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scrubmcnoob

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Posts posted by scrubmcnoob

  1. IPCs are supposed to be weak in combat. If you don't want this downside, play a more combat orientated race.

    And 1v1 is all up to the stun. If you got stunned, means you got bested.

    Always invest in team mates and/or have one of the many chemicals that will lessen the stun time like caffeine or nicotine.

    This is part of the game. Kind of like a hardcore shooter like Ro2. One bullet and you're dead.

  2. Then this seems more an issue with telebatons rather than a stun itself.

    As it stands, making stuns work off the basis of RnG is horrible and will make this game the ever more luck based which we want to steer away from.

    There are varying ways for antags to counter stuns. The antag in question just needs to employ different methods to negate the stun's overall effectiveness.

     

  3. You would need talk with @Dumbdumn5 as he is the elite spriter here and can help you with spriting/constructive criticism. At the end of the day, you'll get a base to work off of, the current IPC body, and can either make two new ones off this base or just make a slimmer version.

    And hell ye, forum mentions are lit.

    • Like 1
  4. 3 minutes ago, Tykenn said:

    Does it actually need that much code for it to work? Couldn't it just be a simple sprite change? I would of thought it would be more work to reshape outfits than it would be for coding.

    Poor word choice on my part. I used the word 'code' to just mean work.

    But yes, if some one wants to sprite it in and upload it to the Git and make a PR to make male frames and female frames, I can't see much opposition.

  5. Keyword 'Fairly Realistic Manner'

    They wouldn't build private parts because they're going be in some type of clothing and is pointless as it will never be seen and serves zero purpose.

    An arm built to resemble a human arm is different because you actually see the arm.

  6.  

    As stated earlier, not everyone probably knows what the first option entails but just voted for it anyway simply because they really want to see famous fictional names gone.

    Don't worry, the rule implementation is as simple as no famous fictional names which will be enforced the same, literally the same way, we enforce our current ban on famous non-fictional names.

     

  7.  

    I don't think people fully know what 'any fictional name' will entail and realistically, we can't enforce that rule.

    Almost every name in the universe can be found in some backwoods fiction book.

    Keep it simple as we do with our current rule, no famous non fictional names.

    And apply it to the new rule, no famous fictional names.

    Easy.

     

  8.  

    Just going add a quick snippet to this thread.

     

    We already enforce the current ban on famous non-fictional names the same way we wish to enforce this ban on famous fictional names. There will be no difference.

    Station equipment and property will be allowed to keep their names such as Shodan, Hal 9000, ETC because it's not uncommon to see equipment named after other people.

    So in summary, imagine the current rule ban on famous non-fictional names and now add in an extra comma space that has 'famous fictional names'.

    Pretty simple.

     

  9.  

    While I appreciate the motives for the intervention, I still disagree both in the methods used and the apparent readiness to just jump straight to round ending actions without giving the player more warning

     

    If you appreciate our motive, then you must surely see our clear reasoning behind it and that some method had to be employed to complete our motive. The reasoning being quite simple, the fact that you were holding up many players as the last head when there was no feasible way of you actually taking back the station.

     

    I was never hiding for the purpose of hiding
    The only reason I was in space as long as I was, was that I got chased out of the station twice when I tried to reenter.

     

    So you weren't hiding for the purpose of hiding but then what for? If you were continually chased out of the station and continued to stay in space, to stay safe from the Revs, sounds like you were hiding to stay alive which only just unnecessarily extends the round.

     

    the apparent readiness to just jump straight to round ending actions

     

    Space Carp Migration event is not round ending to any extent but rather just makes the space perimeter around the station quite dangerous. Again, they were not spawned on you but rather you floated directly into a school of five space carp. You had every chance to just throw an item, float to your hiding hole that had an entrance into maints, and get back into the station but rather you braved the space carp. The method was to drive you from hiding, which you were, and back into the station so you may meet your ultimate fate unless you really thought you could take on 50 plus revs. And if you thought this, why weren't you already fighting them?

     

    I still feel that this was a poorly made decision because it was made on an assumption

     

    Do you feel it was poorly made because of the way it was handled or because of the motive? You did agree with our motive enough to appreciate it, so you must clearly detest the course of action that had taken place.

    May I ask, how would've you liked it to have ended? A bwoink saying you get back into space or face the wrath of gods? If anything, this is even more direct admin intervention in the round than that of space carp.

    And the decision was not made on an assumption, but rather evident fact that you were hiding from all the revs and just delaying the inevitable round end.

     

    This is something that we're probably gonna have to agree to disagree on. I never wanted action taken against anyone, but this sort of thing just seemed excessive and should at least be discussed.

     

    If you wish to disagree on our methods for ending the round, but appreciate our motives behind it, that is your own prerogative.

    But I can assure you that you were given ample time to quickly get back onto the station and not just float into a school of carp.

     

  10.  

    It was noticed you were hiding in Space, being the last alive head of staff, and doing nothing relevant besides just trying to survive. Now this is fine except it holds up a bunch of players who were dead at the time.

     

    It was decided, by the online administrators at the time, to drive you from space and into the station so the end round would be accelerated seeing you were in space for a very long time. It was easily determined there was no way of beating the revs given the whole station was theirs and we did not want the players to pointlessly wait for a hour.

     

    The space carp migration event was forced, after agreement by online administrators, which lead to the spawning of space carp which would hopefully signal you into the station. However, you continued to stay in space and ran into a group of carp that was already spawned by the event, they weren't spawned on you. And instead of turning around and trying to get back into your hidey hole you made in the station, you ran further into even more carp.

     

    Also a side note, Flattest was the one who forced Rev but left halfway through the round for bed. He had nothing to do with the end.

     

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