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Anticept

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Posts posted by Anticept

  1. And people wonder why people hate playing security. A little bit of harassment is funny I agree, and that's not the problem that I have. It's when people dedicate an entire shift to being a total shithead. That's just being a dick and it would be nice to have some sort of recourse when they are constantly harassing. Ultimately, it's still the civie pushing their luck, but there SHOULD be consequences for being the kind of person that constantly fucks with other players.

    A year and a half ago, it was REALLY BAD. It was so bad, that it resulted some admin policy changes, and eventually a code change that implemented the civilian to security ratio. The greytide was intolerable and driving people away.

  2. The way you put it makes me understand what shadey was trying to say now, though it's quite a stretch to apply it to someone who isn't doing their job.

    Still, really would be nice to be able to deal with people being obnoxious. It's infuriating to be harassed by players, akin to the "I'm not touching you!" game played by children.

  3. Quote

    To partake in an unauthorized and disruptive assembly of crewmen.

     

    However, this is read within context of the crime named "rioting". So it's not exactly covered. If I told three people in the brig lobby who are being obnoxious to disperse or I'll charge them with rioting, the ahelps will fly. Nobody interprets it this way. Which goes back to why I said, it would be better to just call the crime "Failure to disperse". It could be stressed that it's mainly for dealing with riots, but could be applied to disruptive activities and give the brig example that I gave.

     

    Anyways, I did see your edit and you mentioning it reads weird, that's why I offered the wording I provided. It fits the page writing style a little bit better. The second column could also see this written as so: "To knowingly assist a criminal, or to obstruct justice". In some jurisdictions, obstruction of justice is technically the crime that you'll get slapped with if you aid and abet, others make a distinction where aiding is you assisting in the actual crime, while obstruction is interfering with the course of justice (hiding, helping evade arrest, or otherwise not reporting information about a known criminal).

  4. You're right, it's not rioting, but it's not meant to be interpreted as rioting. It can be one of those things that would fall under this law though.

    I'm suggesting changing the intent of the law completely to not just cover rioting, but also to those exploiting holes in spacelaw to be shitters. You'll have people standing in the brig lobby, screaming and spamming actions to flood chat with messages to make it hard to communicate. There is currently NO recourse for this in some cases. An IAA trying to talk with a prisoner for example... you're not going to just let them out and walk them away from the disruption, and PDA servers aren't always operating.

    I've also had mobs of them where clearly they are waiting for sec to walk away before they break out their buddy, or waiting for someone to open the door to jump them. Had plenty of these happen to me.

    This law is very reasonable, because it's failure to disperse. They need to be told to leave. It's not just "run up and arrest". If someone is abusing it, it's not hard to tell.

    Alternatively, give security the ability to eject people from the brig lobby if they are being disruptive, arrest and brigged if they don't comply. If you try to do that as space law currently stands, you'll get the loudest autistic screech. It still doesn't really help if people are being shitters in sec hallway, but it's a start.

     

    Quote

    I'm still not sold that a hit with an oxygen tank should be a medium crime. It seems far too severe for what would otherwise be battery.

     

    A big point that I've made is intent. Again, nobody's going to brig someone over a single accidental hit with an o2 tank. There's already a ton of opportunities to brig people But, if they are currently resisting arrest and they manage to smack an officer with an o2 tank, there's very clearly intent. If they are running after someone in the hall and hit em with an o2 tank, that's also pretty obvious of intent. A punch doesn't hurt much. An O2 tank hurts a lot, and I think a big one can knock you down.

    In the fork example, they can aim for your eyes, which requires a trip to medbay to fix.

    Fact is, many many things are quite dangerous to be hit by even though they seem benign. Listing these items out would be too much.

     

    As for your aiding and abetting: Here's a suggestion for the last sentence: "Regardless if the aided suspect is charged or not, interfering with security and due process is still a crime, and carries a minimum sentence of 5 minutes."

  5. Disarm fights in the lobby that are disrupting security would be covered under failure to disperse. You're right that an officer could abuse it, but honestly, we already have that problem as it is, shitcurity will be shitcurity one way or another. On the flip side, it sure would be nice to be able to eject people standing in the lobby who are screaming and annoying, flooding chat with spam because they know they can get away with it. Or make disturbing the peace a minor crime (though honestly, minor crimes are more of a dare than a deterrent... I still believe that crimes on paradise are too lenient).

    We already look at intent as well when someone gets bashed accidentally. Regardless of what is said in space law, EVERYTHING is officer's discretion. It takes a pretty serious act of negligence to get administrative intervention when someone is not arrested for a crime. Hell, when Ares was still playing, security at multiple points purposely just avoided him and let him have his way, even though in a sense, they weren't doing their job.

    I've never seen someone hauled off for battery when they accidentally bash a patient with an o2 tank. Upgrading that to assault won't really change that, you might still have rare outlier cases. It can always be changed if it does become an issue.

    As for tresspass: we already excluded certain crimes previously. Breaking and entering doesn't stack with vandalism of the door. Or at least, most people being charged that I had seen didn't have the two stacked.

    The reason I call it tresspass if you just open the door, is you're intentionally bypassing access. While in real life this isn't tresspass unless you enter (it would.be something else but still more severe than just vandalism), I'm just trying to keep it simple without adding extra laws and use cases.

    Itjust seems silly that someone would only get vandalism if they force a door to a secure area, often intent is enough for many crimes and breaking open a door is a pretty strong indicator of intent.

    Going back to tresspass: it should be clarified in the decription that "access does not equal permission". If a door is ajar to a restricted area, or opens for you when it shouldn't, entering still makes you guilty.

  6. Please rename aggrivated assault to Grevious Bodily Harm. Also, judging crit is a bit of a pain sometimes unless you have a health scanner or trust the person who was attacked isn't lying. It would be nice to be able to examine someone standing next to them and see "they look seriously injured!

    Assault should include attacks with a weapon, regardless of how minor. Even one stab with a fork should be AA. Claws, fists, or tails would not.

    Next, battery should only be briggable if the person wants to press charges.

    Tresspass should include forcing the doors, even if you don't walk in. Messing with the panel is still just vandalism. Breaking glass windows doesn't count as tresspass.

    Rioting should be renamed to "Failure to disperse" to reflect what the crime actually is. The description should reflect that it applies to any disruptive assembly who fails to disperse, and use rioting, blocking traffic, or disrupting jobs as examples.

    • Thanks 1
  7. @Norwest

    Actually, the singularity generates more power than a TEG. Again, you need to know what you are doing.

     

    GQJo2qK.png

     

    And I could easily add another zero to that for the same amount of time it takes to set up a desolate level TEG (800mw teg).

    That said, a smaller teg, aye they are easy to push to a lot of power.

  8. @Kluys

    Here's the reasons people like the tesla over the singularity:

    • Big point: It's stupidly easy to set up. Never underestimate the power of lazy. This is probably the biggest reason.
    • The tesla is seen as less dangerous. Engineers are given near immunity to it with their equipment. Though, in my opinion, it's actually more dangerous because its speed and unpredictability....
    • The plasma for the singularity is locked behind secure storage. And nobody likes begging anyone to open it.
    • Singularity EMPs. Honestly, this needs to be dropped. This scares away anyone with a mechanical anything, and takes the singularity from just a little deadly, to world ending even when it's still contained. This is also a huge reason.
    • Wiki is misleading, it makes you believe you have to watch the singularity or it will break out or something. That should be fixed, both engines are essentially maintainless in the 2-3 hour shift lengths.

     

    On TG, their R&D stuff is now following research points. Various departments around the station contribute to those research points. In my R&D rethink paper that is still unfinished, I was going to propose we adopt such a system. One of the machines available on TG is converting a rad collector to a research point collector.

    Also, we really should get a power bank thing. Charge it up, send it to CC, sell it for cargo points. A singularity can generate FAR FAR FAR more power than a tesla EVER can, if you know what you are doing... and it would be nice not to just be doing that silly station project.

    • Like 1
  9. You have to be really careful with them though.

    I think one of the reasons you rarely see them, is the server rule about bombs.

    Of course, you're an admin, so "contact the admins about it" doesn't really apply to you, but to anyone else making bombs to deal with antags, seriously, ahelp first. Even an accidental bombing is gonna get you looked at with tilted heads.

    That said, smaller bombs that don't breach the floor seem reasonable and I doubt a min will be opposed... just make sure you tell them so when the explosion log comes up, they don't have to do tons of research and come at you aggravated.

  10. Vamp glare: if you're a vamp wearing flash proof, glare shouldn't work.

    Goon has it that if your target has flash proof, then it won't work on them either, but ehhhh.

    Completely agree that vamps shouldn't be able to use sleeping carp at all. Honestly, nobody should roll multiple antags at once without admin intervention. Cooperation though, I am fine with (if a traitor gives a vamp an item, that's fine).

    • Like 1
  11. 10 hours ago, Xyd said:

    "Lastly, I do feel like security cadets should be a thing. Armed with basic equipment (pepper spray, flash, no batons or tasers) and very limited brig access, these people's job are to handle minor crimes and general peacekeeping."

    Not sure how the cadet idea would function. Problem with the concept of having cadets only deal with minor crimes is that they'll end up getting drafted by HoS to deal with major shit going down especially if sec numbers are poor. It would also mean a change in access levels and probably mean revamping the whole brig area to accommodate that. It also may not help with actually increasing sec numbers, especially if people flock to the cadet role.

    ".S.: Admins need to refrain from shittalking security on announcements. I've already complained about this. It's a shitty thing to do. Just fax or bwoink them, don't call out players on open comms. Especially with sec, it makes things extremely embarrassing and completely overboard.

    Announcements should only be used to stop an infraction in progress, not to berate people after the event happens."

    To be fair, I've only ever seen this happen a couple of times or so, and they were generally warranted - talking really crazy shit happening, a major severe breach in SoP that has led to unauthorised executions, etc. But I do get what ya saying - it shouldn't really be announced to the whole station. It's usually funny though, but as you said, not for the person playing the role, even if they deserved to be called out on it.

    RE: Cadets: They could get recruited, but it's not much different from increasing job slots. I'm just talking a couple. Two cadets is hardly an issue. You could just make them NOT mindshielded,  decreasing their value GREATLY.

    As for announcements: I see it far too often. CC needs to stop bashing players in announcements. It should be used to stop infractions in progress, not chastise them after it's happened.

  12. I've said it before and I'll say it again.

    First thing is the fact people treat sec like shit, that needs to stop. It encourages MORE shitty behavior. Many of the punishments for greytiding are not strong enough, and it's basically just a game to fuck with sec at that point.

    I know because I've done it. You get bored and start seeking your own conflict, and sec is an easy target.

    On other servers, even slipping security is punishable. Many of the space laws are double the time what we have here for even simple crimes. Maybe punishment for slipping them is a bit much, but anything more than a simple prank SHOULD be briggable.

    For this, I would say changing space law regarding maximum sentences should change, where the maximum is GREATLY increased, but the law for cooperation with sec ALSO would be greatly increased. This means if you're being a shitty person to sec, you're gonna get hard brig time. But if it was a misunderstanding and you can't convince sec... just cooperate, your brig time would be significantly cut.

     

    Next, the other reason people don't like to play sec, is the game is not factoring in sec population in gamemodes. This is probably the big one. It's shitty being a sec officer when you're the only one, and there's literally 8 traitors. You are going to die. So you don't queue up for sec anymore.

    I hate going roundstart sec. There's hardly anyone to help anymore.

     

    Autotraitor is a great gamemode because it gradually increases traitor count over time. All the gamemodes should be similar to this, while respecting the number of sec officers active. Except shadowling that is, which shouldn't activate unless there's enough security in the queue.

    Lastly, I do feel like security cadets should be a thing. Armed with basic equipment (pepper spray, flash, no batons or tasers) and very limited brig access, these people's job are to handle minor crimes and general peacekeeping.

    Oracle Station has a neat thing. They've taken the genpop approach. Basically it's a common brig area that, when the timer is up, people can walk through the turnstyles and let themselves out. This would work really well with security cadets and minor crimes, and gives them a chance to roleplay.

     

    Lastly, right now there's a lot of issues with stuns going around. One misstep and you're dead. This goes for antags and security alike. I would much prefer a stamina approach where at least there's a bit of a fight rather than instant stuns. NO ONE likes to die without even a chance to get a shot off.

     

    P.S.: Admins need to refrain from shittalking security on announcements. I've already complained about this. It's a shitty thing to do. Just fax or bwoink them, don't call out players on open comms. Especially with sec, it makes things extremely embarrassing and completely overboard.

    Announcements should only be used to stop an infraction in progress, not to berate people after the event happens.

    • Like 3
  13. I am about to necropost the shit out of this topic.

    This section does not work. Undefined variables in NTSL do not equal false in the current version.

    if(mem("first_run") == FALSE){
    
    broadcast("Enhanced Telecoms Enabled. Enjoy!");
    
    mem("first_run", 1);
    
    }

     

    Instead, it must use

    if(mem("first_run") != TRUE){
    
    broadcast("Enhanced Telecoms Enabled. Enjoy!");
    
    mem("first_run", 1);
    
    }

    Which DOES work. However, this section will cause every server this script runs on to output "Enhanced Telecoms Enabled. Enjoy!", which is a bit spammy, and to fix that requires some really hacky solutions.

  14. Few more I dug up from my archives.

    IMG_1297.JPG.ed9fff53c472e46cb5e857bdf885510b.JPG

     

     

    This one is an air to air from the M20J Mooney I used to own too. I don't remember who was flying my CTLS when my passenger took this photo.

    622624_297646537001789_1223553562_o.thumb.jpg.700887fb5f864f8aaa004aa4e6787a09.jpg

     

    Columbus flight photos:

    Another Downtown:

    2L0hM17.jpg

     

    I am pretty sure a student took this one. Localized raincloud causing a rainbow near downtown.

    JS5tHgN.jpg

     

    • Like 1
  15. I realized I never really posted this here.

    Some of you have seen me talk about it, but I haven't really posted many photos.

    Here you go!

    y5U5c3x.jpg

     

    Me and my bird. She was named "Sunshine" by the previous owner, and I had decided to keep the name. Tail number N566FD. A Flight Design CTLS.

     

    DjutK8L.jpg

     

    She's powered by a Rotax 912 ULS. A 100 horsepower 4 cylinder horizontally opposed engine. It's a true boxer engine, like in Subarus, but also has a blend of air cooling and liquid cooling; something not common in aviation at all. Most engines are purely air cooled. This one uses coolant on the cylinder heads only, while the barrels are still air cooled.

    Here you can see cylinders 1 and 3 with the green ROTAX rocker covers. 2 and 4 are on the opposite side, 180 degrees out. Nose gear was removed for servicing.

    NzQkZVl.jpg

     

    I also am a certificated A&P, meaning airframe and powerplant, which are mechanic ratings issued by the FAA.

     

    Here's a time when I'm doing work to the wings.

    2vPIJDD.jpg

     

    A few years ago, someone damaged the wings and put a hole in them. This airplane is a composite aircraft, meaning it's not made of metal, but rather a blend of carbon fiber and epoxy, much like the Boeing 787. I had to use a die grinder to remove the damage. It only penetrated the outer layer and into part of the foam core. The skin is about 1/4 of an inch thick.

    DlIIy4H.jpg

     

    Now that I know how deep it is, I create the tapers and the filling compound to fill the hole.

    ThhOfnA.jpg

     

    Unfortunately I had forgotten to take the photo of the repair ply, so I can't show you that part, but after that was done, we painted over. The company that mixed the paint messed up and didn't quite get the shade correct.

    tCUKJGF.jpg

     

    These day's I'm considerably more skilled with repairs to where they are much harder to see the paint. This was another CTLS aircraft that got scraped on a hangar, and I repainted. No damage to the skin occurred so it was pretty simple.

    7YTZBws.jpg

     

    The after photo before final polishing:

    3kvR7Dd.jpg

     

    Now obviously, what's the point of having a plane if you don't fly?

     

    I don't take a whole lot of pictures of flying, mainly because pictures do NOTHING to capture the actual moment. There's no feeling of depth.

    Here's a trip over Niagra/Horseshoe falls:

    84nMvuh.jpg

    FRfM817.jpg

     

    The sunset near Niagra:

    tpzD3yy.jpg

     

    Stopping in Buffalo NY for food, fuel, and the return trip:

    XBOvLDt.jpg

     

     

    Here's a few over Columbus during a night flight:

    Columbus Zoo:

    oyR22ju.jpg

     

    Children's Hospital:

    Y4kuGge.jpg

     

    Downtown, Columbus:

    MQ2ltD6.jpg

     

    A couple years ago, I took the airplane over to a local high school:

    1dP9mrW.png

    5TOLKcO.png

    xloQqhN.png

     

    Avionics panel:

    vmMAEVH.jpg

    dKIVlMb.jpg

     

    Turning final, KTZR:

    ECklM.jpg

     

    Got a chance to put her under the wing of a 727:

    CpQXkwd.jpg

     

    Air to air:

    2UpjVN9.jpg

     

    Taking off!

    3Vc4iex.jpg

     

     

    I've been planning to do a trip in the next few months to visit a few people I know from Paradise!

     

    If you have any questions, shoot!

    • Like 7
    • fastparrot 1
    • explodyparrot 1
  16. Tests complete. Stabbed myself in the legs and feet a bunch of times (and somehow mishandled the fork and poked myself in the head too), applied gauze to right hand, bleeding stopped. So where you apply gauze does not matter.

    I have not been able to duplicate the issue regarding someone being fully healed and still bleeding. Sounds like an annoying little bug that's gonna be a bitch to track down, because I'm still getting complaints about it.

    I also can't seem to duplicate the issue with gauze NOT working.

    • Like 1
  17. Suggestion:

    Nuke ops always war.

    SIT becomes its own gamemode for stealth ops, but instead of one single objective, they have a set of high profile objectives. What's the difference between this and normal traitor rounds? The cooperation is expected from the beginning. Only part that I'm not sure about is is this enough to hype the crew up? Is there enough interesting things for SIT players to do, and enough for the station to fear for their lives and hunt for them if they are discovered? SHOULD they even be hunted by crew?

    Lots of things to think about.

    • Like 4
  18. The big issue with late game is how mist form doesn't have a hard cooldown, but rather it's a ramp up recharge. Activating sooner means you travel shorter distances, but once mastered, you know exactly how much time you need to jump small gaps to you, but huge gaps to sec. It makes it very very hard to pin down a vamp for any real length of time.

    There is a couple ways to defeat end game vamps with relative ease no matter who they are, but it's such a pain to get scichem/medchem to cooperate under even the best of circumstances, and you will still need some backup.

    • Like 1
  19. I just gauze the chest. Thanks for asking, forgot to mention that. Worked every time.

    As said, examine yourself after gauze. If it says they were bandaged instead of "They are bleeding!" then you've stemmed it for the time being.

  20. So there's a little bit of confusion in regards to bleeding.

    As part of the blood refactor, the MOB ITSELF bleeds. It's not centered on any one particular organ. Just hit them with gauze for a temporarily stopping  the bleeding. The handheld will still say they are bleeding, but if you examine, it says they are bandaged with something. When you've healed them enough, the bleeding will stop. The gauze will fall off on its own in time, whether or not you've healed them. If they still haven't been healed, you need to apply new gauze because they will bleed again.

    At the moment, I would not trust health analyzers and bleeding, except where internally bleeding.

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