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johannhawk

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Posts posted by johannhawk

  1.  

    By that logic, you have to remove Fartonium, Fliptonium, *flip, *snap-ing your fingers off, the Super-fart genetic power, the Clown-bomb, HONK mechs and HONK Squads and the list just keeps going on.

     

    Logic checks out. Begin the purge.

    image.jpg?w=500&c=1

     

  2.  

    /tg/ uses slime people hair. (At least if you enable slime people to be chosen in settings.)

    It's as transparent as their bodies. Same color too.

    I can get a screenshot if you want one.

     

    ...how was i never aware of that...

     

    EDIT: i would love a screenshot.

     

  3.  

    so...

     

    here is how i remember it working on no-RP goonstation: goonstation has no telecomms, and the headsets fail to transmit occasionally, sometimes even twice in a row.

    on the second or third transmit fail...you will realise somebody with a radio jammer is about to shiv you reeeeaaal soon.

     

    here is how i think some people in this thread want it to work: leave a obvious staticky noise/mysterious headache as soon as the radio jammer comes close enough, its basically a big arrow pointing at the general direction of the antag, not stealthy at all but you wont be able to call for help...or hear the alerted validhunt lynchmob over radio as the antag

     

    here is how i want it to work: make it so all radio equipment within 5-6 tiles cant recieve or send, and anything within the screen but outside the 5 tiles would just be garbled.

     

    possibly give it a strength adjustment so you get to control how many tiles it affects and what devices it shuts off in one setting, starting with headsets>>>station bounced/pAI>>>syndie encryption key/death alarm>>>intercomms

     

    in a nutshell:

    want to have a shorter jamming range so you can hear if the AI is yelling at sec to get to your location through your syndie key?

    OR a stronger and wider radio jamming incase your victim manages to crawl a bit further away.

     

  4.  

    can i directly say i dont want the tails or heads anymore? or do you just want to keep telling me to play something else no matter what i say, when all i want at this point are basic options... oh wait...

     

    brb, reviving a different thread with a autoinjector.

     

  5.  

    Would this not mess up hardsuits as well when we suddenly have slimes with differently shaped heads

     

    i think we have already established that aesthetic option wouldnt be very....optimal.

     

    in the unlikely event that would happen, they can just hit the morph button to swap to a head shape that fits.

     

  6.  

    pretty much just like goonstation radio jammer, and then again, goonstation headset radios are known to occasionally fail once or twice in a row.

     

    but by the time you realize its actually a jammer...you are quite dead.

     

    if i remember correctly, its just a item that goes in your pocket and can be activated in your hands whenever, but it also jams YOUR radio.

     

  7.  

    Unlike my previous McDonalds suggestion, I'm being serious here.

    resized_business-cat-meme-generator-seriously-folks-this-is-serious-business-d31d3d.jpg

     

    Anyways, this reminds me of that one time a chain of fat people ate each other, a fat person could only contain one mob, but when a fat person contains a fat person that contains a another fat person that contains a yet another one...

     

    this is mostly used for shenanigans than anything else from my experience.

     

    altough i vaguely remember a changeling using this to hide a body.

     

  8.  

    well, for the people opposed to this thread.

     

    i for one, dont really need or want heads on my slimes, i was just trying to add more to the conversation.

     

    i just want at least something.

    Also, fun fact, slime people are actually all black-eyed baldies with an overlay on top of them.

     

    slimes get 2 customization options, almost anything else gets 4-5 options

     

    Why not play an actually tailed/muzzled race?
    ^ that.

    Slime people are slime people, not slime vulpkanin/unathi/skrell/whatever.

    If you want to play a race for it's aesthetics then just play the race, dude.

    while slimes and catbeasts/dogbeasts/foxbeasts and cool robots have different aesthetics of their own...slime people almost have none at all in a way.

     

    i really just want some basics, its obvious nobody is going to add a another race (that would be disastrous), and fleshing out the current ones would be way better.

     

     

    TL;DR nothing wrong with at least some more options.

     

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