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Xeno-Bio Fertile Queens


Melloreaper

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I had this idea that I thought would cause chaos. The idea is pretty much a new color slime that comes after maybe the black slime or as a alternate spawn of it. Instead of a full Queen its a egg of a face huger that will become a queen when placed on a humanized monkey or monkey. it grows like normal xenomorphs. I'm thinking it could be like a double edge sword. The Queen can decide to listen to the Xeno-bio or it can betray them and make Xeno-bio is new home.

Any thoughts?

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Science is already brimming with weapons and mechanics capable of leveling the entire station. Adding full fledged xenos would just be overkill.

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Because of that science should be splitted in more departments. So it would be possible to  create new sectors. Like bioengineering for medical ( augmented organs) and so on.

And a fortress in outer space for dangerous xenobio experiments, like in the alien movie would be really cool.

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15 hours ago, Melloreaper said:

I had this idea that I thought would cause chaos. The idea is pretty much a new color slime that comes after maybe the black slime or as a alternate spawn of it. Instead of a full Queen its a egg of a face huger that will become a queen when placed on a humanized monkey or monkey. it grows like normal xenomorphs. I'm thinking it could be like a double edge sword. The Queen can decide to listen to the Xeno-bio or it can betray them and make Xeno-bio is new home.

Any thoughts?

I play RD a lot.

I see Xenobio routinely create tons of monsters, including fake xenos.

If we allowed them to create real xenos, there would be xeno outbreaks far more often.

I don't think it is a good idea.

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Seems like this is mostly feed back against the idea and I see valid reasons why. That said the only counters I really had is I thought the possibility for a outbreak caused by us would be fun and we could remove fake xeno form the gold pool of creatures. That said I did forget to take into account that science is still a bit of a power house still.

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This would be like when miners would seek out facehugger treasure rooms on the asteroid so they could play an alien.

 

We ended up making it so the larva is a random ghost rather than the person who was infected, and we STILL were seeing a lot of miners willfully returning to station once infected to start infestations. A more reliable way of triggering them is just a BAD IDEA to me, since you know it will become an almost every-shift thing.

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