DZD
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Posts posted by DZD
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That honk honk butt story was the best story relating to SS13 I've ever heard. Ever.
Pretty much.
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The changes to the NT Representative's role are certainly interesting, although I'm curious if it still includes faxing periodically Central with reports on the state of the station.
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Just the one onboard the main station.
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You smell that? It's the smell of vampires burning in the chapel...
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If you could split these up into 3 separate .dmi files with only the clothing items, they should be fairly easy to implement. See this for how to do so.
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*scroll* Agh! Xenomorph! *smash monitor with nearest sharp object*
8.72/10, I need a new monitor.
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The wizard's Scrying Orb does 15 burn damage on a melee attack, and makes a welding sound.
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Absolutely not.
If anything we need to bring the Crab+Gibbing rule back.
For those unaware of what this is: asking for antag gets you turned into a crab. Asking to be turned into a crab gets you gibbed.
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There is actually a Sith Lord traitor bundle, which gives you a set of energy swords, dark robes, a Syndicate ID, and a telekinesis injector.
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I would like to add that immediately after said round, MarkvA fixes the bug that caused this in the first place.
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The station was having a fairly chaotic round with changelings as well as a ninja, and the ninja had just dishonored himself by being beaten to near death, then escaping into space and going SSD. Out of the blue, a Bluespace anomaly appears in security, and as usual, science fails to disable it, it goes off, teleporting the armory two crewmembers and a changeling...
TO THE SYNDICATE OPERATIVE SHUTTLE.
Said crewmembers then manage to break into the Syndicate base, as they spawned just south of the shuttle, where one can break through the windows to enter. Coming back from a mission no doubt, a Gib Co. Operative #3 pops out of the blue in the shuttle, and opens the airlocks to the Syndicate base, only to find three Nanotrasen employees enjoying the scenery. Pulling out his trusty Syndicate pistol, he begins firing at them... and gets robusted with a riot shotgun. Stealing his ID, the changeling also comes up with the idea of welding him in a locker, where he later dies and his implant goes off.
Also returning from their mission however are another Gib Co. Operative and the Gib. Co Mech Pilot (who is in a Seraph), they proceed to chase the Nanotrasen employees and the ling out of the base, however they manage to barricade the path behind them, and break into the front of the Syndicate shuttle before the operatives can reach them. Powering up the shuttle's Bluespace drive, they dart away to safety... except for the two employees who got sucked into space through the window they used to break in. There was only a lone IAA on the Syndicate shuttle now, he alone survived.
Arriving near the mining asteroid, the ship docks and the IAA "procures" a few goods from the ship and is on his way out, until Gib Co Operative #3 appears and shoots him to death. However, this was not to be the end of the IAA, as through advanced Syndicate medical technology, he brought the IAA back from the dead and implanted him with a Mindslave implant, beginning his glorious new career working for the Syndicate.
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Tea can serve as a mild anti-toxin in case of a spider bite or a Supermatter explosion, although unlike anti-toxin, it will not rid you of hallucinations caused by a Supermatter explosion.
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9.3/10 I love the smell of fresh blood and giblets raining from the sky.
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8/10 Dragon Ball was a weird show. Also, Mijhead is right.
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Considering this game is notorious for a person being able to learn new things even after years of playing, I thought compiling a topic of random, obscure, and interesting gameplay mechanics would be beneficial to everyone (also, I kind of saw /tg/ wiki's Awesome Guide to Miscellaneous Stuff). You're free to post just about anything as long as it applies to Paradise code. Do note that the code is changed and updated fairly often, so information may not remain accurate.
I'll start with a few Cult-themed ones as well as a few non-Cult ones.
- You can actually hit people with your cult book, and it makes a fairly robust weapon, doing between 5-20 points of burn damage with each hit.
- You can use a filled or semi-filled cult tome on a blank one to copy the known words over, just make sure not to use them the other way around, as that clears the filled tome!
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I think you might need edge pieces as well. Also, for the central piece, you're likely going to need one like the "ugly" center piece, as any table 3x3 or larger would look VERY strange without it. (Take a look at the dorms table for the edge pieces and a large table example).
im too lazy to export it today ):
anyway the centerpiece is the one with the Ian on it.
Ah, I had just assumed it was smaller than the centerpiece current tables have.
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I think you might need edge pieces as well. Also, for the central piece, you're likely going to need one like the "ugly" center piece, as any table 3x3 or larger would look VERY strange without it. (Take a look at the dorms table for the edge pieces and a large table example).
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Quite an interesting round, a security cyborg stole your nuke, and we actually went to try and space it, only to find out you were all dead.
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A Vox rushed into Escape dragging player-controlled Renault behind him (IC friends that round) and opened fire on a security officer with his Wand of Nothing.
The security officer lasered him to death. Two casualties - Renault and Vox.
As the ninja hiding in the maint tunnel just below where that happening, I was tempted to go grab and space that officer, except someone (I believe it was the HoS) was nearby.
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Ryan Faust tends to be fairly by the book, however he likely wouldn't question the morality of any orders given by Central Command, and as a result is liable to some "morally questionable" decisions.
Yachiyakikitayayakah is ehh... well, being a Vox he doesn't really have the same perception of morality as most crew, and wouldn't hesitate to leave people to their deaths if it is within his own best interests, unless given an exceptional reason to not do so.
Glyph (and his AI, cyborg, and pAI forms) is a bit of a strange one, having two different personalities, one of them (Synapse) doesn't have much of a concept of morality, and he tends moreso to act "nice" to people so that it is better able to manipulate them to its advantage. Being fairly cold and calculating, it would probably kick a puppy Ian if he had reason to believe it would be notably beneficial to its interests. The other (Solace) personality is sympathetic towards biologicals, and tends to be fairly kind and selfless. Usually Glyph tends to act as a middle-point between the two, although is capable of shifting to either side.
DOOMCRAB (the pAI and AI, as well as DC-666) laughs at the concept of morals, although given his situation of being forced to be subservient to the crew in one way or another, he doesn't tend to do anything questionable without valid reason, although he delights in the suffering of others.
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Beware his ghost, for his puns are many and their corn is strong.
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This is a picture. This is the picture of Alice, the Bestshield, after having solo'd an AI. I am proud.
I only got one karma though. This made me sad.
She was the only person even close to the AI, and there were about 4 seconds left due to the fact that the timer was counting down 6 seconds at a time instead of 1.
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This addition would require the removing of the plasma creation when not wearing a suit, especially since they also seem to expel plasma WHILE wearing a suit. That would pretty much eliminate the main grief issue with the race though, which is a plus.
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What about releasing air everywhere on the station with a canister? Too much air is never a bad thing!
Tell that to ZAS as it smashes your skull against a wall due to a massive pressure wave caused by opening a normal old air canister.
Brig Doc Labcoat + Vest & HoS closed Trenchcoat
in Suggestions
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Both of the brig physician's items need sprites for when they are displayed in-hand. Also, I would recommend looking and how Flagbearer has the .dmi file structured using Dream Maker, as if you have all the sprites assigned to the same icon state, the icon animates, switching between those sprites (EG, different icon state for a closed labcoat versus an open one). Otherwise, both look great. Here is the icon for the paramedic's vest as a reference.
The HoS coat has one such sprite in-game, however it would need a bit of tweaking so it properly matches up with the 3 gold button coat, here is the current version.