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Plotron

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Posts posted by Plotron

  1.  

    Roboticist, green, point 5:

    HoP doing human resources sounds fun, but I think that clause should not apply to civilians/greytide.

    They don't have a job or responsibility, borgs are slaved and if a borg is incompetent - then well, what can you do? Let's be serious - nobody is going to do a background/job check for people applying for cyborgification.

    I don't want borging to be a slow process.

     

    General idea: grenades outside RnD not permitted during green, but suddenly permitted in blue?

    Typically you'd want restrictions placed on normal crew (and bombs, especially) in blue to control the chaos and/or damage.

     

    Showing off your new funny (and harmless) grenade in green sounds okay to me, but it is in blue when Security is randomly searching people. It's much easier to control the crowd when you have a list of items they definitely shouldn't hold in that place. Since when do people running around with bombs make one's life easier? I mean - I could understand it in special circumstances (red, nukies, blob, whatever), but code blue is not an exception (and SoP often goes to hell in a crisis anyway) - it's a general alert that tells the crew that something's not quite right, and that they should stay vigilant and cooperate with authorities. IMHO bombs should definitely be kept locked in RnD in blue.

     

    Geneticist, rule about body doubles: well, no more multiple Bulmas.

    I am going to miss people with humanized monkey doubles. You sure we can't afford letting them have humanized monkey doubles? Sentient/intelligent/player-controlled doubles I fully understand, but this... sounds like taking away that tiny bit of creepy SS13 fun.

     

    Overall, this SoP is fair and cool. I'm surprised!

     

  2.  

     

    • Has anybody other than the creator tested this? If no, why not? If yes, what were the results, and what do they mean for it?

    • Just what exactly is the argument? Are we negotiating a compromise of this? Are we arguing a straight yes/no? Most of the arguments I've seen so far are about the related topic of CPU cycles, which is not the subject here.

     

    There have been times when the discussion has gotten frustratingly close to addressing these, but has yet to do so.

    So enough ranting about whether ZAS or LINDA is your favourite pony, and enough about the difference between CPU load and frames.

    2. It has been tested on a few configurations. Independent tests on weaker configurations reported a higher CPU load. A question arose whether this is a fair comparison at all - and especially - how these results would translate into real-world situation perceptible lag.

    3. CPU cycles are relevant here, because point 2. depends on it. We want to know what the perceptible lag would feel like, but it hasn't been tested. The PR was rejected on [standard] theoretical grounds that are being debated to this day in the form of CPU load, cycles and spikes.

     

    Granted, empirically speaking it'd be optimal to conduct a proper experiment that would account for all the variables. It's not going to happen, though.

     

  3.  

    ...should be a briggable offense, not just subject to disciplinary action.

    It's not grafitti-art, it's not cable-art, it's not even alcohol-induced.

     

    But is it an explosive, really? It certainly isn't cool to look at, it makes janitor's work harder 4noraisin.

     

  4.  

    "I will fuck you with a cactus via TCP/IP"

    That's... a very good line! I'm taking it.

     

    I agree with you on most (if not all) points.

     

    Compared to what comes from the player base, I'd say the admins are a good 200% nicer than what they receive.

     

    Yes.

    When it comes to the third, sometimes instead of carrying on the debate, the admin who is dealing with multiple other things in the round, is stressed and not in the mood to debate with an entilted man child, and is trying to actually enjoy SS13, may tell them to fuck off.

     

    Dude, manchildren spoil everything!

     

  5.  

    No there's nothing wrong with me. I just REALLY want to see some kind of Horror Station 13 that's more than our current antags selection. I want to see things that make you shit yourself in the middle of the night.

    Wrong game.

     

  6.  

    Admins here act swiftly and because of that some of their queries are unclear. If you stop and think "Well, this has gotten serious, let's cooperate" you will be treated fairly. It's a matter of attitude.

    Yes, the queries could be more clear IMO and they should not contain rhetorical questions.

    Clarity is very important.

    "threating someone in LOOC" what is he going to do? Stab him through wifi?

    Toxic environment should be subject to policy. I don't want people to harass me over a game. LOOC is used mainly for OOC questions, quick job advice (when you lack information you ought to know) or some other minor stuff that doesn't involve insults or things that could've been better said IC (and roleplayed).

    Internet harassment brings real consequences. Hostile environments ruin your fun, and that's why assholes should not play on our server. If I wanted to have mud thrown at me, I'd play some LoL, DotA or other (semi-)competitive games.

     

  7.  

    Yes this would be great. But we need some SecNews Consoles arround the station. So that not only Sec in their departement can see it.

     

    What? Newspaper screens are basically everywhere. Access to wanted issues is as common as the access to the newspaper, as long as you're interested in read-only.

     

  8.  

    I'm a little sickened by this thread. Show some class. And don't speak for anyone other than yourself.

    Arguably Shadey went a bit overboard with the calculations.

     

    That's pretty much what I'm getting out of this.

    Yes, you summed it up well in your last post.

     

  9.  

    From a gameplay perspective, they're a karma role that, due to their nature, only really attracts and maintains people interested in paperwork-based RP

    *cough*

    I use this role when I'm feeling validhunty or when I do not want the extra responsibility that comes from being in an actual command role.

    With this access you can freely roam the station. And if I can intervene when people are treated unfairly - that's doubly cool.

     

    I do believe that the stamp should be changed, though. If the NT Rep stamps it, it should be NT Rep's stamp on it. He's just one person with his own opinions. And when his opinions align with those of CC, then I guess he has papers to back that up.

     

  10.  

    Actually the difference in the two is that the NT Rep stamp stamps green on a paper, and a Central Command fax stamp ends up grey. While on the paper you're reading they look the same, the item sprite is different.

    Fax is black and white. It doesn't print colors, so the stamped papers [on the outside] are always grey.

     

  11.  

    If you're cloning an executed antagonist's body, you're either an antag yourself or security has silently dropped a body in the morgue/medbay without saying so much as a word, in which case it's their fault.

     

    Information flow. Once the body is stored, many bad things can happen, including mishandling by inexperienced/unaware personnel, who could simply join late. It's not like people check or update medical records and plain bodybag labels are fallible. One does not simply stick a label on someone's body.

    It's something that more or less permanently takes people out of the round, which is something I'm always against (and is why I consistently play medical in the first place, to keep people in the round).

    It's no different than leaving the rotten corpse in the execution chamber, and certainly 'better' than spacing it or debraining it. It's still easier to recover an antag's body from Morgue than from the Brig and if you're so keen on reviving it, surely getting a few tools to remove the implant wouldn't be insurmountable.

     

    If you can choose between leaving the body in death chamber or putting it in the morgue, the latter is certainly more risky. If you were to implant that person with a DNC implant, the latter option suddenly becomes viable and therefore - more commonly chosen.

     

    On the DNC issue. How about making this implant of yours just give a warning upon cloning instead of actually preventing it. That way antags can ignore the warning while real people will realize "Uh oh bad idea"

    Ok, but it should ask if you're sure you want to clone that body, so you don't end up accidentally cloning the antag.

     

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