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henri215

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Everything posted by henri215

  1. Yeah, something like that, i just don't like that theres nothing saying what you should do with it or where you should store . One plus is where i can keep lost IDs since leaving them at the tables is dangerous for anyone trying to break in.
  2. One round i had a Hop assistant that took care of it, he made boxes for that purpose and it worked just fine.
  3. Hello Paperwork Hop comrade, i think the same, it has potential to encourage to be better at their job and to teach them not to fear the pen. (Handing out paperwork as Hop isn't a bad thing, since while the person fills it i am updating his ID and PDA, one dream we paperwork HoP have is someone walking in with the required paperwork and permission just waiting for transfer. :) )
  4. Every bald crew member receives these objectives roundstart
  5. Cargo: Only competent QM should try using those forms :) (NOT FOR WRENCHS!) Mechanic: While playing as mechanic i use this form and the flow of things is fine, it's not something THAT important but it's cool. And yes, the thing about people disappearing into space to explore is a problem mechanic has, in wich people treat it like explorer 2.0 Detective/Coroner: Yes, they both have notes. When the round has too many things going on i have to use those notes for quick records, but i still prefer using proper forms when possible because i can have different more detailed information's (and it's beautiful) Magi/IAA/NT Rep: What about first time IAAs? Maybe standard forms can help them guide themselves on this at first glance, boring job. And i think it's a job that forces you to use the wiki to search for example forms or how to make your own, the game itself doesn't have the ''tool'' you need. RD: I have never seen people using paperwork for RnD and i imagine it would be chaos just like when Cargo does the same :). About donating your body to science form it's more about giving yourself to genetics so they can use you as subject, that's what i have always seen it being used for. HoP: Yes, most of them have their own forms, i included this one just to make his life easier, ready to use forms. Psych: Giving them ready to use forms would encourage them even more to report problematic crew mental status i imagine.
  6. There's two objectives with this suggestion: 1- Make people use proper format for paperwork when necessary( dont fax CC simple looking documents), good to orientate people to include important details like signature. 2- Encourage people to make use of paperwork that they don't know exist's without having to actively search at wiki I see two way's this could be done, make it spawn in a specific place for each job, or make it an option when removing paper from paper bin ( Just like how it's done with nanotrasen paper bin), people would still be allowed to use their custom paperwork form's. Here's what i would suggest for each job paperwork: Cargo - Item Request Form ( ONLY USE FOR IMPORTANT ITEMS, BUCKET ISN'T IMPORTANT!) Mechanic - Vehicle Purchase - This job can have the luxury of wasting time on such things since he doesn't get a bunch of client's and considering that buying a space pod is a big thing (enough to request money and paperwork over it). Detective - Detective Report - This job requires you to gather evidence and to connect the dots to solve cases, i personally always use report's for my investigation's and for giving out copies to warden or HoS so i don't have to explain every time what happened over radio. Magistrate/IAA - Complain/Investigation/Report forms - Yes, they already make use of those, but by doing that we would be making their life easier and ensuring they would use proper formats for such serious subjects. Nanotrasen Rep - Report Form - Making life easier and making sure they use proper formats. Robotics - Cyborgification Contract - So they can have it in hand's when someone comes asking for it ( and again, with proper format) RD - Donate yourself to science form and AI contract - Not that important but i have seen people using Donate paperwork before. Hop - Job Transfer/Additional Access/Demotion/Lost ID forms - Makes his life easier if they wish for paperwork records. Psychologist - Psychological Report - Would encourage him to do what he's meant to do, make reports about crew mental state Virologist - Relasing Virus - Make his life easier Coroner - Autopsy Report - Encourages the coroner to make proper autopsy reports, including cause of death, corpse characteristics and important information's wich could help the detective. Give me ideas on how this could be implemented and share your personal experience on what would work or not.
  7. I am 100% sure every Hop feels like something is missing when they receive lost/terminated ids for them to store (leaving it inside the attire locker makes it look like a mess and isn't a good location for such!), my suggestion is : Add one box to Hop room renamed to ''Lost/Terminated IDs'' or something like that, it's simple to do and you can test it any round! Spawn a box roundstart then rename it, see if Hop actually uses it.
  8. Loved your room, will try that later with more chairs.
  9. The only thing i know is that ticket machine + Line creates chaos, almost every time when the person with right ticket arrives forces me to call over other people to move so he can take his spot
  10. Glory to Arstotzka, this is your paperwork Hop speaking, crews still wasting time waiting in line while theres ticket system around! Remove the line, leave only the Hop desk and ticket machine (with over comms number warning) and maybe people would take a ticket, eat a burger, and only come back when their number is called.
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