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Plotron

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Posts posted by Plotron

  1.  

    nobody is going to drag a body to an advanced scanner to check for implants.

     

    If you're cloning somebody, you're most likely in Medbay. You need some tools to remove that implant. The DNC is basically like a sticky label that reminds you of it when you're trying to clone somebody.

     

    Shitcurity has more things that it can abuse; such an implant would be the least of your worries, considering that you'd need warden-level access to get the implant in the first place.

     

    A simple morgue tray in Brig would go a long way, yes. I think it'd be the optimal solution.

     

  2.  

    I don't need that, I don't want that.

    Riots usually mean some degree of self-antagging. Riot gear doesn't really protect you from stuns during riots and riot gear = slow speed = unrobust. Considering the experience of our security forces, I'd say that riot gear only makes you a laughing stock. Newcomers may think gear is everything, but in this case it's more of a handicap.

     

    Fruerlund, it'd be cooler to finally reorganize our Bridge. I remember that fantastic design of yours.

     

  3.  

    Not sure what kind of perks you can give them, but I also assume it wouldn't need to be a karma position.

     

    I'd make it a karma position, though.

    5 KP, standard price.

     

    Perks? Give them a small medical room with only basic first aid supplies on Mining.

    And a medical hardsuit.

     

    I know why you want that job, I know it's inconvenient to save miners when you're just a station doctor, but I'm not sure if the place is right...

     

  4.  

    Now that solution was closed / refused by the coders so im all hear as to an alternate solution that could be used all the while keeping the maintainers / coders happy.

    That solution does not exist; It's probably the equivalent of perpetual motion machine: unnatainable.

     

    So far I'm seeing a few arguments.

     

    1. It modifies LINDA code, we want parity 'n shit.

    A response has been presented: the modification was designed with the above in mind; the PR-maker claims it's just two lines of hook code.

     

    Unless the other side refutes that and proves Jey to be wrong, this argument should not be included in this discussion.

     

    2. Lag.

    Response: apples to oranges unless tested in a live situation (CPU load vs load spikes vs perceptible lag).

    The other side closed the PR and refused to test it in a live situation.

     

    We should probably check if our testing methodology is correct.

     

     

    I'm certainly a little bit biased here, but I feel like Jey is being treated with excessive skepticism.

     

  5.  

    Are you sure we don't have something awfully close to fascism on this server already? And I don't mean the fun-killing admins. I mean Nanotrasen.

     

    Having fascism somewhere in the lore/background doesn't mean acting like a fascist in-game.

    Nobody (but CC, fucking adminbus loophole) is above Space Law. That's for a good reason - to prevent the slippery slope of internet shitlery.

     

  6.  

    I mean, come on. It's NanoTrasen.

    I don't want fascism on this server. Security is meant to be the shining beacon of the law and righteousness, and when a superior comes and ruins it I lose faith in humanity.

     

    We hold security here to a very high standard. We should not ruin that image. Prison Station is for that.

     

  7.  

    I don't think cargo should be able to get themselves proper spacefaring gear that easily, and I imagine that's the reason behind the high-cost spacesuit as well.

    It's fucking expensive. And the crate is locked.

    I find it easy to hoard supply points. If we can add it, then why not? It's expensive already, suits get stolen, and Security only has 2 hardsuits (not counting the Sec Pod Pilot behind that karma lock).

    Meteor rounds, construction rounds, whatever.

     

    If you people are so against "useless" orders, you might aswell go over the list and remove half of the items there.

     

    I found the space suit order in engineering section and figured that other suit types shouldn't remain unique and unorderable.

     

    I'm not sure how necessary it is.

    Most PRs aren't necessary, but that doesn't stop us from actually improving and polishing the game. The more complete it is, the more cohesive the experience.

     

  8.  

    Vampires are weaker than traitors, round-wise.

    Have it so people gradually transform into vampires, much like in autotraitor. It'd be more interesting than killing 3 out of 5 vampires early and effectively turning the round into extended.

     

    Vampires oftentimes play safe. You need to feast on people and you can't easily steal identities unlike a changeling, so chances of detection are quite high.

     

    Throwing new antags at crew as the round progresses would be a potential solution to this problem.

     

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