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thebeoni

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Everything posted by thebeoni

  1. At the moment when we look at Paradise ICly it would be a research station. But codewise we did not really add anything about research except for the strange object thingy which is used for RnD anyway. Only IC goal on station at the moment is either free for all/build DNA vault, Bluespace Artilery etc... In past Zomg wanted to implement Ambassadors which when he suddenly left for Deep Station project was left unfinished and essentialy it was removed. I would like to propose iteration of this but instead of Ambassador per race it would be two Ambassadors having their own "traitor" objectives which they would have to fullfil which would essentialy opose each other. Though i am not entirely sure how this would flesh out so i am here for your ideas.
  2. Nerfed version of medibeam for blueshield. Discuss
  3. We had this talk before and we nerfed the stuns before and i sucked. Even if you would make sucha PR it would get rejected.
  4. We used to do that when Unathi and Tajara had claws that could decapitate... i allowed people to come with weapons against but they always ended heads off. But yes there is no night time at Paradise. For example i am from Europe, but Neca and Fox are from Canada and Australia... So yeah.
  5. I am not talking about nerf, i am talking about revamp. Memechems will stay. Magical dispenser should go away.
  6. So, for a long i have had this idea in my head, and so many people complained about this. So, chemistry is easy. There is no doubt about it none of you can say it is not. To be perfectly clear gimme 20 minutes alone in scichem and i can hijack shuttle as non antag while wiping 90% of the crew and borgs. My actual idea here is complete painfuly coded revamp of chemistry. If any of you do play lifeweb you might know how lifeweb alchemy works for those who do not, read: I do not propose a complete change of reactions i just propose using actual laboratory equipment instead of magical machine with all of chemicals. Still the basic chemicals could be given by the machine provided there is biomass or other fuel inserted into machine so it can do it's proton and electron changing magic.
  7. I have good reason to believe that is Jas'Tijrs only true liznerd to ever play on para
  8. I was thinking more about medical welder which can only repair but not weld stuff down. Also we could get something i would call "Hardware overdrive" which would essentialy act as epipen even though IPCs do not get oxy damage, this could just act as a thing that prevents them from droping stuff with mechanical hands so they could heal themselves with Welder they aquire legitemately.
  9. oh no, we must share this onto reddit
  10. I have DST and i usually play it with either alone or with cousin, altough i would really like to see how a game with a bit more players would look like, we could have a few gaming sesions and have some fun
  11. Not when it dies it can sacfrice mobility and and drop all items much like when sling is changing and it takes longer but it heals all internal and external damage
  12. We are not talking about Earth shrooms i am talking about alium shrooms whose base element is not carbon but sulphur
  13. So i have brought up fungus race a long time ago and many of you "may" be wondering why there was no update on them. Do not fear the conclusion is near. So i am not slacking off my ideas are just veeeery hard to put in place and make it work. The first idea was they would just regenerate after dropping everything and ataching themselves to the wall and this ability is working and it stays BUT i decided to revork the whole chemistry effects just for them which is fairly hard it is bugged and it's nightmare to code. What i have for now ? They can hold chemicals in their reservoirs and use them to gain ablities. There only can be one ability active at the time which heavily decreases the chance of powergaming. And they also are even more squishy then IPCs. Well abilities for now. Since they can not wear helmet (cause they have giant mushroom at the top) They can use iron as a chemical (engineers and miners start with some, as well as other EVA jobs) with iron they can create thick scales that form something like EVA proof softsuit this provides only some base armor and slows them down. If you pick another power the suit will crumble to dust it also can not be taken off only ability can be momentarily turned off. Nutriment from food. If they fill at least two slots of their chemical reservoirs with nutriment they can gain the ability i pointed out earlier in this post which is slow regeneration for cost of mobility. takes over 8 minutes for full regeneration. Chemicals that normaly create toxin damage heal them and the other way around. Water, yes there is ability for water. Makes them almost immune to fire is only temporary - half a minute. Drugs affect them normaly except for toxins that heal them instead of hurting them. Aaand this is why it is taking so long. I want to make at least 5 more powers so i will feel as being done. I aim at making something unique which will be fun for everyone.
  14. For that you would require full team made of veteran security players who have good day at the time which is impossible.
  15. RIP any antag getting away with killing a head again ever. They already have the blueshield their BS infini-stunning batons death alarms and their department specific gear, last thing they need are more failsafes. Allright seeing how it already derailed from my original point. I will just say pls focus on the main idea
  16. Jas'Tijrs Name:Jas`Tijrs Age:29 Gender:♂ Race:Unathi Blood Type:O+ General Occupational Role(s): Blueshield, Head of Security, Captain ,N̶T̶ ̶R̶e̶c̶r̶u̶i̶t̶e̶r̶, NT Representative Biography: 2530 - Born on Moghes 2533 - 2536 Orphan after his biological father killed his mother and then was killed himself because of his pride. 2537 - Noticed by NT official on Moghes after visit of orphanage for showing exceptional intelligence. Adopted with his brother Sin`Luen. 2537 - 2549 - Was given special training and education from NT. 2549 - Miner Revolt on Moghes, his foster parents were murdered and he had to escape from Moghes. Before escaping he killed high number of workers. Qualifications: - Weapons Professional: [Knifes, Swords] - Expert in Close Combat - Trained in Forensics - Trained in NanoTrasen Law - Trained in SoP - Trained in Command - Expert in Heavy Machinery operation (Combat Mech Specialization) - Trained in Medicine - Trained in Anatomy Employment Records: 2550 Joined NT as guard in small exploration ship. 2552 Defended ship against 7 raiders.....promoted to Active Captain of the ship [old captain died from mortal injury,(Promoted temporarily until cloned captain will arrive from CC) ] 2553-2554 Captain of small Exploration Ship. Left arm lost...due to Xenomorph invasion, managed to stop the invasion at cost of half of ship 2554-2556.- [REDACTED] 2557 - TODAY Working as command/security Security Records:Murdered QM for [REDACTED] at [REDACTED]. He was arrested and his sentence was set to [REDACTED]. There are reports of his clones working for [REDACTED]. Medical Records: His skin consist 54% Scars. Leaving many areas of his body far more vulnerable to damage. Adicted to smoking. Bionic left arm,hand unbranded special copy of his old arm with upgraded sharp claws instead of fingers. Suffers from RWS - Reapearing Wounds Syndrome 12 - 15 hours after cloning all of his scars open and his left arm ceases to work. He requires medical attention right after. Family Records: His foster parents were NT officials on Moghes: † in miners revolt [2549] One Brother Sin`Luen - Working for NT Personnel Photo (Appearance text):He is 7 (2.1 meters) feet tall. His scale color is dark green. He has big muscles on his right arm, his other arm is bionic. He has NT navy tatoo on his right arm and NT symbol engraved on his left hand. His bionic arm is perfect copy of his real arm, claws on his bionic hand are perfectly sharp. His body is painted with scars all over. He has weak Unathi accent but it seems he is not really hissing. Commendations [only to be added by admin]: Reprimands [only to be added by admin]: Other Notes: Jason Fields Name: Jason Fields Age: 24 Gender: Male Race: Human Ethnicity: Slav Blood Type: B- Home System: Sol Citizenship: Earth Faction: NanoTrasen Religion: Praise the CHAOS GOD Mental Status: Watch Physical Status: Active Background: Was born in small Slav district on Earth(Eastern europe). His father was NT official in that district. At age 8 he and his family were sent to a NT important planet(Source of Plasma). From early age he was meeting with high NT officials from that area and he was like his fathers pet to help him get better relationship with planet and NT officials(This is where he learned piano to impress people). He was sent to Blueshield school and recently became Blueshield officer at NSS Cyberiad. Nor his father or his mother lives. Planet were atacked by wizard federation. Jason lost all his limbs eyes and hearth to wizard while trying to save his parents. See 'Employment Records' for further information. Employment Records: Qualifications and Certifications: - Weapons Professional: Ranged - Trained in Close Combat - Trained in Forensics - Trained in NanoTrasen Law - Trained in Command - Trained in Heavy Machinery operation (Combat Mech Specialization) - Trained in Medicine - Trained in Anatomy - Piano Player Employment Records: He was working on other stations as [REDACTED] also he destroyed [REDACTED]. Recently became Blueshield at NSS cyberiad. Security Records: None Medical Records: When cloned his new limbs will last working only for 3 day then has to be replaced with Mechanical limbs same goes for eyes and hearth. Missing organs and body parts are as follows: - Right leg - Right arm - Left leg -Left arm -Mechanical eyes - Mechanical heart Mental Evaluation: He is stable. But has tendency to get angry really fast. Family: None left. Commendations [only to be added by admin]: Reprimands [only to be added by admin]: Other Notes: EDIT: Changed Religion
  17. I hope you enjoyed my beautiful suggestions
  18. Cool, in theory--horrendously abusive in application. It pretty much means it's impossible for antags to do anything to an officer, ever unless they have EMPs (and even, then...) What about making one per whole department... also only for HoS or CE or something.
  19. 1 new karma race, 2 new karma jobs, 1 new non-karma job, New ghetto weapons, New ghetto medicine ... JUST bunch of cool ghetto stuff Karma race. I have talked about this before they will be the shroom people http://nanotrasen.se/phpBB3/viewtopic.php?f=12&t=7062&hilit=shroom&start=50 2 New karma jobs 1.) Removing title from detective and creating new job called forensic technician. Which is basically scientist and chemist for security, making flashbangs and any other stuff security might need. As well as getting snuwflake machine which can analyze blood and founding out if specified crewmember is one of specificaly selected creatures. LIKE vampire (finally no death for holy water fed vampires) or a changeling (crew can't abuse it as they did with welding fuel) or shadowling. The process takes a long time and can only be authorized by Captain or Magistrate. 2.) Biotechnic Professor. So this stuff has been long discussed but never put into place. currently if IPC body is destroyed they are done, same goes for vox... and slime people (with exception for strange reagent) This job basically is one that means there is always competent person to put IPCs back togheter. And with help from xenobiology and RnD can replicate IPC main body (there has to be placed a limiter so player who did not buy the race could not become IPC) Same as with multiple slime cores (would say around 20 of new specified hard to get cores) be able to replicate a dead slime person. Same for vox with vox it would require a 6 medical, 5 data and such to access new cortical thingy and body rejuvenator still it would take a long time to make vox body viable again and surgery to exchange the cortical thingy. As for diona they would get special tray in which from diona blood( or body liquid?) injected into diona seed pack they could grow them back in around 10 minutes or so. Base job would be IPC repair of course. They would fall under both CMO and RD such as geneticists does. 3.) Free job. Actual Coroner, with their own office. Would only require remaping and access changes. I already did mention bunch of the ghetto stuff and such in my old thread so i am just going to link it here For ghetto medicine: Makeshift bandaid: Just stops bleeding. i mentioned it. New makeshift chemicals that fix burn and brute but add toxins into person. Ghetto makeshift items: http://nanotrasen.se/phpBB3/viewtopic.php?f=12&t=8241&hilit=Ghetto Smithing and plasma forge: http://nanotrasen.se/phpBB3/viewtopic.php?f=12&t=8325&p=69740&hilit=plasma+forge#p69740 ALSO one big thing. Creating backpack like tanks that cant be removed by player... Why?... cause of voxes and plasmaman using their tanks to break out. now you can safely remove their tanks when they get replaced by these unremovable ones.
  20. Trough the years... i wanted something unique for para... AND THIS IS IT
  21. I think the cult is currently one of the best balanced GMs we have
  22. What is Jas not allowed to do as blueshield: 1. Do not steal detectives coat. 1.a. Not even when detective says you can. 2. Do to stun and cuff heads "FOR THEIR OWN PROTECTION: 3. Captains official titlie is not "your highest comdomness" and i in no circumstances should call captain that 3.a. Not even when captain is comdom. 3.b Especially if captain is comdom 4. I shouldn't tell RD he is replacable and refuse them Death Alarm even if they are. 4.a. Applies for CMO. 4.b Applies for all command members. 5. I should not stun and cuff security even if they are stupid. 6. I should not ask captain/HoP to change my job title to bodyhauler 6.a. Even if i am one. 6.b. Same applies for: Meatshield, Blueshit, Nanny and Babysitter 7. I am forbiden to announce which heads do not have sensors on and which heads refused implant. 8. I am strictly forbiden to scare new heads with: Anything and everything that could kill them, steal their identity or any other harmful action just to make them set their suit sensors up and accept alarm. 8.a. Applies for actualy doing said actions to heads. 8.b. Applies for telling heads there are no gluten free meals.
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