veganzombeh
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Posts
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Posts posted by veganzombeh
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I don't think the assembly line should be replaced, it's a brilliant construction site for engineering. I also don't think heavily economy-based features would work particularly well since nobody cares about money anyway.
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I am so hyped. It's unhealthy.
PA system failure has occured.Shutdown of the Masterbrain has been authorized and all sensitive materials have been removed for security purposes.
Please attempt re-access. Have a pleasant day.
There's a lot of speculation that it's going to be set in the Commonwealth, i.e. Massachusetts.
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A skill system like that is already half-implemented on Bay, it just doesn't affect IC mechanics. Honestly, it wouldn't be hard to implement, but it would be a nightmare to balance.
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A few days ago I suggested earning "prestige" alternate titles from playing a certain amount of rounds as that job. To be honest I still think I'd prefer that to karma unlocked job titles.
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This sounds like a good premise for an away mission, perhaps not as part of the escape shuttle though. I'm not convinced many people would like being made to go through this that often.
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If SoP violations do become illegal, there should really be an in-game book detailing SoP, similar to that of Space Law.
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I say keep the exam room, but add some facilities to actually diagnose patients in there - primarily a body scanner.
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Also:
- In-game SoP books.
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The wire cutters and the multi tool sound good. The crowbar sounds somewhat useless as it would make accessing anything under the floor more difficult without a hard suit.
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These are some thoughts I had. I'm really just thinking out loud here, so don't take any of these too seriously.
- More rigid SoP. Security breaking SoP should be against space law.
- Officers should spawn with a space law book.
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I love the sound of this, actually. There's a /tg/ gamemode vaguely similar to this you might be interested in, too. https://tgstation13.org/wiki/Gang_War, although Gang is oriented more towards controlling territory than money.
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More mutations is always good, but I think this many would need a genetics overhaul. Either that or we would have a lot of blocks.
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A station with 50 borgs on it is boring. Removing free will from people is boring. The whole thing feels contrived and gamey to me. Just because 2 things are in the codebase doesn't mean they work well together. This one one of them.
I don't fully agree with this. All of these arguments could also be used against Gibbington's syndrome. Being dead is definitely more boring than being a borg, at least borgification keeps people in the game. That said, the IPC transformation idea does sound a lot better.
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Selecting fake random event announcements sounds okay. It would be a good way for the nuke ops to distract the crew, but I'm not sure how effective that would even be. The crew running around looking for a blob doesn't sound like it would benefit nuke ops a whole lot.
Custom centcomm annoucements don't sound like a great idea though, it would encourage the crew to ignore centcomm announcements, which is already a problem. It also opens up huge grey areas in the rules, for example, would security be allowed to murderbone the whole crew if a fake centcomm announcement told them to?
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I like them. They look nicer to me, plus I'd personally consider removing ghetto airlocks a positive thing.
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I do like the idea of the librarian being able to research really weak spells.
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We should make a VR system.
Fully agree. Did Paradise used to have a VR, or am I thinking of another server?
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I voted no. Borgs already have too much multi-functionality. Giving borgs tools that have nothing to do with their jobs is IMO something we should not do.
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I think this would be great for command/security doors. Maybe not standard airlocks though, that would be a lot of fairly useless logs.
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I think it uses the generic "Alien" candidacy at the moment.
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I think telepathy might need some sprucing up (there's currently no way to cancel it once you click it), but I don't think Greys need any more abilities.
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I think Russian would be a good one, since obviously the Russians did get pretty far in their space program with the derelict and DJ Station. Idk what it would say for other species. "Cheeki Breeki" over and over again?
It would be really awesome if the syndicate spoke Russian.
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I really don't see a problem with any commonly used chemical names. An argument could be made that names of harder to obtain chemicals like fliptonium and corgium are too gimmicky, but IMO that's not really an issue.
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I don't like the sound of this at all.
Add UK Constable helmets to security lockers
in Suggestions
Posted
Siren helmets and these. Totally need them.