Cortical Borer

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ENEMY

Cortical.gif
Cortical Borer

Superiors: You're on yourself kiddo.
Difficulty: Depends, some hosts will help you,the others will surely surrender themselves to your power!(Just remember that is a Higly roleplayed mode if you're a Borer or a Borer's Host!)
Guides: I don't know,i can't find it...
Access: All Non-Welded Vents, whatever access the host has.
Duties: Propagation of the species, survival of the host, and ultimately their own survival


Litlle Overview

So,you're one of those sluggish,blobbish,mind controlling creatures?

Lucky you! (Meh,De gustibus non disputandum est...)

But,before you start controlling your poor,randomly chosen crewmember,you should know the MOST important thing of being a Borer:your objective is always Survive,and this means to BE ALIVE AT THE END OF THE SHIFT, not kill everyone that stand in your way just because you're a damned antag.(That will get you banned in like...2 or 3 seconds after the killing spree,probably)

So,after we said this little and insignificant particular,let's start with our guide!

Being A Slug!

First of all,you should check who and where are your brothers from the beginning,using ;,so you will have a overview of the situation. (Example,one of your fellow borers is currently possessing the Cap and you try to infect him without knowing,blowing up your and your brothers's cover.)

After that,you should really spend your time with your host,maybe trying to talk with him without revealing who you are or what you do(Obviously,if you tell him that you're a mindcontroller parasyte he will start screaming and going to the medbay alerting everyone on the station,you smartass).

How You will relationate with your Host it's up to you,just remember that you're working with another player,so don't act too much like a dick.

Try to be kind with your Host,and he will help you surviving in even the direst of the situations...alone you're pretty much helpless,but with a strong,loyal and powered toolboxing assistant you will have higher chances of surviving aboard the station!

Oh,right,about the 'Powering your Host' Part,you should really know that you can create sone kind of chemicals,even up to 250 at maximum!(Sad part,you regenerate it at about...1 chemical per 2 seconds,so don't spam it all in one shot)

You're Mine,Now!

These abilities deal with OH GOD A MIND SLUG GET IT O-Oh,was i screaming?I'm sorry,i had a lucid dream...

Ability Cooldown Chemical Cost Casting Time Description
Assume Control N/A N/A 30? This allows you to take control of the person you're inside of.(Handle with care,whoever has a HealthScanner HUD will see that your Host is infected AND currently controlled!)
Crawl Through Vent N/A N/A N/A This allows you to vent crawl to wherever this is another vent, currently allows you to crawl out of welded vents but not back into them.
Dominate Victim 30? N/A N/A Paralyzes a victim for about 3-4 seconds, be careful because this is not quite long enough to infest them.
Hide N/A N/A N/A Hide under tables and lay in wait to slither into an unsuspecting head!
Infest N/A N/A 5 This allows you to gain slither into someone's ear and be inside their brain, both must remain still during the casting time otherwise you fall out.
Release Control N/A N/A 10? Gives the host mind control over their body again.
Release Host N/A N/A 30? This disconnects you from the brain and drop out the ear to slither away.
Reproduce N/A 100 N/A Creates a new baby mind slug! Be careful where you do this, much vomit is created and is suspicious and your baby should have a vent to crawl into.(Use it when you think that you should use more support,and remember that using this you will give to a ghost the chance to play if they setted their options on!)
Secrete Chemicals N/A 50 N/A INJECT CHEMICAL MAKE HOST ROBUST!(When he's fightining for his and YOUR life!)
Secrete Alkysine N/A 50 N/A Lessens the damage to neurological tissue, effective even after catastrophic injury. Used for treating brain damage.(Use it after the Holy Roundhouse Kick of the Holy Bible!)
Secrete Bicaridine N/A 50 N/A An analgesic which is highly effective at treating brute damage. It is useful for stabilizing people who have been severely beaten, as well as treating less life-threatening injuries.(Medbay,who needs it when you can be healed by your pal?)
Secrete Hyperzine N/A 50 N/A A highly effective, long lasting muscle stimulant. It allows greater freedom of movement in bulky clothing although it has the side effect of causing some twitching.(When you need to run away from something!)
Secrete Tramadol N/A 50 N/A A simple, yet effective painkiller. Very effective for patients in shock.(for keeping Your host alive)
Torment Host N/A N/A N/A Is your host displeasing you? TORMENT THEM WITH LANCES OF PAIN TO THE BRAIN!!(Actually they will feel pain,but they will not have any kind of damage,so PUNISH THEM AT WILL!)

Fight Against Your Mind!

So,you're one of the starting Host or you've become a victim of one of them,huh?

Poor man,but DON'T throw yourself out of an airlock,there are always better things to do before committing suicide!

Like,trying to talk with your mind controlling pal,so you can atleast try to...i don't know,relationate with him?

Remember,isn't so bad having a creature that can help you out when in need of a MASSIVE powerup,and that will probably save your ass,and,if you're one of that racist guys you can still go into the Medbay and alerting everyone of the troubles incoming(Before the Borer kicks you out of your mind and assumes control of your body,obviously)

Or,if something goes bad,you can use Sugar against those slugs!(For a strange biochimical reason,the Borers are vulnerable to the Sugar,so...SPAM IT!)

Remember,being a Host is a nice RP experience,and you will probably enjoy being one,so don't throw away the chance only because a creature can mind control you!

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Species on Paradise Station