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Dalron

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  1. So this wasn't some kind of bug? It was a conscious decision on the developers part? The change was just so absolutely absurd that I thought it had to of been a mistake. I have to fully agree to everybody here. It's just unrealistic to become hopelessly addicted to cigarettes and to be suffering withdrawals before the cig has even gone out. I mean, I like the idea of there being an addiction system but not what it is now. Maybe if you've been chain smoking cigs for 30 minutes straight with only tiny breaks of sobriety in between. As somebody else said, it kinda feels like this game has become an ill-informed straight edge advertisement. I absolutely love the Paradise server and you will seriously never know just how much of an impact this game has had on my life. I really appreciate the work your team puts in. But this is just too much and really makes me wonder if Paradise is the right home for me.
  2. I come in an hour late to Hydroponics to see the place well setup and prepared by my co-workers. After seeing that the chef only needs some wheat and tomatoes made for them I realize I have no real work to do. So I start to goof off and make some durathread gear that they've already prepared. Asking if they wanted helmets they quickly make fun of me for over preparing and getting combat gear made, saying botany has no need for such things. Not taking it to heart I start my classic self defense plants, acid eggplants and acid garlics. During this time one of my co-workers starts musing about using the pneumatic cannon to deliver holy melons. Not paying attention to the comms and being completely unaware of the cultist threat I ignore the holy melons part and get a great idea with the pneumatic cannon. Using it to propel my plants instead of manually throwing it. I run off to cargo to craft this thing and return to fort hydro. As I prepare it for testing, I drag a monkey into the hallway and prepare to aim for its face with 10 garlics loaded in each with 100u of acid. Before I can fire a cultist equipt with a sword busts in from the door I stupidly left open and starts stabbing my co-worker. Realizing it's now or never I take aim at the vile cultist and fire. With a horrific scream the robes and the face of that hell-spawn instantly melted away. Laying on the floor in Crit, or maybe even dead, everybody else dog piles him. For my service the ERT offer me a place on the squad and a mind shield implant, which I happily take. Geared up and my cannon loaded we head East out of Hydrponics to face the threat head on. Suddenly a supersonic speed cultist comes booming down the halls and takes down one of the members. My hands sweating, I realize it's my chance to prove my place on the team and save a member. Before I could lock on to the target that was nearly flying at moch8 speeds a second one came running down the hall. As the other ERT members moved to engaged I tried to put myself in a good position to fire without hitting a friendly. I line up my shot and fire.. and I fucking miss these ninja cultists. As more cultists swarm in we get overrun, so I retreat. It hardly matters though, they easily catch up and work their dark arts upon me. In the end I get turned into a golem and forced to murder people for the dark ones. I'm not sure if I proved the robustness of combat botanists, but i'm still a firm believer of a well armed botanist militia.
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