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dadols

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Everything posted by dadols

  1. What do you think about IPCs? IPCs (Integrated Paper-Positronic Chassis) We had a discussion and Some Problems came up about IPCs:, IPCs are too weak against EMPs, the most considerable nerf would be to EMPs dealing few brute/burn damage, and a 15~20 seconds stun. IPCs are too weak against everything, lowering the overall damage bonus should be an option to consider, I think 125~130% looks better than 150%.. IPCs have an overall less chance to roll antag. IPCs require more personalization. IPCs require more chems. IPCs are not easy to fix. (Not all of this problems are Relevant) Note: Take in Mind that a Buff doesn`t always come with a Nerf. The Best way to see if some changes work is to test them in game.
  2. Some Problems came out from this and other discussions; IPCs are too weak against EMPs, the most considerable nerf would be to EMPs dealing few brute/burn damage, and a 15~20 seconds stun. IPCs are too weak against everything, lowering the overall damage bonus should be an option to consider, I think 125~130% looks better than 150%. I think the most relevant ones are these... and I`ve posted my suggestions how to improve the current situation...
  3. I do Agree with everything you said but not, going back to IPC posibrains in their skulls... and removing the radiation immunity.. There`s no need to nerf IPCs everytime a buff gets added.
  4. Someone wrote some really "Smart" Stuff (Spacemanspark,davidchan,Dumbdumn5), Thank you to Everyone for Joining this discussion and sharing your ideas; Some Problems came out from this and other discussions; IPCs are too weak against EMPs, the most considerable nerf would be to EMPs dealing few brute/burn damage, and a long stun. IPCs are too weak against everything, lowering the overall damage bonus should be an option to consider, I think 125~130% looks better than 150%. IPCs have an overall less chance to roll antag. IPCs require more personalization. IPCs require more chems. IPCs are not easy to fix.* *IPCs are not easy to fix : P.S IPCs are still gonna be weak compared to other races, but they`re gonna be slightly better overall. -The best way to see if some changes are gonna enchance the overall gameplay is to test those changes in game.
  5. IPCs (Integrated Paper-Positronic Chassis) Consider the following questions when posting your Suggestions: - Explain your Suggestion. - What capabilities do they get? - Potential for Antagonists. - How much does this change affect the round? - How much does this change affect the race? - Is it followed by a Nerf/Buff? Note: Take in Mind what is up there and that a Buff doesn`t always come with a Nerf.
  6. What does (#) stand for? random number/text? And I mean SINA- is such a common name, Positronics brains... Generate a name on Setup character etc...
  7. Every "SINA-"s is different and every "SINA-" is the original one.. I mean how many "SINA-"s do we have? just 2 from what I know.. me and Splgrk.
  8. 1) Magnetic Gripper able to grip conveyer belts assemblies and switches 2) False walls being able to block atmos 3) IPCs would have 1 emergency welder and 1 cable coil stack instead of an useless mask, an airtank and an injector in their box 4) Being able to Punch Lightbulbs. 5) Being able to repair/recharge flashes 6) Medical Scanner needs to show blood type
  9. So, wanted to introduce myself on the Forum, I`ve already posted several stuff on the forum/wiki/github and played lot of rounds on the server even if I`m not gonna play any more rounds... You could see me ingame as SINA- .
  10. Like the Slot on /tg/ , so we can insert accessories inside that slot, without bothering about losing them, when getting stripped.. I mean it`s probably an useless feature, but Probably lot of people will like it.
  11. it`s 2x I think, anyway IPCs should just get 1.2x damage not 2x, and I mean, it`s very hard to find someone to reattach your limbs.. anyway you don`t need a screwdriver to attach a limb.. Anyway I agree with that you said.. if there was going to be a buff IPCs being able to attach their limbs would be great.
  12. Cult is the easiest antag, if you`ve the convert rune, you`re gonna rule the station with no effort at all... Anyway I do agree just with the first suggestion.
  13. Just a personal irk here. Don't go around stating how easy something is to code until you've actually bothered submitting a PR to the Github tat does more than just changes a few numbers on existing code here and there---It's like telling your car mechanic "Oh, it'll be easy to fix, it's just the transmission". The kneejerk reaction you're going to get from some coders is "well, if it's so easy, then why don't you just go ahead and submit the feature yourself--afterall, it's easy". I said I think it`s easy. I didn`t say that it was easy. Anyway you`ve anything useful to say other than this??
  14. Let me explain my idea and I think it`s easy to code too, Ex. if "Person Y" middle-clicks on "Person X" Reticule appears on "Person X",only if "Person Y" is holding a "Ranged Weapon" or using the Throwing Intent, but when "Person X" moves, the Reticule dissapears. Just like the point thing works, but with the (optional)Reticule dissapearing only if the target moves(optional) and a BIG RED TEXT appearing at "Person X" when getting aimed at.
  15. Most of the times, they take their time to revive me/us (10/15 minutes even more) if they fail, they leave me/us in a corner, until the shift ends.... or they pull me/us to medbay... (Anyway, I rarely die so it`s not a problem for me) Anyway IPCs are too weak,IPC means Integrated Paper-Positronic Chassis... (Life of an IPC)
  16. That would be "cool" ex. if you middle-click on someone while holding a weapon, you point at him and a reticule appears on him?
  17. I say a "Big Yes" to most of the thing you said, ex. when you get EMPd,you get stunned long enough to let someone cuff you remove your headset twice or more and your optical sensor glitches for a long time, but not only your optical sensor even your movement gets strange, you`re gonna move like if you were"Drunk" (They still need roboticists for heavy damages,but it`s pretty rare that it happens atleast for me). You`ve to remember that IPCs got Mass Produced, so they won`t be so "Resistant" because probably cheap materials`ve been used (unless the NSS IPCs are special IPCs). I mean, they`re still made of metal so the Burn/Brute damage I still think is too much, a buff is still needed for the IPCs.
  18. I mean, I feel like that 2x burn/brute damage is most of the times too much. The Burn/Brute 2x damage, is just too much... We`re in 2560 and IPCs, how can it be possible that they`re so weak compared to other races. Pros/Cons +You Don`t to breath. +You don`t need welding protection. +You can heal yourself pretty easily & get revived. +You can`t get poisoned and neither get sick. +Lot o` fluffy stuff. -You take 2x Brute damage. -You take 2x Burn damage. -You get "dismembered" very easily. -You can`t use beneficial chems. -You can`t use beneficial genes. -You can`t use beneficial diseases. -EMP equals Insta-Death. -Lot Weaker than other races. -Costs 15KP. -Can`t get cloned. From my point of view, that`s not such a balanced race compared to other races. IPCs are obviously made out of paper.
  19. I agree, merge it as fast as possible.. Tzo, you`re a genius.
  20. May you make these suggestions "public"? So Everyone can join and give his own meaningfull opinion about a suggestion/idea and by doing so Improving it or rejecting it. by doing so you can ease your work and extract some really Smart & Interesting Ideas/Suggestion, I mean, It`s best to ask the Community and work with them, to create an enviroment comfy for them and for the new ones.
  21. I`m fixing some "errors" in the wiki & adding some stuff. Fixing this page > http://nanotrasen.se/wiki/index.php/Gen ... k_Machines (already fixed some errors) (like the Vending machines part full of Template Loop detected)
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