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Remove the xeno AI


Mark9013100

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I don't have a trouble with the technology as such. Anything, technologically wise, that is added for balancing/practicality will be naturally attributed to the Mala'kak ("Space Jockeys") race, including a robotic infiltration unit capable of communicating with the Xenos.

 

If there are practical issues, such as the AI immediately discovering the Xeno presence, then that is another issue.

 

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Well, the borg just isn't fun to fight against and the AI/borg give the xenos faaar too much scouting power. Xenos are already crazily mobile, they shouldn't also have complete knowledge of any defenses.

 

Quite a few times the xeno AI has simply resorted to screaming rude things over the radio/spamming the voice commands.

 

Having the borg/AI complicates xeno further, a game mode that already has major balance issues.

 

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The borg at least is useful, doing things like shutting off the engine and messing with airlocks, but the xeno AI just doesn't... do anything.

I imagine there are probably plans to expand its role but until it actually has one probably best to just scrap it.

 

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