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belarion

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Everything posted by belarion

  1. The cargo Autolathe needs an ID lock... Way too many blueshields have their way with it.
  2. .. And all die horribly 20 minutes later when the clone damage malforms their every limb
  3. It depends on the warden, whether or not they want rid of you quickly or if they decide to brig you for 30 minutes for the most trivial of offences.
  4. Don't forget to EMP any mechs robotics have made. And to shock ALL the doors, locdown an area with shutters then disable the APC so they can't be put back up, and turn off the airlocks safeties so they eat people... And if your borgs don't mind, maybe play a bit of xanatos and use them to assassinate a few high level targets (captain, HoS) then try claiming they were emagged, the mediborg's cyanide pill is particularly robust... There are so many things a malf AI, or any AI can do to utterly doom the station, it all depends though on the competence of the crew you're up against though.
  5. That's exactly what happens anyway in my experience. Sometimes you get a good leader who yells at you, but 99% of the time ERT members just wander off in the random direction of whatever the emergency is or right to cargo to order weapons, very rarely is there any actual coordination.
  6. Laser beam imlpant with a huge cool down/very limited usage might be a good traitor item. Or one that shoot rainbows...
  7. Or simply smash a couple of windows at the conveniently close by mining outpost. You can get away with almost anything if its for "research purposes" anyway...
  8. The point they were making was more player rights, which is fair enough and all, but they did re-spawn as an NPC :twisted:
  9. Nymphs outside of botany are comparable to stray dogs. They're animals and should be afforded rights accordingly (as AI I sometimes inform sec of "animal cruelty" going on), if they behave badly (which they often do), they become pests. I don't mind nymphs, sometimes even make friends with them IC, but most of the time they just screw around in an antaggy way, the last round I played as QM (my new favourite job) I kept passing out from the latest shit virus, a nymph thought it would be funny to go around stripping people, when I quite reasonably responding by telling first to bugger off and secondly by throwing it away, it then started bashing my head in with an oxygen tank until a friendly sec borg batoned it. Another time I had my traitor round ruined when a nymph kept unhandcuffing my targets. The point is, Nymphs, most of the time in my experience, behave like antags/pests then people complain when they get treated as such. They are technically animals after all, non crew certainly, killing them should be an IC choice with possible IC consequences whilst abusing being one really needs closer Admin scrutiny IMO.
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