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Kitchi Ikamura

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Posts posted by Kitchi Ikamura

  1. To Prevent toxicity

    Here is some rules to keep the club a friendly environment and fun.

    1. Don't be a Ass, Criticising someone is different then demeaning them and trashing them, be nice at least.

    2. Keep topics in subject, this is to prevent a certain topic derailing into chaos.

    3. No Flaming, no one likes to see a argument brewing

    4. Have fun!

    • Thanks 1
  2. This was during my Brig phys round when changlings was turning people into shina hoonkins.

     

    I start out by doing the Brig bay run, breaking into the old maint surgery to nab the stuff inside for the brigbay (I nearly lost the IV Pole to a greedy Cargonian looking for stuff to sell off)

     

    After setting up the Brigbay neatly I usually parouse through peoples medical history on the medical laptop in the brigbay (I'm creepy yes, knowing all your medical secrets), anyway after a good amount of reports of people being turned into vulpkanins (Klees left the station with a lot of wives that round) I decided to ask the warden for a lethal weapon to defend myself with which they gave me.

     

    And so time passed I decided to pop to medical to get some more supplies, apon returning to my brigbay it is covered in blood and the security team was ATTEMPTING to remove a changlings head (Squashy) using my surgery kit, whom escaped via the disposal bin ( I had disabled the pump and such earlier, so it means they activated it while I was away getting medical supplies.)

     

    After cleaning up my beautiful brigbay, for some reason a changling attempted to kill the warden and failed, attempting to escape I rush out with my Lazer gun and we both, begin to kill it, after killing it the WHOLE security team rushed to brig and begin attempting to slash its head off (I had no knife but I was using my Vulp claws in attempt to behead it, being a vulp is beautiful in that way)

     

    After a good while, the head wasn't coming off, so I dragged it straight into my brigbay, plopped it on the table and began attempting to amputate the head, while security was yelling at me to hurry, after several failed attempts due to buggy surgery prep, I eventually behead the beast as security walk out like there was no problem ( I was furious from the constant bombardment from security as I attempted something stressful!)

     

    TO relieve my fury, I decided to gut the changling medically by removing its organs (except the appendix, aint touching that) and removed its brain from the bodyless head, putting the brain into my backpack.

     

    After a while I eventually escaped on the security escape pod, only for mike Murdock to stab me with a UE+UI injector of his DNA, turning me into a charcoal version of Mike Murrfox

     

    That's my story.

     

    • Like 2
  3. Gamemode Name

    Biohazard Operations, Biohazard Ops, Bio Ops.

     

    Brief Description/Lore

    The Syndicate wants to destroy the NSS Cyberiad secretely, instead of Nuclear operatives a new unit of Biohazard Operatives are sent in to plant a Biohazard onto the station and ensure it infests the station enough to be uncontrollable, they must also prevent nuclear detonation to secure Plausible deniability that syndicate was not involved

     

    Description

    Biohazard Operations is a semi-reskin of the Nuclear Emergency gamemode (Or Commonly called Nuke Ops), Instead of a nuke the Antagonists must place a Biohazard container on the Cyberiad of any Biohazard dangerous enough to warrant Nuclear Destruction.. But the canister must be activated using a NAD as a security precaution (The syndicate wouldn't want a blob eating their lovely outposts)

     

    Once the canister has been armed and detonated, A Level 5 , 3 or 1 Biohazard antagonist will spawn at the location with the goals of their respected biohazard (ETC Blob must consume the station), this would mean the Biohazard Operatives themselves are fair game like the crew.

     

    The Biohazard Operatives however cannot kill the Biohazard despite it wanting to eat them or gauge their eyeballs out, their next objective is to protect the Biohazard/s until a certain point where the outbreak in uncontainable and proceed to Evacuate the Cyberiad, returning back to base after a successful mission.

     

    Biohazard Operations will have a different theme as the syndicate are trying to destroy the Cyberiad without giving evidence that they did so, to prevent Nanotrasen retaliating, this means Hardsuits will most likely be different with the theme of preventing Biohazardous substances infesting the operative but weapons and gear will remain the same.

     

    To keep lore and RP fun only command and higher are aware of Biohazard Operations official existence, like deathsquad.

     

    Objectives

    Biohazard Operatives

    1.  Secure The Nuclear Authentication Disk and Arm the Biohazard Disperser.

    2. The Biohazard is now infesting the station, prevent the crew from destroying the Biohazard.

    3. Biohazard is uncontainable, return to HQ for debrief.

     

    Win Conditions

    Station is destroyed and Biohazard Ops escape, Bio Ops wins.

    Station is destroyed but no surviving biohazard operatives No one wins (Except biohazard).

    Biohazard is destroyed but bio ops escaped minor crew victory.

    Biohazard ops fail to activate biohazard major crew victory.

    Crew escapes but Biohazard is active Bio Ops and crew victory (The Biohazard fails).

     

    Pro's

    - Introduces a new gamemode to the rotation.

    - interesting stage based dynamic.

    - new factor of fear (Basically seeing a dude in a biohazard hardsuit in those dark maintenance tunnels will scare the daylights out of anyone, right?)

    - Evolution of Paradise stations lore (the syndicate wouldn't just use nukes you know, must be expensive.)

     

    Cons

    - Coding, Spriting and mapping will be required ( I do not expect this to be implemented in a short period, simple idea's are a thing, a whole gamemode is another)

    - Based off the Nuclear Emergency gamemode, basically making this a semi-reskin.

     

    Testing

    Stage One: Community Response.

    Like anything, there is a beginning, that beginning of this idea will first be based off the communities response and critics to the concept of this gamemode, like it? Dislike it? give your opinion!

    Community Response level: (Being calculated via comments and Polls)

     

    Stage Two: Staff Response

    Although the community is strong, there are always those far superior and grander then us, which would be the staff team itself. their word is law and so their opnion is highly valued as well. they decide this suggestion makes it through the light of day.

     

    Stage Three: Development

    After the vote is cast into the fire, If the community and the staff are in favour of this suggestion this marks the real beginning, Development would begin with simple designs for items ETC Biohazard hardsuits as stated above, to be tested on a private server to avoid killing the server.

     

    Stage Four: Improvement and Refinement

    After initial development and testing, Improvements can be made to balance the gamemode and its respected items.

     

    Stage Five: Public Testing

    After bugfixing and rigorous testing on a private setting, the suggestion may go up onto the server itself to see how the community responds and how it plays with the rotation.

     

    Notes

    Please comment what you like and dislike about the suggestion, what can I do to improve it? Did I miss anything that would require changing? was my grammer and spelling so horrible even the devil himself would burn their eyes out apon looking? let us know!

     

    • Like 2
  4. 20 hours ago, Bxil said:

    Ryan Xovr asks, "Mr Ruum, mind telling me what kind of porn your race makes?"
    Ruum-Ovv-Oumn says, "Why do-o yo-ouu ask."
    Ryan Xovr says, "Oh, pure curiosity."
    Ruum-Ovv-Oumn drones, "Ffmooum ffm ee. Ongg vrrm hoorb hhhffmeevrrm mn ooum ooormooum vrrm ooormee"
    Ruum-Ovv-Oumn asks, "That a goo-ood explanatio-on?"
    Ryan Xovr says, "Yes, thank you Ruum."

    MY EYES! THEY BURNNN!! *Tosses themselves into Emagged Recycler*

  5. I believe I have this right

    -Ipsum Bellus Crinitus - Best pod pilot I seen so far

    -Isthel Eisenwald - Never have a bad time when they are around

    - David MacTavish - the Engineering messiah himself.

    - Slith-skaar - Always spot him somewhere in maints lugging something around, occasionally acknowledges my existence with a hiss

     

  6. Now, considering how we like to play, we sometimes think, is my character evil? is he a rebel or law abiding citizen of nanotrasen? or is he a dirty syndicate agent scoundrel?

    A good way of telling how your character acts and plays out is to use ye' old DnD Alignment system!

    image.png.0fc28a0f31271711803f84ae46ba4bce.png

    TO start this lovely thread off

    Kitchi Ikamura would be along the lines of Chaotic Neutral.

    (now that I'm home!)

    The reasoning of being Chaotic neutral is due to Kitchi's past, being a Former merc, means he lived most of life without law or rules, but that doesn't make him one sided with good or evil, he is mostly nice to people until someone really ticks him off to the point he will commit unspeakable evil, his morals being "Speak softly, but bite hard" sort of approach, the chaotic part also plays in his love/hate relation to nanotrasen (Mostly Hate) due to their law and order making him feel like his freedom is being restricted further and further, his chaotic nature also makes him.. deviant in certain area's

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