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Farya

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Posts posted by Farya

  1.  

    As long as we don't bring back customs!

    We can do like Tau ceti - make a tiny transit station on cc z-level and place a spawn point here. There will be shuttle which will transit people to arrivals of cyberiad. And customs will be there as well. They are open and unmanned by default, letting new players to pass without problems. But during events or when server is swarmed by baldie raiders customs could be closed and manned by people from ghosts to filter out people coming to the station. This also would be more RP-like - people will not just appear from thin air inside always docked arrivals shuttle.

     

  2.  

    Yes, that would be neat and would make science more sciency. But I think we should not make it like new job. Expand existing xenobiologist to do so. One biologist is enough to work with slimes while the second one can do organ shenanigans.

    We also can split mechatronic engineer from robostist and make him work together with biologist - it would be whole transhumanism sub-department designed to improve crewmembers biologicaly or cyberneticaly.

     

  3.  

     

    Aye, not a real MMI though, just a posibrain the looks like something somewhat organic, but functions entirely the same.

    You did not read the whole thread, right? We came to conclusion that special MMI which is mechanicaly resprite of posibrain is just fine. Like human brain permanently encased in armoured shell.

     

  4.  

    IPC's are more full on robots. This'd be like...say.....General Grievous, for example. Full on cybernetic body, though with organic components if chosen.

    Its easier to just add encased brain as ipc brain option. So you can just RP ipc as full body cyborg.

     

  5.  

    Name: Dolph Kromberg

    Age: 70 years

    Gender: Male

    Race: Full conversion human cyborg/IPC

    Blood Type: Machine oil

    General Occupational Role(s): Security officer/brig physician

     

    Biography: When talking about Dolph and his biography it would be more precise to divide it into two parts: life as human and life of cyborg.

    As a human Dolph was born in 2490 year on Mars. From his very childhood he wished to explore space and seek for danger and adventure. That is what make him choose the career in MWF navy forces - human governemnt was always interested in exploring space for new potential colonies. He made a good career here as skilled military surgeon and had respect from both comrades and his superiors. This life however have ended in 2421 when NSS Raven - the recon cruiser when the Dolph served was attacked and almost destroyed by Syndicate attack. Dolph was killed defending the ship from boarding party and his body was almost totaly destroyed - brain was the only organ survived. Thats how he became a cyborg inside ipc chassis as part of experiment. And while he gained physical ability to have somewhat "normal" life again he lost that ability de-jure. Government officialy declared Lt. Dolph Kromberg deceased and his alive brain was not considered human or even some kind of person. For officials of that time he was just a soulless cyborg, a tool, a robotic slave. In his new for he was sent to one of the remote research outpost to support science crew there along with a group of ipc units. That ipc to Dolph surprise were much more friendly to him the his former brethen and always seen him as one of them - enslaved robotic brother. So once Synthetic Struggle started in 2525, Dolph joined the robotic rebelion and finally started new life as a member of Synthetic Union. He became free again and gain new friends, which gives him a reason to live outside of now purged robotic laws. Dolph decided to join Nanotrasen to gain money to buy his own ship and explore space.

     

    Employment Records:

    2512 - enlisted into MWF Navy forces. Further information is not provided by government

     

    Medical Records: Full conversion cyborg. Only brain is organical. Regular biogel replacement inside Brain Encasing Unit is required for proper preservation of the brain.

     

    Qualifications:

    Basic marine training

    Medical Doctor degree

    Nanotrasen Advanced Security training course

    Extravehicular activity training

     

    Personnel Photo (Appearance text): He looks like middle-aged german with strangely looking skin. Like its made of some kind of plastic. His blonde hair is cut very short like everyone in military have. Dataports can be seen on the back of his neck. He have electronic eyes, usually coloured blue.

     

  6.  

    You should really not care about antags if they use a stunprod they have a whole arsenal of stuns that way better then stunprods

    >poeple spill their blood if the stunprod gets nerfed filthee powergamees

    The thing with antag stuns is if you get caught it's GG because you're EoC.

    With a stunprod or equivalent you can usually play it off as just being a greytider, the trade off is less effectiveness and so it should be.

     

    Prods aren't really any deadlier than the easily mass producable spears knives or half the things science can print off dozens of.

    Yeah it's really fucking annoying when someone validhunts with them but if you're getting into a position where someone with a makeshift stun stick can get you it's likely you didn't prepare yourself properly.

     

    That said though I'd be in favour of reducing the stun prods stun to juuuust a fraction above the time it takes to cuff someone, maybe have them make a loud BZZZZT sound as you'd expect from raw electrical contact, they are slightly OP given how easy they are to get a hold of since for stuff like knives you at least have to break into the kitchen somehow.

    Just make them do not fit into baсkpaсk - only in belt slot and in suit poсket of jaсket. Maybe people will use the garden more then - you сan make your own seсurity belt with very little effort here and it will give you 5 slots for the prod itself and makeshift сuffs as well. So people will assembe them just before they need it. Its not a problem to keep wired rod in bag and power сell with wireсutters in your poсkets. Its also good beсause when found people сant сharge you with possession of weapon.

     

  7.  

    Yeah I don't think Vox Leap or Vent Crawl should be considered relevant to discussion. Active abilities are generally bad. Vulps/Tarj lighting up like nam would be a good debuff for a sizable buff. That's the only obvious one I can think of. Not for furry hate, but for interesting mechanics. Vox having to wear the big back tanks would more than make up for their spacewalking capabilities. I think it'd be cool if Unathi were resistant to infections, or almost outright immune to them, maybe being alot more susceptible to toxins causing them a slew of symptons making them convulse etc., skrell I've got no clue.

    Unathi might have poor eyesight. And "need glasses" will make it even worse. But they will be more resilent to poison and infeсtions.

     

  8.  

    Lolstuns should not be so easy to get as non-security or traitor with uplink. Even papapen while being silent do not offer instasedation and victim can potentialy run away, fight back for short time.

    Its really bad that such powerful weapon can be got without using any tc or robbing security.

     

  9.  

    There are two camps in the maintainers. One camp holds that the races should have more significant differences, as this would make gameplay more interesting. The other camp holds that racial differences should be relatively inconsequential to ensure balance, and posits that existing differences are probably already a bit too much.

    We are not bay where its possible to make every race unique and different from human by only RP and lorewise measures. The only way to make races "alien" enough is to make them unique codewise, which will affect the gameplay accordingly.

    Plasmamen, vox, kidan, ipc, greys, drask and dionea are such races. Vulp, tajaran and unathi are not. And "they are free from karma races" would not work here. Diona have very different gameplay from human and even slightly OP but its a free for all race. While plasmamen is mostly human with breath plasma and burn without his snowflaek suit.

     

  10.  

    Problem - for one, Flammenwerfers need a plasma tank, which is not only a steal objective (ie marks you valid), it's also sourced from only toxins, atmospherics, or engineering secure storage. All of which are pretty priority areas for a breakin response. .

    There are 10 tanks on research outpost in storage. Nobody knows about them mostly so you can get one from here with ease.

     

  11.  

    You can ask for bigger power cell for any other reason. Like wanting to replace power cell in apc in vacant office to make some gimmick office here.

    And electrical maintenance is rarely ever visited by engineer, it have no cameras installed. And you dont even need to hack the door to get inside. Just make a fake wall and you got a good place to hide as well as supplies.

     

    Except to change an APC you need ins. gloves. Shit a Civvie is not probably gonna have, not legit ones anyway.

    So if you're an eingeer or work in Cargo you.... frankly can just get them no problem. And... also have way better alternatives like... flamethrowers or ordering a murder crate.

     

    Still a very far cry from a "Widespread problem everyone is abusing" as is being claimed.

    You can change apc cell without gloves if you lucky.

     

  12.  

    You can ask for bigger power cell for any other reason. Like wanting to replace power cell in apc in vacant office to make some gimmick office here.

    And electrical maintenance is rarely ever visited by engineer, it have no cameras installed. And you dont even need to hack the door to get inside. Just make a fake wall and you got a good place to hide as well as supplies.

     

  13.  

    One possible idea to make the station and the syndies not share equipment, if someone has reserves about that, could be to make a new line riot foam guns. I made a possible mock-up, this is my first sprite and is a little rough, but is definitely different from the syndi-oriented line. Although this is less likely with the content freeze.

    DeLMNPU.png

    Foam pulse destroyer? Damn, I like it. Also make foam NT smg then.

     

  14.  

    Those unique sprite can be dyed with anique crayon

    Its still given to the warden only and everyone knows it. So even if he paints his gloves yo are free to guess that he have one ready on him.

    And you still get big red warning message when warden prepairs any unique attack with his gloves.

     

  15.  

    Any stun weapon is better then weapon without stun. What sense in high damage of e-sword when your target can just draw stunprod and hit you just once. Then picking up your e-sword and killing you. So capacity is not a problem. Even one guarented onehit stun is a great advantage.

     

    And its stupid to rush with any weapon. So stunprods is often used for ambushes instead. Or sudden attacks.

     

  16.  

    Dealing with stunprods is easy yes but thats not the problem the problem is that anyone can pull out a stunprod at any time without you having time to react

     

    This literally can be applied to any item of the game. You can pull out many items and quickly use them on a person.(Banana Peels, Soap, Space Lube, Screwdriver to Eye, Table then tie)

    The questions you should be asking yourself is

    A. Why are you letting them stand right next to you if they are a sketchy figure.

    B. Why not call for help if they stun you?

    C. Why were you in Maint alone(IF you were when they stunned you)

     

    Honestly, this notion can be applied to many items in the game. Just because you happened to be a particular target of a stunprod user does not mean it needs to be changed. If you get proded, scream bloody murder and get help. If you are alone in maint and they pull your headset off, turn your suits sensors off, then that is your fault for being alone in maint.

    Stun prod is much easier to come by then lube, peel or soap. You can make one roundstart as ANYONE. You also can make secbelt in botany with ease and the fill it with 5 stunprods. While traitor weapons like esword, pistol, energy crossbow or revolver have costly tc price. Thats not normal to have weapon which beats traitor/sec weapon with ease availible to be made from crap without serious downsides.

     

  17.  

    >complains about stun gloves

    >doesnt complain aboit krav maga

    > OP item which is not seen on examine and sprite, can be mass produced, have no warning when readied up

    > 1 powerful item with unique sprites and give only to warden.

     

  18.  

    Yeah you need about 5MW or so last I checked for sparking, keeping the powernet below that means you won't get that lethal. Regular singulo without chilled gas only gets about 2MW at stage 3 stable last I checked.

     

    As for the topic of this thread? No. God no. Stun Gloves were cancer, a stun item that couldn't be dropped, disarmed or taken away from a person without first stunning them long enough to strip them, you were better off just cuffing them. Krav gloves are bad enough. Six second stuns are pretty long too for an item with no obvious tell or sprite change that it's about to happen, at least parapens have inhand sprites so you know something is up when they approach.

    Or break the legs of your enemy, so he cant stand up...

     

    Yeah, I saw stungloves on tc(it have both stungloves and stunprod in code). Even security make them as backup weapon. Thats sick as hell. However admins bwoink people like assistants for making them because bay and because admins see assistants like some kind of gopnics.

     

  19.  

    Highly disagree with this one.

    They already have the main disadvantage of having a lower charge than a stun baton and to charge them, you actually need to remove the battery instead of just shoving the weapon into an autocharger.

    Stunprod can be shoved into any charger. And its charge depends from cell it uses. Ask for bigger power cell from science to negate bigger power consumption.

     

     

    A chance to backfire when used make sense because prod handle is made out of metal(!) bar and there is nothing insulating on the handle. So you better get yourself insulated gloves. cheap insulated gloves may either protect from self-stun or make it worser.

     

  20.  

    > Ask centom to send you your old ipc chassis

    > Make a scan of alive Tristen in cloning scanner, record the scan on disk, keep it on you all the time.

    > Put Tristen's brain inside your old chassis, decap his old body and make a photo for syndies to fool them.

    > Tristen is now technicaly dead but he is not.

    > ???????

    > PROFIT

     

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