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FreeStylaLT

Retired Admins
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Posts posted by FreeStylaLT

  1.  

    Counterfeitguise and Bradley208 have retired from their Mentor position. They are welcome back at any time.

     

    Sparkyninja is no longer with Staff. He is welcome back at any time.

     

    Kluys has un-retired, back to his original, Senior Admin position.

     

    This thread should be updated periodically (Every Monday) with any further Staff changes.

     

  2.  

    A new addendum has been added to Rule 2 regarding flavor text:

    Your character's flavour text should only contain information that any other character could ascertain at a glance. This includes, but is not limited to, height, build, eye and hair colour, musculature, etc. Any characteristic that would not be physically visible at a glance (such as personality, backstory, and so on) should not be included in the flavour text.

     

    Providing a link to drawn art of your character is acceptable, though it must remain within SFW boundaries.

     

  3.  

    Lightfire53, Qinetix, Fruerlund and Sasanek12 have been promoted.

     

    This list should be kept updated with any further changes to the roster in the future.

     

    Do note: The list may have some outdated information, especially when it comes to the 'Retired Staff' list. If your name is not there, but you think it should be, feel free to contact any Senior or Head Admin.

     

  4.  

    The time has come once again for us to gather around and hear any questions you may have for the Staff!

     

    Hosts are going to be: Necaladun and Regen once again.

     

    The meeting is planned for GMT 18:00 on October 15th.

     

    Feel free to leave any questions you would like to have answered during the meeting as a reply to this thread. Otherwise, you can send them to any Senior/Head Admin through Discord/Forum PMs.

     

  5.  

    Greetings everyone! A community meeting is going to be held at August 27th, 18:00 GMT/UTC. It will be a Q&A session, which will be attended by various Staff, coders and Admins alike.

     

    There will be a dedicated Voice and Text channels on the Discord for the event which will be used to communicate with everyone. If you wish to participate you only need to show up on discord and connect to the designated voice channel. Anyone who is not a staff member will be muted, and unmuted to ask their question.

     

    You can propose questions in this thread, PM them to me or Necaladun if you wish to keep them anonymous, or wait for the event to start to post your question, though we will be going through a pre-set list of questions.

     

    The event will be hosted by Regen and Necaladun, who will be in charge of relaying the questions and managing the event.

     

    Looking forward to your questions!

     

    The meeting has concluded, here is the pure sound recording:

    http://www.mediafire.com/download/eygda ... 6-08-27.7z

     

  6.  

    I am not entirely sure what you specifically have in mind for Surgery, especially considering this sounds like a mapping suggestion. I would gladly try to map it myself, but I have no earthly clue where or how you would want it, on top of that I would be basically mapping it according to a single person's idea of Surgery, which is not a good thing in most cases.

     

    Considering how much more simple it is to map for byond than code, I would suggest mapping up your own version to show off/PR to ask for opinions. Otherwise, the mere concept of this idea can be discussed to no end, but without an actual proof-of-concept it will only be talks.

     

  7.  

    The new brig has only 6 cells opposed to 9, so the greytide is being a bit of a pain in that regard; seeing as we've got to assume that we'll lose at least three cells from the usual bombing. I've been tempted at in getting 1x1 cells getting built as Warden.

    There.. have always.. been 6 cells.. Are you sure you are not mistaking something?

     

  8.  

    I apologize for the delay. The admin in question was warned for these events. Such excessive abuse can very well disrupt and ruin a round. Especially by preventing players from dealing with it when it is under legitimate circumstances. These kind of events should not happen in the future without a more careful choice of actions used to execute it. The pony thing, also, was rather silly, excessive and didn't seem to add much to the event or round, but rather detract from it.

     

    I hope you find this solution adequate, and this complaint resolved.

     

  9. As I listed my extensive arguments on the PR, I do not support this change. It is an unwarranted nerf to antags, both science and not. Yes, Science is powerful, but so is the crew in most rounds these days, given extensive cooperation and genetics. I do not see anything inherently wrong with pitting a potentially powerful antagonistic RD vs a powerful cooperative crew, as it is nowadays for the most part.

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