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Posts
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Posts posted by Lonelyspaceman
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Throwing down random things may cost me my feline life but I'll be damned if it won't feel worth it.
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Everyone knows the feels of never getting antag for many rounds in a row because rngesus hates you, but what if it didn't have to be that way?
The idea here would be the creation of a system that keeps track of how many times in a row you did not get any antag roles. It would then raise your chance for antag slightly for each shift without antag until the point where you actually got antag, where at that point the antag chance would be reset back to standard.
Now there would probably have to be some checks in place to stop people from trying to afk farm till antag, but on the other hand I believe that joining rounds only to instantly afk if you didn't get antag is already against the rules anyway.
I fully admit to not knowing if its even possible to have a system in Byond that keeps track of the number of non antag rounds for each individual Player. I'll have to wait for feeback from someone who does know this.
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Three Greytiders attempting to wage war against security (And failing horribly at it)
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I have been wondering about the details of the stored telecrystals. Would having crystals on your PDA mean that the only way to access them is through an uplink built into the PDA containing the crystals? Is there a way to have crystals on a PDA and transfer them without a build in Syndicate uplink? The answer is probably no because crystals are traded by buying raw telecrystals, but if there's a way I don't know yet I would love for someone to point me to it.On second thought the chance for someone to guess the code is probably low enough that if someone truly manages to guess it he deserves to meme around with traitor items. Also even if a nonantag got his hands on traitor items he would still have to actually follow the rules of not being an antag, so there's that.
So all in all I agree with just turning the crewmembers PDA into a traitor version PDA (With the mentioned small amount of telecrystals) while only telling the traitors the code (and the fact that the PDA is a traitor version).
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The syndicate has managed to smuggle some telecrystals onto the pda of an unsuspecting crew member - all you need to do is obtain it and you can buy yourself some more special toys. Beware though, you may not be the only traitor looking to get himself some more crystals!
Basically how it would work:
A random non antag crew member would have a stash of telecrystals hidden on his pda that the crewmember would neither know about nor be able to access by himself even if he knew about them. Every traitor would be told the name of this crew member at roundstart, basically starting a free for all between all traitors who want the pda. I am not sure on the amount of crystals, but it should probably be on the smaller side around 5.
The idea behind this is to provide traitors with an optional objective that can aid in completing their main objectives, but is not required to be done for them to succeed. It would also raise the chance of two traitors colliding with each other, which could make for some interesting situations.
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In the Spirit of
NutzlockeSpacelocke, if you die it basically counts as permadeath, but because I'm not that evil you'll get a single get out of jail free card. So in your entire run you are allowed to get cloned once and still have the run count.And being revived by a defib means you never truly fully died so thats ok.
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So you have played enough rounds of SS13 that you feel confident in your ability to stay alive for an entire shift eh?
But can you survive over 20 times in a row?!
Because in the Paradise Nutzlocke Challenge, your survival skills will be put to the ultimate test!
The Rules
- To win the Paradise Nutzlocke Challenge, you must survive a shift with every single round start job in a row.
- You are free to choose in which order you play all the jobs. (So best play borg first to get rid of the risk of failure by random borgsplosion)
- Dying after the round ends does not count as failing the challenge (Else this challenge would turn into escape pod simulator)
- Karma jobs are excluded from this challenge (Although if you have them you can include them too to basically enable Nutzlocke hard mode)
- If you get Antag the round does not count for the challenge and you can just try the same job again next shift
The Prize
Gonna have to be honest here I don't actually have a prize, but if anyone actually posts a video of themselves completing this challenge they shall be drowned in likes.
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-2 limbs after tripping onto a running chainsaw
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Hey guys, did you know uh... Nevermind, I forgot.
Hey guys, did you know uh... Nevermind, I forgot.
Hey guys, did you know uh... Nevermind, I forgot. -
1 Admin ruining everything
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16 shifts in a row without you getting antag.
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He is the worst enemy of any lazy cook or bartender and he's prepared to report even the smallest of health code violations! Enter: Health Inspector!
His areas of access would be Bar, kitchen (and maybe botany not sure about that one).
His job description? Enforce some basic hygienic standards. No food lying all over the floor and those blood stains on the kitchen floor better be cleaned up soon. Also the person you call for checking food left in random hallways for drugs.
Job specific traitor item would be a box of hyper active mouses that he can let loose to let them eat the entire kitchens storage (Or a lot of wires)
Now regarding any comparisons with the internal affairs agent, I think the health inspector job would be different enough to not overlap. Especially because the internal affairs agent is busy enough arguing with the heads about proper hiring/demotion procedures that he really doesn't have the time to check on food related service roles all the time.
I know the idea is still in its early stages so I would love some feedback on how to turn this into a paradise worthy job.
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What's rping a cat without being able to throw random stuff on the ground? Pulling things from tables just doesn't have the same feel to it, especially because you have to climb back on the table after every single object.
Basically the cat needs some way to move an object by 1 space without moving itself.
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Hello people of paradise Station!
So I used to play SS13 some time ago and apparently even created a forum account back then, but then at some point I kinda stopped playing.
Well not anymore cause in the last few days I have been getting into it again.
I basically always play under the name of "Chase Tireman" and am currently on a quest to become the raddest person known to mankind. (Goal of epic quest subject to change at anytime)
No idea if anyone knows me by now or *Gasp* even remember seeing me play way back over a year ago (That would be extra radical).
Rolewise I have been strangely fond of just chilling as civ, cause you can just chill somewhere without some head wondering why you aren't doing your job. Being a cat was also neat that one time (but cats really need the ability to yeet things of tables, pulling stuff of is just so anticlimatic).
Well that's basically it for my introdcution, see you lads in the station and beware the gibbing powers of arcade machines!
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Reach the highest number without an admin posting
in Civilian's Days
Posted
1 lost cult member asking for the location of his friends in puplic comms