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quintaessentia

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quintaessentia last won the day on October 10 2019

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About quintaessentia

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    greenhoney

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  1. While i appreciate your enthusiasm about necaladun's suggestion and commitment towards the improvement of IPC, please start a seperate suggestion if you want to discuss further oil tanks on station. This suggestion started nearly three and a half months ago and had its last post before today was made nearly three months ago in addition of it originally not being about oil tanks. Everyone stated their opinion and reasonable suggestions were made, and for my part it also changed my opinion on the whole matter. So while this may sound cynical or whatever a proper adjective to describe i
  2. I am kind of conflicted on this one, Zeke's expression is so genuinely happy (and a bit innocent) warming my heart and making me smile, but on the other side there are these suggestive symbols..., i am just unsure what to feel. The seashell buildings are my faveroite of your concepts so far, they look ancient and modern at the same time and fit perfectly into the theme of an underwater city.
  3. You seem to have descended into the deepest depths of hallownest. Exploring these old ruins is a real joy and i love the melancholic atmosphere, one experiences while stumbling through this fallen kingdom. Nice attention to detail by the way, with the moth wings, kings brand and charm.
  4. So, @John_bigless said he wanted his character drawn. As we knew us for some time, I just asked him if he would be willing to give me this opportunity. With the input of him i didn't have to think too much about the setting and details and it was therefore overall fairly relaxing. I am more than happy that i've done this and he seems to be pleased with the result too. Nathan chilling at home with a can of synthanol.
  5. A chain of improbable events lead me to this point, where i am actually drawing something and posting it in this threat. I got no fancy programs or tools to make anything digital (except if you count a mouse and paint into this category), nor the skill required to do so. All i got are some pens and pieces of paper, so this thread will only include hand drawn art garbage. I only started to try the day before yesterday to seriously draw, so please don't hit me if i am not able to get up to the Graphics Sections standards. Without further ado i present to you my first drawing of a humanoid p
  6. Some possible location i can think of are Electrical Maint and Tech Storage. Personally i would also like a publicly accessible tank, somewhere near arrivals, but i am not sure how highly flammable oil is, along with welding fuel this could prove to be a problem. Now, IPC players could possibly get some kind of container to transport the oil with them, or to even consume it, coming back to the emergency box. I am pretty sure that discussing oil tanks goes beyond the scope of this suggestion, so i may be tempted to make a new suggestion on how to fix the problem with IPC and oil.
  7. One could still smash the girder with the emergency welding tool, which would take, along with removing the outer plating, about 70 seconds. Which is probably the same time it would take one to run all the way to the YouTool near arrivals and back from engineering, along with using a crowbar/ wrench to get through the wall instead of smashing it to debris.
  8. It may not save anyones live, but will make some players rounds more relaxed. IPC players which joined late wouldn't have to worry about getting a welding tool and IPC are so fragile and their limbs so easily decapitated, that every little damage could decide wether one looses one's last arm while taking brute damage in crit or not. I totally agree with Eight, and as i already stated, and will probably need to again, it was about the oil in the first place and the rest just a side idea. Besides those two aspects i can agree with you on your other arguments. Some kind of emergency inj
  9. I don't think it would be the same, and i got a number of reasons on why i think so: 1. Burn packs have a lot more healing potential for organics then 15 cable coils have for IPC. 2. While emergency welding tools can be easily refilled, they are only able to contain 10u of fuel at once, making the brute pack in emergencies more useful (it is called emergency box). 3. Brute and burn packs can be instantly applied, making it possible for you to heal faster than an IPC and making you able to do it while in motion. 4. IPC take 50% more brute and burn damage. 5. To not repe
  10. Yeah, that's more efficient, i got it in a similiare fashion, but a bit more distributed on each of the eight segments. You forgot the Machine Board (MRSPACMAN-type Generator) by the way.
  11. This suggestion was never about welding tools and cable coils in the first place, the original thought was to give every IPC a bit of oil. I just wrote it down as a side idea, a possibility. Furthermore as already stated, those two are so easily acquired, it doesn't matter if they would be added or not. In my opinion 50 to 100u of oil, or even less, are not game changing at all, as the moment an IPC really needs oil is when they can't move a finger anymore. Furthermore there is only one oil tank on the whole station and IPC don't regenerate blood in comparison to most other races. Squishe
  12. As the title already states, i want to suggest customized starter kits (those boxes everyone starts out with) for IPC, like Vox and Plasmamen have. Those would contain instead of the small oxygen tank and breathing mask an oil can, containing 50 to 100u of oil. This would fix some problems with the IPC race in general, would take little coding (could be just these red oil containing vessels in robotics) and would only make sense from a lore perspective. Also an emergency welding tool and a cable coil could be possible, but those two, or better, are so easily acquired that it doe
  13. Put some kind of frames onto all disposal bins that only allows items to a medium size to be thrown into disposals. Set up a second contaiment field around the engine. Try to remove the maintenance access from all civillians. Add such a sensor, like airlocks normally have to not crush people ,to firelocks. Cover all airlock wires with plassteel so the fellow crew doesn't shock themselves. (Same for vendors etc.) Maybe add an extra layer of one reinforced glass to each window leading to space and to often visited places with electrified grills. (looking at you bridge)
  14. If we don't share the same personallity, we will do some day. I guess i am more and more becoming like him, or he is becoming more like me. We are becoming more like one another. At least we share the same curiosity by now. I am just loosing my threshold to all people.
  15. Normally such stories start like any other shift, not this one however. As James, who served the NSS Cyberiad once again as the Research Director, went to his closet to get the science door remote he noticed something odd. Besides the science SoP was also a copy of Space Law. As he despites these regulations known as Space Law, because of its often miss interpretation and abuse, he took it and threw it in the nearest disposal bin he could find, after making a comment to this on the command channel. Sadly as he stepped through the airlock into the science hallway he noticed something that
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