loyalty is important to him, and it is a quality that he respects in others above all else. Loves mice.. as in, to eat them! Had an odd obsession about stealing fancy hats, although this has lessened somewhat. Given the opportunity though, he'll snatch your hat. - Beepsky took on the wrong lizard this time... - Asrair & Rsik, hanging out at the bar - Revenge of the Mice! Rsik's favourite little snack have gained sentience, much to his misfortune. (Also, little cameo appearance by Kennard Rose, aka, his unique mouse sprite)
    1 point
  5. Hello everybody, this is your (least) favorite under achiever here Mach, I usually play as Andrew Hoxton. I tend to do a little bit of everything on station (albeit poorly) but you can usually find me doing engineering, Blueshield, medical, or mining. Glad to finally make an introduction, cheers!
    1 point
  6. Congratulations to the latest batch of people to receive wiki contributor status: * KingPhillipIII * Miraviel/Adri * Probably other people I'm forgetting!
    1 point
  7. Rather than on a per-PR basis, I think a reward for the top X number of contributors in Y amount of time could work. Make them compete for it!
    1 point
  8. I think the roboticist that created this bot had some...tendencies...
    1 point
  9. Hello! I have been playing the game for a little time now as a good fellow named Larry Yodrik but i decided that it was finally time to introduce myself I love the server and i'm usually paranoid about picking a new job because i feel like reading all the guides possible to not mess things up, and even though i have good experience in some fields i fell in love with working at cargo... there is just something special about that place that i love so much Anyway, i hope to meet you all in game and die painfully trying to do my job
    1 point
  10. Wellcome to Paradise then! (Even though you have been around for some time) And don't be paranoid about picking a new job, just ask the others for help. People usually like teaching other IC because it's a nice experience to pass your knowledge onto others. I hope to find your corpse in maintenance meet ya in spess soon.
    1 point
  11. Hello I tried the game for about 5 minutes a couple of years ago, and immediately wrote it off as old-fashioned, clunky and boring. However, I recently re-discovered it, and played my first game last night, which was quite fun, if a little confusing. I'm interested in the role-playing side, and so I hope I can fit in on your server. Unfortunately I still don't know what I'm doing - how the jobs work, the chain of command, etc (I'll check the wiki). What can a newbie do on your server? Can I shadow someone experienced to learn a job? I quickly wrote up my experience from last night, so you can see the sort of gameplay I enjoy:
    1 point
  12. Some spooder sprites for actual use. or at least the design process towards them. I'll be updating this as I hit some milestones in the creative process. Currently I'm working on making unique sprites for the queen and mother as they are considered a "boss" class by tzo and should have appearances to reflect that. Queen sprite VU: The initial linework and color palette was based on the real world wolf and spitting spiders. Shown here next to the red. After some discussion, the palette was darkened and desaturated, then some purple was introduced to the shading layer to make it less greyscale. The eyes were brightened and more prominently highlighted and the spots on its back made more prominent. The next version is slated to have a bit more blue in it, depending on if it can be worked in reasonably well. I'll be posting that up in the next batch.
    1 point
  13. Give the Psychologist's PDA a menu (similar to the Uplink) with a limited number of points with which he can acquire drugs to give to test subjects patients in needs, and can be granted more points at the CMO's discretion. Some suggestions for buyable drugs: Nicotine Patches Medical Marijuana Packs Methamphetamine Haloperidol Hydrocodone Ether
    1 point
  14. Please see the updated version of the server rules.
    1 point
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use