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planet gunsmoke [trigun] homebrew


NoX

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So I've been working on a planet gunsmoke rules system, using 2d6 and poker cards (because that's why Vash has a bounty), it's designed to give players a taste of the world without being involved in the anime or its plot (though Vash is in the game as an event, but the players never run into him. There is a mechanic where a whole town starts rioting and hunting for him if there is enough evidence of his arrival). And I was wondering if anyone would be interested in checking it out or play testing? If there is any interest I will post the game docs I have done.

 

Features:

 

Over 9 career paths- from bandit to doctor, and steampunk to outlaw.

2d6 combat system- use guns and lost technology to fight.

Poker cards- collect bonus Action Points to spend by winning a poker suit.

Skill and trick shots- defeat your opponents with special attacks from aiming behind your back to richocheting bullets off walls.

Lost Technology- Explore Gunsmoke's past through artifacts from the past.

Immersion- all 12 major cities from gunsmoke are described or not in rich (or no) detail. (WIP)

 

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